Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Owl3709
Thoth
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 96L
1,441 Elo+
Solo
Scylla
Scylla
WeltyCat55709
Scylla
Level 124
God Stats
1W - 3L
1,161 SR
Queue Stats
141W - 105L
1,525 Elo+
Solo
Hercules
Hercules
dillpickle2121
Hercules
Level 44
God Stats
2W - 1L
1,836 SR
Queue Stats
63W - 67L
1,470 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,487 Elo+

VS

Team Averages
Level 82
1,500 SR
1,398 Elo+
Martichoras
Martichoras
DirtDiver24
Martichoras
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 191L
1,477 Elo+
Party 1
Freya
Freya
Nobleattempt
Freya
Level 127
God Stats
3W - 2L
1,576 SR
Queue Stats
163W - 175L
1,459 Elo+
Solo
Merlin
Merlin
Rolston11
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 120L
1,458 Elo+
Party 1
Charon
Charon
brol09
Charon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,199 Elo+
Solo
Ymir
Ymir
cefocefo
Ymir
Level 54
God Stats
3W - 4L
1,426 SR
Queue Stats
133W - 164L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 7
7,646
765
5,215
11,629
10,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
 
Cu Chulainn
13
1 / 2 / 9
7,010
701
10,489
16,381
11,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Owl3709
Thoth
16
8 / 1 / 5
8,493
849
9,193
5,374
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 1 / 11
7,620
762
8,820
6,033
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
1 / 2 / 5
6,428
643
1,714
5,388
4,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DirtDiver24
Martichoras
14
0 / 2 / 4
7,670
767
9,176
7,794
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 2
8,804
880
9,824
6,388
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Rolston11
Merlin
15
2 / 1 / 3
8,297
830
9,929
6,126
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
brol09
Charon
14
1 / 3 / 5
8,330
833
6,343
11,333
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
12
1 / 6 / 4
7,738
774
3,935
15,180
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
14
Kills
8
8
Deaths
14
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
2
7
3.75
L
Cu Chulainn
 
Cu Chulainn
1
2
9
2.75
W
Martichoras
DirtDiver24
Martichoras
0
2
4
1
W
4
2
2
2.5
L
Thoth
Owl3709
Thoth
8
1
5
10.5
W
Merlin
Rolston11
Merlin
2
1
3
3.5
L
0
1
11
5.5
W
Charon
brol09
Charon
1
3
5
1.17
W
Ymir
1
6
4
0.5
L
Hercules
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
39,207
44,805
Taken
46,821
32,246
Mitigated
38,294
17,832
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,215
712
1,756
2,789
11,629
10,400
0
8,762
2,646
0
9,091
L
Cu Chulainn
 
Cu Chulainn
10,489
1,679
1,508
5,504
16,381
11,079
0
9,064
7,037
0
15,563
W
Martichoras
DirtDiver24
Martichoras
9,176
2,923
906
1,376
7,794
4,456
1,059
2,615
5,179
0
23,519
W
9,824
1,904
660
1,390
6,388
3,435
132
3,155
3,233
15,645
0
L
Thoth
Owl3709
Thoth
9,193
267
778
677
5,374
3,831
0
3,768
1,521
21,389
0
W
Merlin
Rolston11
Merlin
9,929
718
142
610
6,126
3,098
472
1,971
4,155
20,426
0
L
8,820
858
663
1,167
6,033
2,758
0
4,090
1,765
24,163
0
W
Charon
brol09
Charon
6,343
1,592
182
2,495
11,333
10,414
232
3,026
8,307
16,100
0
W
Ymir
3,935
1,001
409
859
15,180
16,891
130
7,246
7,934
9,294
0
L
Hercules
1,714
178
860
2,130
5,388
4,178
0
3,521
1,805
0
3,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
40,839
87
Minions Killed
108
0
Camps Cleared
0
876,990
Distance Traveled
953,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,646
765
12
1
0
207,266
0
L
Cu Chulainn
7,010
701
15
2
0
203,941
0
W
Martichoras
7,670
767
37
4
0
205,168
0
W
Freya
8,804
880
23
2
0
200,315
0
L
Thoth
8,493
849
14
1
0
175,433
0
W
Merlin
8,297
830
38
4
0
188,146
0
L
Scylla
7,620
762
43
4
0
185,972
0
W
Charon
8,330
833
3
0
0
197,636
0
W
Ymir
7,738
774
7
1
0
162,285
0
L
Hercules
6,428
643
3
0
0
104,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role