Player Matchup

Bacchus
Bacchus
Silver I
AleMirkoMeana
Bacchus
Silver I
Level 97
God Stats
12W - 8L
1,561 SR
Queue Stats
41W - 48L
1,181 MMR
Solo
Agni
Agni
Gold V
XimpIy
Agni
Gold V
Level 103
God Stats
2W - 2L
1,455 SR
Queue Stats
339W - 356L
1,161 MMR
Solo
Loki
Loki
Silver I
dezols
Loki
Silver I
Level 157
God Stats
56W - 38L
1,592 SR
Queue Stats
277W - 286L
1,156 MMR
Solo
Charybdis
Charybdis
Silver IV
dxxdlebob
Charybdis
Silver IV
Level 88
God Stats
77W - 57L
1,590 SR
Queue Stats
133W - 127L
1,190 MMR
Solo
Horus
Horus
Silver I
xxShadowWolfx
Horus
Silver I
Level 147
God Stats
7W - 11L
1,389 SR
Queue Stats
271W - 288L
1,150 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,517 SR
1,167 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,482 SR
1,242 MMR
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
DirtyMosher123
Baba Yaga
Silver I
Level 127
God Stats
217W - 196L
1,515 SR
Queue Stats
635W - 642L
1,163 MMR
Solo
Fenrir
Fenrir
Gold V
JAY DUNKZ
Fenrir
Gold V
Level 133
God Stats
10W - 19L
1,318 SR
Queue Stats
695W - 715L
1,168 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Seazn9
Ao Kuang
Silver II
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,184 MMR
Solo
Shiva
Shiva
Silver IV
squeeb220
Shiva
Silver IV
Level 93
God Stats
4W - 5L
1,576 SR
Queue Stats
6W - 14L
1,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 0 / 1
4,523
565
1,359
4,454
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
XimpIy
Agni
8
1 / 2 / 2
4,925
616
2,948
4,196
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
dezols
Loki
9
3 / 0 / 1
5,360
670
2,529
6,356
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
dxxdlebob
Charybdis
8
1 / 1 / 0
4,647
581
2,456
4,430
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,657
582
2,975
6,984
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bans
AchillesMartichorasPersephone

VS

Bans
JormungandrBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
2
0 / 1 / 0
3,252
407
844
1,414
359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
DirtyMosher123
Baba Yaga
9
2 / 2 / 0
4,787
598
3,470
5,816
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
JAY DUNKZ
Fenrir
9
1 / 0 / 0
4,373
547
2,016
5,277
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Seazn9
Ao Kuang
8
0 / 2 / 1
4,365
546
1,766
6,623
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
squeeb220
Shiva
9
3 / 0 / 0
5,576
697
5,381
6,234
4,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
6
6
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Bacchus
0
0
1
0.5
L
Baba Yaga
DirtyMosher123
Baba Yaga
2
2
0
1
L
Fenrir
JAY DUNKZ
Fenrir
1
0
0
1
L
Ao Kuang
Seazn9
Ao Kuang
0
2
1
0.25
W
Agni
XimpIy
Agni
1
2
2
1
W
Loki
dezols
Loki
3
0
1
3.5
W
Charybdis
dxxdlebob
Charybdis
1
1
0
1
L
Shiva
squeeb220
Shiva
3
0
0
3
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,267
Damage
13,477
26,420
Taken
25,364
12,371
Mitigated
11,467
10,392
Healing
6,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
844
447
0
426
1,414
359
0
498
916
0
6,195
W
Bacchus
1,359
161
0
1,933
4,454
3,283
54
0
4,358
12,528
0
L
Baba Yaga
DirtyMosher123
Baba Yaga
3,470
178
0
1,005
5,816
2,114
0
1,793
4,023
28,494
0
L
Fenrir
JAY DUNKZ
Fenrir
2,016
775
0
2,556
5,277
2,421
0
578
4,699
0
18,478
L
Ao Kuang
Seazn9
Ao Kuang
1,766
747
0
1,018
6,623
2,010
0
1,438
5,185
25,365
0
W
Agni
XimpIy
Agni
2,948
763
0
835
4,196
1,433
0
2,888
1,308
28,345
0
W
Loki
dezols
Loki
2,529
877
0
3,451
6,356
2,288
0
2,348
4,008
0
29,775
W
Charybdis
dxxdlebob
Charybdis
2,456
1,348
0
2,545
4,430
1,222
386
0
4,310
0
31,035
L
Shiva
squeeb220
Shiva
5,381
1,033
0
1,070
6,234
4,563
0
0
5,784
1,329
33,659
W
2,975
1,072
30
1,598
6,984
4,145
0
309
6,675
0
24,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
22,353
218
Minions Killed
194
0
Camps Cleared
0
809,509
Distance Traveled
694,808
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,252
407
9
1
0
39,661
0
W
Bacchus
4,523
565
11
1
0
154,546
2
L
Baba Yaga
4,787
598
52
7
0
166,965
0
L
Fenrir
4,373
547
32
4
0
137,794
0
L
Ao Kuang
4,365
546
47
6
0
176,616
0
W
Agni
4,925
616
61
8
0
167,257
0
W
Loki
5,360
670
52
7
0
186,816
1
W
Charybdis
4,647
581
50
6
0
146,579
1
L
Shiva
5,576
697
54
7
0
173,772
2
W
Horus
4,657
582
44
6
0
154,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role