Player Matchup

Janus
Janus
Flames0fWar
Janus
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 70L
1,418 Elo+
Party 1
Kali
Kali
lceJesse
Kali
Level 43
God Stats
5W - 6L
1,562 SR
Queue Stats
76W - 78L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
leadeflex
Gilgamesh
Level 56
God Stats
1W - 2L
1,262 SR
Queue Stats
62W - 66L
1,417 Elo+
Party 1
Team Averages
Level 43
1,441 SR
1,422 Elo+

VS

Team Averages
Level 42
1,363 SR
1,302 Elo+
Neith
Neith
GrandCameron13
Neith
Level 44
God Stats
2W - 3L
1,364 SR
Queue Stats
25W - 30L
1,377 Elo+
Solo
Ymir
Ymir
PandaOfDeath44
Ymir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,233 Elo+
Party 2
Ra
Ra
Veniym
Ra
Level 62
God Stats
0W - 4L
1,224 SR
Queue Stats
2W - 8L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
8,314
756
9,227
5,950
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
11
2 / 1 / 4
8,098
736
4,947
10,658
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
leadeflex
Gilgamesh
12
6 / 0 / 3
9,186
835
11,397
12,382
9,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
7,348
668
6,697
8,474
3,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
7,088
644
4,420
10,653
10,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
10
0 / 5 / 1
7,365
670
12,175
9,566
4,115
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
1
1
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
1
2
0
0.5
L
0
2
1
0.25
L
Ra
0
5
1
0.1
W
Kali
2
1
4
4
W
Gilgamesh
leadeflex
Gilgamesh
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
23,292
28,990
Taken
28,693
16,079
Mitigated
17,692
4,434
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,227
584
0
96
5,950
2,201
0
3,461
2,420
38,175
0
L
6,697
2,412
0
2,822
8,474
3,398
510
3,064
5,410
0
28,167
L
4,420
1,086
0
250
10,653
10,179
0
4,070
6,583
11,292
0
L
Ra
12,175
747
2,016
1,824
9,566
4,115
0
2,167
7,399
36,082
0
W
Kali
4,947
2,233
0
1,210
10,658
4,490
0
6,589
3,881
0
19,615
W
Gilgamesh
leadeflex
Gilgamesh
11,397
2,963
0
3,128
12,382
9,388
0
6,712
5,573
0
42,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,598
Gold Earned
21,801
108
Minions Killed
97
0
Camps Cleared
0
638,855
Distance Traveled
591,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,314
756
50
5
0
192,341
0
L
Neith
7,348
668
33
3
0
193,543
0
L
Ymir
7,088
644
10
1
0
192,467
0
L
Ra
7,365
670
54
5
0
205,117
0
W
Kali
8,098
736
20
2
0
240,119
0
W
Gilgamesh
9,186
835
38
3
0
206,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role