Player Matchup

Raijin
Raijin
 
Raijin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
HyDra Savo
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,365 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PA1SL3Y_B0Y
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,417 Elo+
Solo
Ah Puch
Ah Puch
YBCNathan
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,477 Elo+
Solo
He Bo
He Bo
skinny_p_012
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,457 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,443 Elo+

VS

Team Averages
Level 109
1,448 SR
1,507 Elo+
Chaac
Chaac
Celtic_Cactus
Chaac
Level 116
God Stats
13W - 8L
1,392 SR
Queue Stats
695W - 687L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hello My Homies
Cu Chulainn
Level 129
God Stats
4W - 4L
1,508 SR
Queue Stats
195W - 197L
1,519 Elo+
Solo
Eset
Eset
MLima027
Eset
Level 61
God Stats
2W - 3L
1,378 SR
Queue Stats
257W - 224L
1,521 Elo+
Solo
Sobek
Sobek
MrBigGanks
Sobek
Level 124
God Stats
4W - 3L
1,397 SR
Queue Stats
279W - 288L
1,522 Elo+
Solo
Charon
Charon
Nightmare_Ifrit
Charon
Level 113
God Stats
4W - 1L
1,567 SR
Queue Stats
247W - 209L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 3
5,937
1,187
4,174
3,743
1,566
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
8
1 / 3 / 2
5,081
1,016
1,131
6,798
5,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
PA1SL3Y_B0Y
Ah Muzen Cab
11
4 / 2 / 3
5,858
1,172
4,867
6,482
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
YBCNathan
Ah Puch
10
0 / 3 / 4
5,350
1,070
3,707
5,001
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,240
248
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
5,965
1,193
3,616
5,265
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Hello My Homies
Cu Chulainn
10
3 / 3 / 6
5,804
1,161
5,523
7,407
5,461
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
10
1 / 1 / 7
5,569
1,114
3,128
4,269
1,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
9
0 / 2 / 9
5,368
1,074
2,447
5,530
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 7
6,324
1,265
5,857
5,393
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
10
10
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
3
1.75
W
3
1
4
5
W
Cu Chulainn
Hello My Homies
Cu Chulainn
3
3
6
2
L
Artio
1
3
2
0.67
W
Eset
1
1
7
4.5
W
Sobek
0
2
9
2.25
W
3
1
7
6.5
L
Ah Muzen Cab
PA1SL3Y_B0Y
Ah Muzen Cab
4
2
3
2.75
L
Ah Puch
YBCNathan
Ah Puch
0
3
4
0.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,879
Damage
20,571
22,024
Taken
27,864
11,621
Mitigated
19,181
4,204
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,174
406
0
625
3,743
1,566
0
2,603
1,102
10,274
0
W
3,616
441
0
1,100
5,265
4,947
0
1,467
3,798
0
6,776
W
Cu Chulainn
Hello My Homies
Cu Chulainn
5,523
855
162
457
7,407
5,461
67
2,325
5,082
0
11,388
L
Artio
1,131
338
579
647
6,798
5,268
0
4,090
2,504
1,575
0
W
Eset
3,128
390
581
1,234
4,269
1,334
30
1,126
3,143
7,547
0
W
Sobek
2,447
80
646
1,325
5,530
4,412
0
1,947
3,583
4,272
0
W
5,857
594
173
948
5,393
3,027
0
2,147
3,246
8,769
0
L
Ah Muzen Cab
PA1SL3Y_B0Y
Ah Muzen Cab
4,867
1,582
722
1,454
6,482
2,740
0
3,042
3,235
0
9,818
L
Ah Puch
YBCNathan
Ah Puch
3,707
188
0
177
5,001
2,047
0
1,697
3,100
8,674
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
29,030
38
Minions Killed
52
0
Camps Cleared
0
369,465
Distance Traveled
586,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,937
1,187
15
3
0
77,909
0
W
Chaac
5,965
1,193
6
1
0
118,609
0
W
Cu Chulainn
5,804
1,161
8
2
0
125,002
0
L
Artio
5,081
1,016
0
0
0
118,909
0
W
Eset
5,569
1,114
19
4
0
112,617
0
W
Sobek
5,368
1,074
7
1
0
115,040
0
W
Charon
6,324
1,265
12
2
0
115,203
0
L
Ah Muzen Cab
5,858
1,172
9
2
0
98,380
0
L
Ah Puch
5,350
1,070
14
3
0
74,267
0
L
He Bo
1,240
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role