Player Matchup

Jormungandr
Jormungandr
Gonzacrack6819
Jormungandr
Level 54
God Stats
7W - 11L
1,472 SR
Queue Stats
110W - 125L
1,365 Elo+
Party 1
Sobek
Sobek
MagiK TaquitO
Sobek
Level 105
God Stats
3W - 3L
1,455 SR
Queue Stats
64W - 63L
1,427 Elo+
Party 1
Merlin
Merlin
MrStrappyy
Merlin
Level 59
God Stats
1W - 5L
1,377 SR
Queue Stats
91W - 111L
1,352 Elo+
Party 1
Team Averages
Level 73
1,435 SR
1,381 Elo+

VS

Team Averages
Level 92
1,444 SR
1,430 Elo+
Nox
Nox
EoS Yuuki
Nox
Level 101
God Stats
1W - 1L
1,260 SR
Queue Stats
103W - 110L
1,384 Elo+
Party 2
Cernunnos
Cernunnos
Loganastan
Cernunnos
Level 79
God Stats
6W - 4L
1,765 SR
Queue Stats
17W - 12L
1,534 Elo+
Solo
Merlin
Merlin
Medullia
Merlin
Level 96
God Stats
11W - 8L
1,307 SR
Queue Stats
101W - 108L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gonzacrack6819
Jormungandr
11
2 / 1 / 2
8,518
710
7,848
9,782
6,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
8,625
719
3,676
10,730
8,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
MrStrappyy
Merlin
11
1 / 3 / 3
8,385
699
7,708
8,205
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,698
725
4,297
5,604
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Loganastan
Cernunnos
12
3 / 1 / 4
9,058
755
8,617
10,266
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Medullia
Merlin
13
2 / 2 / 4
9,127
761
10,925
7,292
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
7
7
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Jormungandr
Gonzacrack6819
Jormungandr
2
1
2
3
W
Cernunnos
Loganastan
Cernunnos
3
1
4
5
L
2
3
3
1.17
W
Merlin
Medullia
Merlin
2
2
4
2
L
Merlin
MrStrappyy
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
23,839
28,717
Taken
23,162
18,239
Mitigated
8,676
5,574
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,297
148
0
334
5,604
2,120
0
4,746
858
23,750
0
L
Jormungandr
Gonzacrack6819
Jormungandr
7,848
1,413
26
2,161
9,782
6,902
0
4,585
4,783
40,153
0
W
Cernunnos
Loganastan
Cernunnos
8,617
3,369
0
2,678
10,266
3,727
404
8,569
1,697
0
27,939
L
3,676
253
0
1,747
10,730
8,371
0
5,521
4,586
7,931
0
W
Merlin
Medullia
Merlin
10,925
925
0
2,530
7,292
2,829
0
6,217
1,075
44,109
0
L
Merlin
MrStrappyy
Merlin
7,708
568
0
1,640
8,205
2,966
0
3,727
4,126
35,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
26,883
117
Minions Killed
126
0
Camps Cleared
0
591,226
Distance Traveled
630,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,698
725
25
2
0
222,475
0
L
Jormungandr
8,518
710
48
4
0
199,469
0
W
Cernunnos
9,058
755
28
2
0
192,368
0
L
Sobek
8,625
719
13
1
0
195,806
0
W
Merlin
9,127
761
73
6
0
215,850
0
L
Merlin
8,385
699
56
5
0
195,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role