Player Matchup

Hades
Hades
Drachtma-
Hades
Level 140
God Stats
4W - 6L
1,233 SR
Queue Stats
229W - 265L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
Jurellz
Sun Wukong
Level 133
God Stats
5W - 2L
1,569 SR
Queue Stats
423W - 386L
1,517 Elo+
Solo
Ishtar
Ishtar
Sneaky_Sly123
Ishtar
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 100L
1,386 Elo+
Party 2
Merlin
Merlin
VVednesd4y
Merlin
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 136L
1,540 Elo+
Solo
Surtr
Surtr
solospartan1
Surtr
Level 124
God Stats
8W - 12L
1,727 SR
Queue Stats
115W - 141L
1,450 Elo+
Party 2
Team Averages
Level 130
1,506 SR
1,464 Elo+

VS

Team Averages
Level 74
1,407 SR
1,467 Elo+
Ra
Ra
IIProdaJay
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
ItsxIso
King Arthur
Level 150
God Stats
2W - 10L
1,286 SR
Queue Stats
295W - 326L
1,460 Elo+
Party 1
Thor
Thor
Knoxx Doom
Thor
Level 3
God Stats
3W - 2L
1,714 SR
Queue Stats
39W - 45L
1,462 Elo+
Party 3
Hel
Hel
Rex_Redifined
Hel
Level 172
God Stats
0W - 2L
1,179 SR
Queue Stats
98W - 137L
1,509 Elo+
Party 1
Cupid
Cupid
Space Makin
Cupid
Level 40
God Stats
37W - 47L
1,357 SR
Queue Stats
80W - 88L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Drachtma-
Hades
10
3 / 1 / 4
6,003
546
5,931
8,394
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Jurellz
Sun Wukong
12
6 / 0 / 0
6,996
636
3,348
6,197
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 1 / 4
5,724
520
4,718
5,289
1,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
VVednesd4y
Merlin
13
0 / 0 / 1
7,197
654
2,918
4,696
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 0
7,290
663
6,351
9,529
7,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,610
419
2,176
6,435
2,016
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ItsxIso
King Arthur
10
0 / 3 / 0
5,570
506
4,760
10,465
8,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 1 / 2
5,299
482
3,050
8,515
2,814
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,666
606
1,591
5,943
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 3 / 0
5,219
474
3,692
6,474
1,944

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
2
2
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
Drachtma-
Hades
3
1
4
5
L
0
7
1
0.07
L
King Arthur
ItsxIso
King Arthur
0
3
0
0
W
Sun Wukong
Jurellz
Sun Wukong
6
0
0
6
L
0
1
2
1
L
0
1
0
0
W
3
1
4
5
L
2
3
0
0.67
W
Merlin
VVednesd4y
Merlin
0
0
1
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,266
Damage
15,269
34,105
Taken
37,832
20,578
Mitigated
17,211
11,331
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Drachtma-
Hades
5,931
104
238
1,718
8,394
6,692
179
1,053
7,341
28,099
362
L
2,176
1,056
252
219
6,435
2,016
0
2,217
4,026
15,203
0
L
King Arthur
ItsxIso
King Arthur
4,760
259
0
195
10,465
8,027
0
864
9,520
0
39,576
W
Sun Wukong
Jurellz
Sun Wukong
3,348
917
0
1,068
6,197
2,833
0
353
5,844
0
51,361
L
3,050
1,413
0
750
8,515
2,814
0
718
7,759
0
32,440
L
1,591
0
34
2,691
5,943
2,410
0
2,556
3,387
53,007
0
W
4,718
3,115
0
1,275
5,289
1,779
108
819
4,470
0
25,375
L
3,692
2,283
58
879
6,474
1,944
0
1,859
4,355
0
19,668
W
Merlin
VVednesd4y
Merlin
2,918
114
0
1,219
4,696
1,832
0
1,542
3,154
71,648
0
W
6,351
2,698
0
5,813
9,529
7,442
0
0
9,529
408
49,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
27,364
377
Minions Killed
286
0
Camps Cleared
0
1,108,399
Distance Traveled
1,011,327
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,003
546
44
4
0
209,312
0
L
Ra
4,610
419
24
2
0
181,223
0
L
King Arthur
5,570
506
75
7
0
202,137
0
W
Sun Wukong
6,996
636
99
9
0
271,511
2
L
Thor
5,299
482
63
6
0
219,918
0
L
Hel
6,666
606
105
10
0
209,158
1
W
Ishtar
5,724
520
34
3
0
207,369
0
L
Cupid
5,219
474
19
2
0
198,891
0
W
Merlin
7,197
654
128
12
0
217,505
0
W
Surtr
7,290
663
72
7
0
202,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role