Player Matchup

Yemoja
Yemoja
ArabeIIa
Yemoja
Level 107
God Stats
9W - 12L
1,392 SR
Queue Stats
566W - 585L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
Sister_Of_Wolves
Cabrakan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,463 Elo+
Party 3
Awilix
Awilix
SoapBubble1602
Awilix
Level 105
God Stats
1W - 2L
1,522 SR
Queue Stats
49W - 58L
1,438 Elo+
Party 3
Tiamat
Tiamat
SłodkiCatBoyUwU
Tiamat
Level 86
God Stats
1W - 1L
1,668 SR
Queue Stats
366W - 359L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
misterzlodei
Gilgamesh
Level 148
God Stats
1W - 2L
1,493 SR
Queue Stats
458W - 473L
1,476 Elo+
Solo
Team Averages
Level 95
1,515 SR
1,453 Elo+

VS

Team Averages
Level 115
1,569 SR
1,491 Elo+
Hel
Hel
Barthanes
Hel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,659 Elo+
Solo
Freya
Freya
DeusX1986
Freya
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 192L
1,436 Elo+
Party 2
Mulan
Mulan
GHETHOWOLF
Mulan
Level 156
God Stats
2W - 0L
1,739 SR
Queue Stats
37W - 34L
1,404 Elo+
Solo
Poseidon
Poseidon
JekaKtoTut
Poseidon
Level 81
God Stats
2W - 0L
1,614 SR
Queue Stats
32W - 39L
1,435 Elo+
Solo
Loki
Loki
ReD PoPPeR82
Loki
Level 156
God Stats
15W - 13L
1,493 SR
Queue Stats
843W - 846L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArabeIIa
Yemoja
14
1 / 5 / 3
7,472
830
3,704
16,656
14,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 5 / 4
7,597
844
6,781
12,004
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 2
8,625
958
6,373
10,840
5,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 8 / 3
7,589
843
7,784
12,777
7,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
misterzlodei
Gilgamesh
7
0 / 2 / 1
5,706
634
2,040
3,868
2,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 20
8,609
957
5,533
3,625
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
DeusX1986
Freya
13
1 / 2 / 18
7,824
869
9,859
7,401
3,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
14
4 / 2 / 16
8,324
925
8,881
10,314
8,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
JekaKtoTut
Poseidon
18
7 / 2 / 15
10,582
1,176
16,562
7,568
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 1 / 10
9,254
1,028
9,898
6,073
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
7
Kills
25
25
Deaths
8
13
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArabeIIa
Yemoja
1
5
3
0.5
W
3
1
20
13
W
Freya
DeusX1986
Freya
1
2
18
5
W
Mulan
4
2
16
6
W
Poseidon
JekaKtoTut
Poseidon
7
2
15
7.25
W
10
1
10
15
L
0
5
4
0.4
L
4
5
2
1
L
2
8
3
0.44
L
Gilgamesh
misterzlodei
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
50,733
56,145
Taken
34,981
41,310
Mitigated
19,141
11,325
Healing
16,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArabeIIa
Yemoja
3,704
1,546
3,152
3,072
16,656
14,559
0
9,577
7,079
11,051
0
W
5,533
938
3,976
1,400
3,625
1,501
898
1,926
1,699
10,897
0
W
Freya
DeusX1986
Freya
9,859
3,773
459
1,799
7,401
3,413
1,516
4,487
2,914
14,368
0
W
Mulan
8,881
1,092
162
2,120
10,314
8,322
584
5,435
4,802
0
12,230
W
Poseidon
JekaKtoTut
Poseidon
16,562
3,246
1,570
1,899
7,568
3,240
886
3,500
3,919
40,006
0
W
9,898
1,641
1,432
1,264
6,073
2,665
416
2,921
3,152
0
19,373
L
6,781
581
206
1,028
12,004
12,013
0
7,339
4,665
13,370
0
L
6,373
1,517
1,517
1,230
10,840
5,111
0
5,242
5,598
0
22,618
L
7,784
1,759
0
751
12,777
7,156
0
8,415
4,362
13,909
0
L
Gilgamesh
misterzlodei
Gilgamesh
2,040
280
121
248
3,868
2,471
0
1,381
2,487
0
2,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
44,593
86
Minions Killed
122
0
Camps Cleared
0
683,116
Distance Traveled
905,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,472
830
14
2
0
140,942
0
W
Hel
8,609
957
16
2
0
171,231
0
W
Freya
7,824
869
18
2
0
187,736
0
W
Mulan
8,324
925
6
1
0
178,120
0
W
Poseidon
10,582
1,176
65
7
0
188,710
0
W
Loki
9,254
1,028
17
2
0
180,128
0
L
Cabrakan
7,597
844
16
2
0
157,906
0
L
Awilix
8,625
958
24
3
0
177,168
0
L
Tiamat
7,589
843
30
3
0
147,591
0
L
Gilgamesh
5,706
634
2
0
0
59,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role