Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
ImperioHouse
Vulcan
Level 126
God Stats
10W - 10L
1,366 SR
Queue Stats
474W - 534L
1,415 Elo+
Party 1
Eset
Eset
Kidomika
Eset
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 25L
1,330 Elo+
Solo
Ganesha
Ganesha
migmortal
Ganesha
Level 68
God Stats
4W - 0L
1,618 SR
Queue Stats
23W - 13L
1,592 Elo+
Solo
Team Averages
Level 111
1,497 SR
1,467 Elo+

VS

Team Averages
Level 136
1,502 SR
1,497 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Gaba2244
Atlas
Level 58
God Stats
4W - 11L
1,291 SR
Queue Stats
58W - 73L
1,402 Elo+
Solo
Da Ji
Da Ji
JChandler
Da Ji
Level 180
God Stats
2W - 1L
1,708 SR
Queue Stats
305W - 186L
1,570 Elo+
Solo
Zeus
Zeus
KyonJS
Zeus
Level 160
God Stats
10W - 11L
1,510 SR
Queue Stats
422W - 383L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
4 / 1 / 4
7,452
1,490
7,303
7,484
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
 
Gilgamesh
12
1 / 1 / 5
6,180
1,236
6,637
8,525
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
12
2 / 0 / 5
7,043
1,409
5,740
3,101
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Eset
12
3 / 1 / 4
7,103
1,421
3,948
3,228
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
migmortal
Ganesha
12
0 / 0 / 8
7,059
1,412
2,259
5,420
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

387

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 0
6,317
1,263
7,290
1,698
616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
 
Rama
10
1 / 2 / 0
6,001
1,200
3,616
5,700
2,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
Gaba2244
Atlas
11
0 / 4 / 0
6,450
1,290
4,808
9,911
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
JChandler
Da Ji
11
0 / 3 / 1
6,134
1,227
6,591
8,516
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
KyonJS
Zeus
10
1 / 1 / 1
6,267
1,253
3,449
2,293
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
10
Kills
3
3
Deaths
10
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
4
6
W
Gilgamesh
 
Gilgamesh
1
1
5
3.5
L
Vulcan
 
Vulcan
1
0
0
1
L
Rama
 
Rama
1
2
0
0.5
L
Atlas
Gaba2244
Atlas
0
4
0
0
W
Vulcan
2
0
5
4.5
L
Da Ji
JChandler
Da Ji
0
3
1
0.17
W
Eset
3
1
4
5
L
Zeus
KyonJS
Zeus
1
1
1
1.5
W
Ganesha
migmortal
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
25,754
27,758
Taken
28,118
18,258
Mitigated
17,341
5,948
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,303
5,562
0
2,408
7,484
3,835
0
4,044
3,290
0
21,350
W
Gilgamesh
 
Gilgamesh
6,637
1,817
0
372
8,525
6,779
0
5,467
3,058
0
9,780
L
Vulcan
 
Vulcan
7,290
2,758
0
0
1,698
616
0
285
1,371
20,648
0
L
Rama
 
Rama
3,616
2,250
0
370
5,700
2,170
0
2,997
2,431
0
7,954
L
Atlas
Gaba2244
Atlas
4,808
1,995
0
2,025
9,911
9,198
0
4,806
4,726
11,006
0
W
Vulcan
5,740
1,611
0
52
3,101
1,213
0
1,274
1,827
23,963
0
L
Da Ji
JChandler
Da Ji
6,591
1,298
0
225
8,516
4,677
0
2,845
5,450
0
13,922
W
Eset
3,948
245
658
760
3,228
1,627
0
1,465
1,763
16,173
0
L
Zeus
KyonJS
Zeus
3,449
589
0
0
2,293
680
0
725
1,531
10,489
0
W
Ganesha
migmortal
Ganesha
2,259
311
0
1,698
5,420
4,804
0
3,147
1,973
5,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
31,169
132
Minions Killed
101
8
Camps Cleared
4
593,837
Distance Traveled
486,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,452
1,490
27
5
6
108,102
0
W
Gilgamesh
6,180
1,236
8
2
1
126,068
0
L
Vulcan
6,317
1,263
49
10
1
125,488
0
L
Rama
6,001
1,200
15
3
0
94,896
0
L
Atlas
6,450
1,290
5
1
0
106,853
0
W
Vulcan
7,043
1,409
55
11
1
126,428
0
L
Da Ji
6,134
1,227
17
3
3
110,859
0
W
Eset
7,103
1,421
41
8
0
113,763
0
L
Zeus
6,267
1,253
15
3
0
48,076
0
W
Ganesha
7,059
1,412
1
0
0
119,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role