Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CraiGrenadier369
Ne Zha
Level 117
God Stats
5W - 10L
1,407 SR
Queue Stats
152W - 137L
1,466 Elo+
Solo
Janus
Janus
GodSlayinBeast
Janus
Level 109
God Stats
0W - 6L
1,146 SR
Queue Stats
167W - 169L
1,438 Elo+
Solo
Agni
Agni
mvinusv
Agni
Level 126
God Stats
4W - 2L
1,635 SR
Queue Stats
63W - 48L
1,565 Elo+
Solo
Team Averages
Level 134
1,438 SR
1,494 Elo+

VS

Team Averages
Level 118
1,550 SR
1,505 Elo+
Artemis
Artemis
Angel062206
Artemis
Level 80
God Stats
5W - 0L
1,828 SR
Queue Stats
95W - 97L
1,459 Elo+
Solo
King Arthur
King Arthur
DanteInferno459
King Arthur
Level 139
God Stats
102W - 99L
1,559 SR
Queue Stats
238W - 243L
1,472 Elo+
Solo
Yemoja
Yemoja
KingLeonidies95
Yemoja
Level 122
God Stats
4W - 3L
1,536 SR
Queue Stats
5W - 6L
1,473 Elo+
Solo
Thanatos
Thanatos
OFF_MEJIIA
Thanatos
Level 123
God Stats
15W - 12L
1,344 SR
Queue Stats
200W - 193L
1,554 Elo+
Party 1
Janus
Janus
OFF_P0C3R0S
Janus
Level 128
God Stats
8W - 11L
1,481 SR
Queue Stats
328W - 310L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 1 / 1
5,525
553
7,132
7,153
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
 
Jormungandr
9
1 / 0 / 0
4,988
499
5,144
4,482
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 0
4,710
471
1,185
6,893
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
4,745
475
1,443
3,538
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
mvinusv
Agni
9
0 / 3 / 0
5,063
506
2,271
5,220
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angel062206
Artemis
10
1 / 0 / 0
5,139
514
3,149
7,482
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
DanteInferno459
King Arthur
12
4 / 0 / 0
6,444
644
2,819
5,112
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
5,330
533
1,379
5,727
3,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
OFF_MEJIIA
Thanatos
10
4 / 0 / 0
6,260
626
3,440
9,588
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 2
5,956
596
3,598
4,808
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
9
9
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
1
0.5
L
Jormungandr
 
Jormungandr
1
0
0
1
W
Artemis
Angel062206
Artemis
1
0
0
1
L
0
2
0
0
W
King Arthur
DanteInferno459
King Arthur
4
0
0
4
L
0
3
0
0
W
0
0
0
0
W
Thanatos
OFF_MEJIIA
Thanatos
4
0
0
4
W
0
1
2
1
L
Agni
mvinusv
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,175
Damage
14,385
27,286
Taken
32,717
10,310
Mitigated
13,450
6,128
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,132
3,059
0
3,130
7,153
2,564
120
1,177
5,976
0
41,416
L
Jormungandr
 
Jormungandr
5,144
2,266
0
1,015
4,482
2,965
0
699
3,744
27,956
0
W
Artemis
Angel062206
Artemis
3,149
1,163
0
874
7,482
2,535
0
1,130
6,352
0
32,695
L
1,185
533
0
1,414
6,893
2,173
0
602
6,203
0
28,592
W
King Arthur
DanteInferno459
King Arthur
2,819
0
0
311
5,112
2,159
307
1,247
3,669
0
43,840
L
1,443
148
0
103
3,538
913
0
0
3,538
18,794
0
W
1,379
148
1,881
2,586
5,727
3,341
0
931
4,796
13,840
0
W
Thanatos
OFF_MEJIIA
Thanatos
3,440
988
0
8,655
9,588
3,606
0
3,122
6,466
0
35,283
W
3,598
58
0
500
4,808
1,809
0
2,232
2,576
47,735
0
L
Agni
mvinusv
Agni
2,271
347
0
466
5,220
1,695
0
2,180
2,848
35,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,031
Gold Earned
29,129
258
Minions Killed
290
0
Camps Cleared
0
919,531
Distance Traveled
968,361
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,525
553
70
7
0
167,493
0
L
Jormungandr
4,988
499
28
3
0
205,088
1
W
Artemis
5,139
514
63
6
0
168,144
0
L
Ne Zha
4,710
471
50
5
0
220,640
0
W
King Arthur
6,444
644
57
6
0
186,896
0
L
Janus
4,745
475
34
3
0
131,359
0
W
Yemoja
5,330
533
18
2
0
171,414
1
W
Thanatos
6,260
626
66
7
0
236,483
0
W
Janus
5,956
596
86
9
0
205,424
2
L
Agni
5,063
506
76
8
0
194,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role