Player Matchup

Guan Yu
Guan Yu
GetMeKingArthur
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,756 Elo+
Party 1
Zeus
Zeus
MattdAjEeZy
Zeus
Level 60
God Stats
1W - 0L
1,511 SR
Queue Stats
7W - 12L
1,310 Elo+
Solo
Gilgamesh
Gilgamesh
Vinnyeezuz
Gilgamesh
Level 128
God Stats
2W - 2L
1,520 SR
Queue Stats
108W - 64L
1,693 Elo+
Party 1
Neith
Neith
albeert15
Neith
Level 94
God Stats
19W - 18L
1,204 SR
Queue Stats
187W - 179L
1,525 Elo+
Solo
Danzaburou
Danzaburou
riotholes
Danzaburou
Level 101
God Stats
1W - 3L
1,313 SR
Queue Stats
18W - 9L
1,569 Elo+
Party 1
Team Averages
Level 82
1,410 SR
1,571 Elo+

VS

Team Averages
Level 114
1,600 SR
1,598 Elo+
Xbalanque
Xbalanque
BornDante
Xbalanque
Level 89
God Stats
0W - 1L
1,708 SR
Queue Stats
10W - 8L
1,668 Elo+
Solo
Janus
Janus
BrokenClockz370
Janus
Level 102
God Stats
4W - 2L
1,670 SR
Queue Stats
129W - 121L
1,560 Elo+
Solo
Guan Yu
Guan Yu
GAMER369-_
Guan Yu
Level 134
God Stats
17W - 14L
1,562 SR
Queue Stats
101W - 105L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
KidBroSweets
Tsukuyomi
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,490 Elo+
Solo
Maui
Maui
Thornback
Maui
Level 148
God Stats
6W - 3L
1,561 SR
Queue Stats
417W - 98L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,916
1,115
11,290
13,822
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 12
8,340
1,043
13,900
6,612
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Vinnyeezuz
Gilgamesh
14
7 / 0 / 4
9,371
1,171
9,610
7,916
7,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Neith
albeert15
Neith
14
3 / 1 / 11
8,863
1,108
6,631
6,831
2,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
riotholes
Danzaburou
14
0 / 0 / 9
8,147
1,018
4,737
4,243
1,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Team 1 Tickets

320

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BornDante
Xbalanque
13
2 / 1 / 2
8,290
1,036
12,208
7,599
3,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 0 / 0
5,313
664
0
0
0
Guan Yu
GAMER369-_
Guan Yu
13
1 / 2 / 3
8,186
1,023
9,929
14,129
16,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
KidBroSweets
Tsukuyomi
13
2 / 7 / 2
7,944
993
8,606
13,139
5,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
14
0 / 4 / 5
8,743
1,093
6,423
15,562
16,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
14
Kills
5
5
Deaths
14
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BornDante
Xbalanque
2
1
2
3
L
0
0
0
0
L
Guan Yu
GAMER369-_
Guan Yu
1
2
3
1.25
W
3
1
10
8
L
Tsukuyomi
KidBroSweets
Tsukuyomi
2
7
2
0.43
W
1
3
12
2.33
L
Maui
0
4
5
0.63
W
Gilgamesh
Vinnyeezuz
Gilgamesh
7
0
4
9
W
Neith
albeert15
Neith
3
1
11
8.5
W
Danzaburou
riotholes
Danzaburou
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,168
Damage
37,166
39,424
Taken
50,429
24,750
Mitigated
41,474
9,921
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BornDante
Xbalanque
12,208
6,824
0
1,078
7,599
3,335
0
1,788
5,510
0
41,845
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
GAMER369-_
Guan Yu
9,929
1,232
429
672
14,129
16,248
0
4,156
8,948
2,544
20,961
W
11,290
1,374
3,704
2,931
13,822
10,987
0
1,294
12,228
0
19,011
L
Tsukuyomi
KidBroSweets
Tsukuyomi
8,606
1,470
273
665
13,139
5,347
0
3,603
9,266
0
18,942
W
13,900
2,098
260
250
6,612
2,070
0
1,635
4,977
36,246
0
L
Maui
6,423
676
0
588
15,562
16,544
0
4,353
10,613
15,826
0
W
Gilgamesh
Vinnyeezuz
Gilgamesh
9,610
2,350
0
373
7,916
7,300
0
924
6,842
0
12,658
W
Neith
albeert15
Neith
6,631
3,190
0
1,075
6,831
2,775
0
2,420
4,411
0
16,342
W
Danzaburou
riotholes
Danzaburou
4,737
1,469
0
1,328
4,243
1,618
0
1,325
2,768
0
23,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,637
Gold Earned
38,476
179
Minions Killed
158
6
Camps Cleared
4
803,374
Distance Traveled
594,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,290
1,036
59
7
0
151,694
0
L
Janus
5,313
664
0
0
0
0
0
L
Guan Yu
8,186
1,023
31
4
2
163,338
0
W
Guan Yu
8,916
1,115
15
2
1
178,237
0
L
Tsukuyomi
7,944
993
27
3
1
120,192
0
W
Zeus
8,340
1,043
71
9
0
134,303
0
L
Maui
8,743
1,093
41
5
1
159,741
0
W
Gilgamesh
9,371
1,171
10
1
0
179,490
0
W
Neith
8,863
1,108
28
4
0
135,647
0
W
Danzaburou
8,147
1,018
55
7
5
175,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role