Player Matchup

Izanami
Izanami
Syn Jewolski
Izanami
Level 66
God Stats
64W - 33L
1,574 SR
Queue Stats
163W - 162L
1,439 Elo+
Party 2
Achilles
Achilles
Syn Psychedelic
Achilles
Level 56
God Stats
12W - 11L
1,338 SR
Queue Stats
244W - 232L
1,382 Elo+
Party 2
Freya
Freya
Syn Shanks
Freya
Level 84
God Stats
9W - 11L
1,400 SR
Queue Stats
415W - 423L
1,391 Elo+
Party 2
Team Averages
Level 69
1,437 SR
1,404 Elo+

VS

Team Averages
Level 75
1,403 SR
1,484 Elo+
Janus
Janus
HIDEtheBODlES
Janus
Level 85
God Stats
8W - 14L
1,482 SR
Queue Stats
26W - 27L
1,549 Elo+
Solo
Chang'e
Chang'e
SleepingBear006
Chang'e
Level 28
God Stats
2W - 4L
1,451 SR
Queue Stats
73W - 63L
1,457 Elo+
Party 1
Ishtar
Ishtar
XCrazyBBgun101
Ishtar
Level 112
God Stats
1W - 2L
1,275 SR
Queue Stats
32W - 36L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Syn Jewolski
Izanami
12
2 / 0 / 5
8,471
847
7,823
8,652
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
12
5 / 0 / 2
8,295
830
5,439
7,398
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
10
1 / 1 / 6
7,616
762
5,720
5,968
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
7,018
702
5,693
5,519
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 0
7,196
720
5,395
9,540
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 1
7,025
703
5,602
6,590
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
3
0
0.33
W
Izanami
Syn Jewolski
Izanami
2
0
5
4.5
W
Achilles
5
0
2
6
W
Freya
1
1
6
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
16,690
22,018
Taken
21,649
10,851
Mitigated
7,190
9,039
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,693
0
0
250
5,519
1,737
0
1,461
3,904
31,280
0
L
5,395
812
334
2,861
9,540
3,080
0
2,160
7,130
19,337
0
W
Izanami
Syn Jewolski
Izanami
7,823
5,653
0
4,037
8,652
3,247
118
5,240
3,412
0
49,069
W
Achilles
5,439
1,447
0
2,412
7,398
5,027
0
3,489
3,909
0
11,563
W
Freya
5,720
2,174
0
2,590
5,968
2,577
0
2,539
3,429
23,593
3,508
L
5,602
3,054
0
1,253
6,590
2,373
0
2,228
4,121
0
21,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
21,239
127
Minions Killed
108
0
Camps Cleared
0
565,551
Distance Traveled
530,139
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,018
702
42
4
0
183,301
0
L
Chang'e
7,196
720
28
3
0
164,508
3
W
Izanami
8,471
847
85
9
0
171,063
0
W
Achilles
8,295
830
13
1
0
223,381
0
W
Freya
7,616
762
29
3
0
171,107
0
L
Ishtar
7,025
703
38
4
0
182,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role