Player Matchup

Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DillW33D_666
Ishtar
Level 146
God Stats
5W - 1L
1,867 SR
Queue Stats
399W - 412L
1,446 Elo+
Solo
Xing Tian
Xing Tian
JackRounes
Xing Tian
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 50L
1,383 Elo+
Solo
Loki
Loki
NachumTheBeggar
Loki
Level 123
God Stats
14W - 13L
1,389 SR
Queue Stats
640W - 692L
1,401 Elo+
Solo
Yu Huang
Yu Huang
REDRUM_187_GOON
Yu Huang
Level 109
God Stats
9W - 6L
1,535 SR
Queue Stats
558W - 559L
1,437 Elo+
Solo
Team Averages
Level 106
1,558 SR
1,433 Elo+

VS

Team Averages
Level 107
1,564 SR
1,448 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bretterthanu369
Kuzenbo
Level 69
God Stats
9W - 6L
1,717 SR
Queue Stats
585W - 717L
1,440 Elo+
Solo
Chronos
Chronos
Cheesecake030
Chronos
Level 144
God Stats
5W - 7L
1,713 SR
Queue Stats
354W - 342L
1,478 Elo+
Solo
Janus
Janus
S8tanicC0wFart
Janus
Level 103
God Stats
10W - 5L
1,648 SR
Queue Stats
225W - 219L
1,377 Elo+
Solo
Freya
Freya
wyd_stepbro699
Freya
Level 129
God Stats
0W - 4L
1,242 SR
Queue Stats
140W - 137L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 2 / 7
7,949
1,136
5,435
7,521
7,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
13
1 / 0 / 10
7,644
1,092
4,071
5,058
1,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
JackRounes
Xing Tian
12
1 / 2 / 4
7,281
1,040
1,630
8,409
5,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 4
7,533
1,076
3,918
5,136
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
15
5 / 2 / 5
8,486
1,212
7,522
6,638
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 4 / 2
5,600
800
3,277
6,475
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
4,929
704
305
1,582
1,148
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
14
4 / 3 / 1
6,775
968
5,463
8,005
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 3
7,167
1,024
4,718
6,955
2,707
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
6,100
871
2,126
2,635
988
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
14
Kills
7
8
Deaths
14
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
7
3.25
L
Morgan Le Fay
 
Morgan Le Fay
0
4
2
0.25
L
0
1
0
0
L
Chronos
4
3
1
1.5
W
Ishtar
1
0
10
6
W
Xing Tian
JackRounes
Xing Tian
1
2
4
1.5
W
4
2
4
3
W
Yu Huang
5
2
5
3.75
L
2
4
3
0.88
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,576
Damage
15,889
32,762
Taken
25,652
20,123
Mitigated
10,941
11,955
Healing
3,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,435
191
772
1,325
7,521
7,303
363
2,491
4,867
0
11,785
L
Morgan Le Fay
 
Morgan Le Fay
3,277
277
0
295
6,475
2,891
0
3,861
2,614
5,780
0
L
305
61
10
89
1,582
1,148
0
339
1,243
599
0
L
Chronos
5,463
1,422
461
1,747
8,005
3,207
0
1,837
6,168
14,060
0
W
Ishtar
4,071
976
877
986
5,058
1,993
684
2,338
2,684
0
11,209
W
Xing Tian
JackRounes
Xing Tian
1,630
199
2,965
1,896
8,409
5,974
221
2,953
5,286
4,317
0
W
3,918
296
242
66
5,136
1,876
594
3,102
1,936
0
7,872
W
Yu Huang
7,522
1,102
1,373
1,453
6,638
2,977
1,737
4,426
2,100
24,906
0
L
4,718
110
374
501
6,955
2,707
0
1,887
5,068
13,729
0
L
2,126
405
0
196
2,635
988
0
1,228
1,407
5,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
30,571
97
Minions Killed
49
0
Camps Cleared
0
737,350
Distance Traveled
475,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,949
1,136
17
2
0
172,249
0
L
Morgan Le Fay
5,600
800
5
1
0
115,110
0
L
Kuzenbo
4,929
704
0
0
0
28,574
0
L
Chronos
6,775
968
14
2
0
131,334
0
W
Ishtar
7,644
1,092
20
3
0
174,483
0
W
Xing Tian
7,281
1,040
10
1
0
140,763
0
W
Loki
7,533
1,076
14
2
0
128,118
0
W
Yu Huang
8,486
1,212
36
5
0
121,737
0
L
Janus
7,167
1,024
25
4
0
142,278
0
L
Freya
6,100
871
5
1
0
58,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role