Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aijak
Apollo
Level 128
God Stats
0W - 2L
1,175 SR
Queue Stats
29W - 20L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
Syr Artorias
Ah Puch
Level 115
God Stats
2W - 6L
1,501 SR
Queue Stats
125W - 153L
1,416 Elo+
Solo
The Morrigan
The Morrigan
ZeFilmmaster
The Morrigan
Level 89
God Stats
0W - 1L
1,316 SR
Queue Stats
7W - 6L
1,508 Elo+
Party 1
Aphrodite
Aphrodite
sucubunny
Aphrodite
Level 58
God Stats
3W - 7L
1,458 SR
Queue Stats
196W - 198L
1,476 Elo+
Solo
Team Averages
Level 104
1,390 SR
1,499 Elo+

VS

Team Averages
Level 119
1,566 SR
1,465 Elo+
Agni
Agni
FENRIS 6896
Agni
Level 105
God Stats
2W - 4L
1,344 SR
Queue Stats
194W - 200L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Hefty Lady Boy
Kukulkan
Level 126
God Stats
6W - 1L
1,921 SR
Queue Stats
252W - 254L
1,464 Elo+
Solo
Yemoja
Yemoja
Kraemer fla
Yemoja
Level 115
God Stats
4W - 3L
1,447 SR
Queue Stats
125W - 137L
1,445 Elo+
Solo
Bacchus
Bacchus
NeutralPond9446
Bacchus
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,451 Elo+
Solo
Xbalanque
Xbalanque
XxXTheDanteexxX
Xbalanque
Level 158
God Stats
8W - 4L
1,617 SR
Queue Stats
520W - 550L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 2 / 3
8,759
730
7,600
13,218
18,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Aijak
Apollo
16
2 / 3 / 5
8,684
724
11,970
13,645
7,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Syr Artorias
Ah Puch
16
2 / 2 / 4
8,942
745
10,328
9,157
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ZeFilmmaster
The Morrigan
11
2 / 2 / 4
7,564
630
3,523
4,530
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
sucubunny
Aphrodite
15
0 / 3 / 5
8,064
672
5,675
13,322
8,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
8,450
704
6,837
7,616
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
18
6 / 3 / 4
10,609
884
16,974
9,407
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
14
0 / 1 / 7
8,250
688
3,369
8,213
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 2 / 4
7,528
627
5,831
7,922
9,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
XxXTheDanteexxX
Xbalanque
16
3 / 3 / 6
8,752
729
16,470
11,040
5,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
10
Kills
12
12
Deaths
10
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
3
2.75
L
Apollo
Aijak
Apollo
2
3
5
1.5
W
3
1
4
5
W
Kukulkan
6
3
4
2.67
W
Yemoja
0
1
7
3.5
W
0
2
4
1
L
Ah Puch
Syr Artorias
Ah Puch
2
2
4
2
W
Xbalanque
XxXTheDanteexxX
Xbalanque
3
3
6
2
L
The Morrigan
ZeFilmmaster
The Morrigan
2
2
4
2
L
Aphrodite
sucubunny
Aphrodite
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,096
Damage
49,481
53,872
Taken
44,198
42,462
Mitigated
29,071
30,181
Healing
22,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,600
1,402
1,135
2,086
13,218
18,934
0
7,690
5,528
0
12,133
L
Apollo
Aijak
Apollo
11,970
7,870
2,194
4,962
13,645
7,378
0
8,352
5,293
0
26,437
W
6,837
278
1,170
1,650
7,616
3,741
0
3,442
4,005
19,139
0
W
Kukulkan
16,974
1,002
2,825
1,796
9,407
4,522
0
5,001
3,991
41,121
0
W
Yemoja
3,369
236
4,617
3,440
8,213
6,474
115
3,658
4,408
7,703
0
W
5,831
531
1,126
2,094
7,922
9,078
0
2,737
4,692
10,486
0
L
Ah Puch
Syr Artorias
Ah Puch
10,328
33
622
2,560
9,157
5,097
0
6,234
2,923
26,786
0
W
Xbalanque
XxXTheDanteexxX
Xbalanque
16,470
4,578
1,521
1,823
11,040
5,256
0
4,186
6,576
0
34,977
L
The Morrigan
ZeFilmmaster
The Morrigan
3,523
545
122
1,319
4,530
2,112
0
2,831
1,549
8,868
0
L
Aphrodite
sucubunny
Aphrodite
5,675
919
7,542
7,639
13,322
8,941
0
7,904
5,418
16,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
43,589
131
Minions Killed
153
0
Camps Cleared
0
1,061,318
Distance Traveled
1,093,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,759
730
16
1
0
212,685
0
L
Apollo
8,684
724
26
2
0
239,501
0
W
Agni
8,450
704
26
2
0
261,037
0
W
Kukulkan
10,609
884
66
6
0
236,838
0
W
Yemoja
8,250
688
8
1
0
236,636
0
W
Bacchus
7,528
627
15
1
0
161,395
0
L
Ah Puch
8,942
745
40
3
0
179,478
0
W
Xbalanque
8,752
729
38
3
0
197,852
0
L
The Morrigan
7,564
630
8
1
0
207,283
0
L
Aphrodite
8,064
672
41
3
0
222,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role