Player Matchup

Kuzenbo
Kuzenbo
Gold III
Fecal_Forgary
Kuzenbo
Gold III
Level 128
God Stats
24W - 30L
1,479 SR
Queue Stats
328W - 351L
1,439 MMR
Solo
Cernunnos
Cernunnos
Silver II
Inkedgeek88
Cernunnos
Silver II
Level 109
God Stats
2W - 4L
1,631 SR
Queue Stats
38W - 49L
1,093 MMR
Solo
Nemesis
Nemesis
Silver I
Meme Plug
Nemesis
Silver I
Level 144
God Stats
41W - 31L
1,584 SR
Queue Stats
204W - 218L
1,238 MMR
Solo
Fafnir
Fafnir
Silver I
MoMox210x
Fafnir
Silver I
Level 159
God Stats
1W - 1L
1,522 SR
Queue Stats
43W - 62L
1,328 MMR
Solo
Olorun
Olorun
Gold IV
black_mesiah99
Olorun
Gold IV
Level 103
God Stats
5W - 7L
1,415 SR
Queue Stats
123W - 130L
1,420 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,526 SR
1,304 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,649 SR
1,357 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
BigBoyJohnyy
Achilles
Silver II
Level 129
God Stats
2W - 0L
1,702 SR
Queue Stats
111W - 117L
1,075 MMR
Solo
Zeus
Zeus
Gold II
Daddydanks117
Zeus
Gold II
Level 142
God Stats
7W - 11L
1,702 SR
Queue Stats
467W - 470L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Dmacc_11
Sun Wukong
Silver III
Level 61
God Stats
7W - 6L
1,757 SR
Queue Stats
21W - 34L
1,309 MMR
Solo
Bastet
Bastet
Gold III
KamehameSean
Bastet
Gold III
Level 157
God Stats
41W - 46L
1,584 SR
Queue Stats
510W - 539L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
4 / 3 / 1
11,463
478
13,446
21,691
21,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Inkedgeek88
Cernunnos
14
0 / 5 / 4
9,865
411
7,384
14,840
5,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Meme Plug
Nemesis
17
5 / 7 / 4
11,274
470
10,116
26,445
11,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
MoMox210x
Fafnir
14
1 / 6 / 8
10,478
437
11,798
24,299
24,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 8 / 3
10,010
417
11,834
20,395
8,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharonRavanaNe ZhaKali

VS

Bans
AgniAo KuangAnubisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
12 / 1 / 7
15,348
640
19,283
15,291
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
BigBoyJohnyy
Achilles
20
4 / 2 / 9
13,209
550
11,533
25,315
26,741
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 9
11,685
487
20,390
13,312
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Dmacc_11
Sun Wukong
15
0 / 4 / 12
10,645
444
9,189
21,300
19,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bastet
20
10 / 0 / 9
14,990
625
21,809
24,452
11,743
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
12
Kills
29
29
Deaths
12
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
12
1
7
15.5
W
Achilles
BigBoyJohnyy
Achilles
4
2
9
4.25
W
3
5
9
1.5
W
Sun Wukong
Dmacc_11
Sun Wukong
0
4
12
1.5
L
Kuzenbo
4
3
1
1.5
L
Cernunnos
Inkedgeek88
Cernunnos
0
5
4
0.4
W
Bastet
10
0
9
14.5
L
Nemesis
Meme Plug
Nemesis
5
7
4
1
L
Fafnir
MoMox210x
Fafnir
1
6
8
0.83
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,578
Damage
82,204
107,670
Taken
99,670
70,716
Mitigated
68,537
24,196
Healing
29,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
19,283
3,050
0
6,774
15,291
5,820
7,373
3,756
11,463
125,256
0
W
Achilles
BigBoyJohnyy
Achilles
11,533
2,603
0
5,482
25,315
26,741
1,976
9,348
15,506
0
96,201
W
20,390
2,433
0
1,375
13,312
5,157
1,691
7,818
5,424
85,760
0
W
Sun Wukong
Dmacc_11
Sun Wukong
9,189
667
0
1,995
21,300
19,076
376
10,604
10,622
1,155
41,357
L
Kuzenbo
13,446
3,594
0
5,656
21,691
21,386
296
6,962
14,273
70,375
0
L
Cernunnos
Inkedgeek88
Cernunnos
7,384
2,989
0
3,689
14,840
5,759
0
4,822
9,750
0
66,772
W
Bastet
21,809
3,731
0
13,391
24,452
11,743
3,423
6,351
18,027
0
158,563
L
Nemesis
Meme Plug
Nemesis
10,116
4,113
0
2,773
26,445
11,089
214
10,986
15,287
0
81,274
L
Fafnir
MoMox210x
Fafnir
11,798
3,138
592
4,987
24,299
24,415
259
10,637
13,378
33,111
0
L
11,834
5,766
1,436
5,063
20,395
8,067
484
5,752
14,471
87,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
65,877
530
Minions Killed
656
0
Camps Cleared
0
2,102,899
Distance Traveled
2,278,758
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,348
640
193
8
0
479,494
4
W
Achilles
13,209
550
138
6
0
489,860
2
W
Zeus
11,685
487
99
4
0
365,670
0
W
Sun Wukong
10,645
444
54
2
0
404,318
4
L
Kuzenbo
11,463
478
129
5
0
427,606
0
L
Cernunnos
9,865
411
121
5
0
348,940
2
W
Bastet
14,990
625
172
7
0
539,416
2
L
Nemesis
11,274
470
109
5
0
499,243
2
L
Fafnir
10,478
437
21
1
0
419,408
3
L
Olorun
10,010
417
150
6
0
407,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role