Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DblBarrelBlazin
Medusa
Level 125
God Stats
4W - 3L
1,710 SR
Queue Stats
328W - 308L
1,533 Elo+
Solo
Ravana
Ravana
LoneWolfKing078
Ravana
Level 272
God Stats
10W - 8L
1,704 SR
Queue Stats
682W - 747L
1,517 Elo+
Solo
Vulcan
Vulcan
PingTom
Vulcan
Level 157
God Stats
2W - 2L
1,750 SR
Queue Stats
314W - 253L
1,606 Elo+
Party 2
Ymir
Ymir
Pure101
Ymir
Level 146
God Stats
2W - 3L
1,330 SR
Queue Stats
376W - 296L
1,565 Elo+
Party 2
Team Averages
Level 172
1,599 SR
1,544 Elo+

VS

Team Averages
Level 130
1,539 SR
1,557 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LiamDuster
Anubis
Level 88
God Stats
34W - 21L
1,665 SR
Queue Stats
367W - 324L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
LoosterRooster
Sun Wukong
Level 162
God Stats
2W - 1L
1,496 SR
Queue Stats
247W - 242L
1,633 Elo+
Solo
Set
Set
SimonSaysSmite
Set
Level 117
God Stats
4W - 3L
1,533 SR
Queue Stats
255W - 272L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 2 / 0
6,875
529
4,355
16,642
8,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 0
6,579
506
2,811
6,898
2,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 1
6,422
494
3,828
5,583
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
PingTom
Vulcan
11
0 / 4 / 2
6,486
499
9,934
8,823
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Pure101
Ymir
10
1 / 4 / 0
6,111
470
3,697
12,397
9,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 0 / 3
7,350
565
6,050
4,976
1,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
10
0 / 0 / 5
6,036
464
1,669
8,651
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
LiamDuster
Anubis
13
2 / 2 / 4
7,389
568
7,332
9,407
4,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
LoosterRooster
Sun Wukong
14
2 / 0 / 0
8,554
658
11,209
9,091
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 4
7,553
581
8,369
10,786
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
13
13
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
0
0
W
Chiron
 
Chiron
5
0
3
6.5
W
Cabrakan
 
Cabrakan
0
0
5
2.5
L
0
2
0
0
W
Anubis
LiamDuster
Anubis
2
2
4
2
L
1
1
1
1.5
W
Sun Wukong
LoosterRooster
Sun Wukong
2
0
0
2
L
Vulcan
PingTom
Vulcan
0
4
2
0.25
L
Ymir
Pure101
Ymir
1
4
0
0.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,625
Damage
34,629
50,343
Taken
42,911
25,157
Mitigated
25,322
11,965
Healing
16,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,355
737
0
4,140
16,642
8,468
0
264
16,378
316
56,559
W
Chiron
 
Chiron
6,050
2,778
665
1,043
4,976
1,800
0
1,012
3,964
0
49,859
W
Cabrakan
 
Cabrakan
1,669
211
0
3,623
8,651
8,039
0
3,779
4,872
14,658
0
L
2,811
1,387
0
2,479
6,898
2,218
189
1,087
5,811
0
56,157
W
Anubis
LiamDuster
Anubis
7,332
203
0
4,385
9,407
4,104
0
4,843
4,564
65,220
0
L
3,828
978
0
756
5,583
1,972
0
827
4,756
0
54,267
W
Sun Wukong
LoosterRooster
Sun Wukong
11,209
2,724
0
3,708
9,091
6,838
0
240
8,851
0
77,627
L
Vulcan
PingTom
Vulcan
9,934
4,156
0
1,538
8,823
2,672
0
3,392
5,431
64,549
0
L
Ymir
Pure101
Ymir
3,697
522
0
3,052
12,397
9,827
0
3,431
8,966
12,482
0
W
8,369
3,298
0
2,765
10,786
4,541
0
3,997
6,789
0
74,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,473
Gold Earned
36,882
398
Minions Killed
466
0
Camps Cleared
0
1,299,033
Distance Traveled
1,349,586
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,875
529
107
8
0
259,362
2
W
Chiron
7,350
565
85
7
0
279,365
8
W
Cabrakan
6,036
464
18
1
0
270,629
5
L
Medusa
6,579
506
95
7
0
246,923
4
W
Anubis
7,389
568
120
9
0
244,574
5
L
Ravana
6,422
494
80
6
0
276,644
0
W
Sun Wukong
8,554
658
130
10
0
249,395
2
L
Vulcan
6,486
499
96
7
0
264,086
2
L
Ymir
6,111
470
20
2
0
252,018
0
W
Set
7,553
581
113
9
0
305,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role