Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Grimm_Creeper07
Set
Level 129
God Stats
13W - 6L
1,782 SR
Queue Stats
204W - 181L
1,568 Elo+
Party 1
Erlang Shen
Erlang Shen
NanmanQueen
Erlang Shen
Level 77
God Stats
14W - 13L
1,468 SR
Queue Stats
225W - 209L
1,550 Elo+
Solo
Agni
Agni
NotAudreyHepburn
Agni
Level 187
God Stats
13W - 16L
1,541 SR
Queue Stats
1,366W - 1,259L
1,620 Elo+
Solo
Sylvanus
Sylvanus
Pops
Sylvanus
Level 155
God Stats
14W - 9L
1,674 SR
Queue Stats
74W - 40L
1,632 Elo+
Solo
Team Averages
Level 139
1,593 SR
1,574 Elo+

VS

Team Averages
Level 143
1,615 SR
1,527 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CallM3D4ddy
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,886 SR
Queue Stats
19W - 14L
1,576 Elo+
Party 2
Ymir
Ymir
IntingForElo
Ymir
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,579 Elo+
Party 2
Tyr
Tyr
Jhorky
Tyr
Level 220
God Stats
1W - 2L
1,715 SR
Queue Stats
63W - 105L
1,457 Elo+
Solo
Anhur
Anhur
StudMcBeast
Anhur
Level 213
God Stats
2W - 1L
1,476 SR
Queue Stats
90W - 84L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 5 / 0
4,987
554
3,889
8,713
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 2 / 0
6,294
699
8,227
7,794
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
NanmanQueen
Erlang Shen
9
1 / 3 / 0
5,552
617
7,662
10,274
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 0
4,639
515
1,509
4,211
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Pops
Sylvanus
5
0 / 1 / 2
4,230
470
1,433
3,370
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 1 / 4
5,703
634
3,654
10,162
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
CallM3D4ddy
Morgan Le Fay
10
1 / 2 / 1
5,660
629
3,307
5,322
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 1 / 5
5,833
648
3,149
8,751
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
Jhorky
Tyr
9
2 / 2 / 1
5,689
632
6,188
11,686
6,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 3 / 1
6,140
682
3,943
7,472
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
8
Kills
13
13
Deaths
9
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
0
0.2
W
Ne Zha
 
Ne Zha
2
1
4
4
W
Morgan Le Fay
CallM3D4ddy
Morgan Le Fay
1
2
1
0.75
L
5
2
0
2.5
W
4
1
5
6.5
W
Tyr
Jhorky
Tyr
2
2
1
1.25
L
Erlang Shen
NanmanQueen
Erlang Shen
1
3
0
0.33
L
1
2
0
0.5
L
Sylvanus
Pops
Sylvanus
0
1
2
1
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,720
Damage
20,241
34,362
Taken
43,393
14,762
Mitigated
20,176
7,861
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,889
2,517
0
2,242
8,713
2,548
0
1,384
7,329
0
30,388
W
Ne Zha
 
Ne Zha
3,654
1,657
0
6,202
10,162
3,125
0
43
10,119
0
35,586
W
Morgan Le Fay
CallM3D4ddy
Morgan Le Fay
3,307
320
0
1,654
5,322
1,853
602
2,071
3,251
45,983
0
L
8,227
3,684
0
784
7,794
3,482
0
1,941
5,853
0
42,352
W
3,149
1,472
0
1,296
8,751
6,157
0
269
8,482
12,789
0
W
Tyr
Jhorky
Tyr
6,188
1,073
0
3,458
11,686
6,642
0
0
11,686
1,110
27,110
L
Erlang Shen
NanmanQueen
Erlang Shen
7,662
5,326
0
2,704
10,274
5,097
0
85
10,189
0
32,378
L
1,509
260
0
1,161
4,211
1,546
0
2,435
1,776
27,590
0
L
Sylvanus
Pops
Sylvanus
1,433
899
2
968
3,370
2,089
0
696
2,674
9,200
0
W
3,943
2,230
0
2,509
7,472
2,399
0
559
6,913
0
37,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
29,025
233
Minions Killed
271
0
Camps Cleared
0
802,872
Distance Traveled
947,343
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,987
554
48
5
0
183,751
1
W
Ne Zha
5,703
634
63
7
0
219,015
2
W
Morgan Le Fay
5,660
629
64
7
0
177,709
0
L
Set
6,294
699
67
7
0
204,731
2
W
Ymir
5,833
648
22
2
0
181,185
0
W
Tyr
5,689
632
51
6
0
218,476
0
L
Erlang Shen
5,552
617
56
6
0
200,959
0
L
Agni
4,639
515
54
6
0
121,686
1
L
Sylvanus
4,230
470
8
1
0
91,745
0
W
Anhur
6,140
682
71
8
0
150,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role