Player Matchup

Bacchus
Bacchus
HAncientCanvas
Bacchus
Level 105
God Stats
65W - 47L
1,536 SR
Queue Stats
522W - 505L
1,482 Elo+
Solo
Ra
Ra
HDN_PROBOSSA456
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kali
Kali
MitKisaUndTuta
Kali
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Thorax991
Surtr
Level 120
God Stats
4W - 2L
1,643 SR
Queue Stats
70W - 79L
1,519 Elo+
Solo
Izanami
Izanami
vRanqe
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,536 SR
1,500 Elo+

VS

Team Averages
Level 86
1,425 SR
1,503 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Geo165
Bacchus
Level 22
God Stats
15W - 11L
1,102 SR
Queue Stats
80W - 77L
1,435 Elo+
Party 2
Freya
Freya
MLGL LEGENDS
Freya
Level 126
God Stats
16W - 13L
1,525 SR
Queue Stats
88W - 81L
1,466 Elo+
Party 2
Vamana
Vamana
Mobilis77
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,529 Elo+
Party 3
Hun Batz
Hun Batz
ShelbiteV2
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,656
466
3,379
8,486
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
4,832
483
1,171
3,802
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
4,624
462
1,908
8,080
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
Thorax991
Surtr
9
0 / 2 / 0
5,594
559
5,844
8,978
5,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
vRanqe
Izanami
7
0 / 5 / 1
4,660
466
4,977
7,778
2,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 0
6,959
696
2,671
4,032
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Geo165
Bacchus
9
2 / 0 / 7
6,185
619
3,470
9,058
5,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 1 / 5
5,744
574
5,213
6,833
2,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
Mobilis77
Vamana
11
1 / 0 / 1
5,644
564
4,947
8,849
6,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ShelbiteV2
Hun Batz
12
6 / 0 / 2
7,120
712
5,659
7,894
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
14
15
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
0
2
W
Bacchus
Geo165
Bacchus
2
0
7
5.5
L
0
5
1
0.1
L
0
1
0
0
W
3
1
5
5.5
L
1
2
0
0.5
W
Vamana
Mobilis77
Vamana
1
0
1
1.5
W
Hun Batz
ShelbiteV2
Hun Batz
6
0
2
7
L
Surtr
Thorax991
Surtr
0
2
0
0
L
Izanami
vRanqe
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,279
Damage
21,960
37,124
Taken
36,666
18,003
Mitigated
18,408
8,573
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,671
0
0
1,709
4,032
1,585
0
1,088
2,861
70,914
0
W
Bacchus
Geo165
Bacchus
3,470
753
1,372
3,170
9,058
5,142
273
1,326
7,732
16,339
0
L
3,379
725
536
1,098
8,486
6,262
0
3,905
4,581
15,217
0
L
1,171
0
0
1,552
3,802
1,305
0
1,994
1,808
28,388
0
W
5,213
2,036
0
2,097
6,833
2,472
0
1,563
5,270
31,044
0
L
1,908
1,005
0
1,254
8,080
2,363
0
795
7,285
0
20,825
W
Vamana
Mobilis77
Vamana
4,947
2,866
0
2,703
8,849
6,088
0
308
8,541
0
37,217
W
Hun Batz
ShelbiteV2
Hun Batz
5,659
2,230
0
3,120
7,894
3,121
0
490
7,404
0
63,437
L
Surtr
Thorax991
Surtr
5,844
1,929
0
2,592
8,978
5,524
0
0
8,978
506
38,362
L
Izanami
vRanqe
Izanami
4,977
3,768
0
1,541
7,778
2,549
10
4,660
3,118
0
26,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,366
Gold Earned
31,652
211
Minions Killed
370
0
Camps Cleared
0
919,706
Distance Traveled
1,024,945
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,959
696
119
12
0
180,278
0
W
Bacchus
6,185
619
22
2
0
202,677
2
L
Bacchus
4,656
466
22
2
0
174,703
0
L
Ra
4,832
483
50
5
0
175,962
0
W
Freya
5,744
574
58
6
0
189,169
0
L
Kali
4,624
462
36
4
0
207,566
0
W
Vamana
5,644
564
67
7
0
203,227
1
W
Hun Batz
7,120
712
104
10
0
249,594
0
L
Surtr
5,594
559
64
6
0
187,336
0
L
Izanami
4,660
466
39
4
0
174,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role