Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Kiwiritter7869
Khepri
Level 122
God Stats
10W - 8L
1,521 SR
Queue Stats
202W - 199L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
Laagteripper
Ix Chel
Level 48
God Stats
0W - 1L
1,338 SR
Queue Stats
6W - 11L
1,475 Elo+
Party 1
Thoth
Thoth
Maghruu
Thoth
Level 145
God Stats
2W - 2L
1,592 SR
Queue Stats
145W - 146L
1,524 Elo+
Party 1
Team Averages
Level 94
1,490 SR
1,506 Elo+

VS

Team Averages
Level 91
1,556 SR
1,573 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bloodywolfis
Bacchus
Level 109
God Stats
18W - 15L
1,673 SR
Queue Stats
90W - 110L
1,537 Elo+
Party 2
Serqet
Serqet
Nissaia
Serqet
Level 103
God Stats
1W - 1L
1,333 SR
Queue Stats
68W - 71L
1,452 Elo+
Party 2
Hades
Hades
RoUgFT
Hades
Level 80
God Stats
2W - 0L
1,773 SR
Queue Stats
23W - 18L
1,605 Elo+
Solo
Hera
Hera
Tulmavail
Hera
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 3L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 1 / 0
6,050
550
745
8,159
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
 
Fenrir
11
2 / 1 / 0
5,981
544
4,367
8,489
5,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 1
4,711
428
1,438
4,595
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
Laagteripper
Ix Chel
8
0 / 4 / 0
4,812
437
1,493
5,150
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Maghruu
Thoth
9
0 / 4 / 0
5,021
456
2,234
7,220
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 1
7,045
640
4,267
4,672
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Bloodywolfis
Bacchus
10
1 / 0 / 3
6,335
576
2,465
4,100
3,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Nissaia
Serqet
10
0 / 1 / 2
5,809
528
2,140
7,190
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
RoUgFT
Hades
11
1 / 2 / 0
6,482
589
3,875
8,751
4,849
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hera
12
6 / 0 / 0
6,951
632
6,427
4,044
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
11
11
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
0
1
L
Fenrir
 
Fenrir
2
1
0
2
W
Loki
 
Loki
3
0
1
3.5
W
Bacchus
Bloodywolfis
Bacchus
1
0
3
2.5
L
0
1
1
0.5
L
Ix Chel
Laagteripper
Ix Chel
0
4
0
0
L
Thoth
Maghruu
Thoth
0
4
0
0
W
Serqet
Nissaia
Serqet
0
1
2
1
W
Hades
RoUgFT
Hades
1
2
0
0.5
W
Hera
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,277
Damage
19,174
33,613
Taken
28,757
16,224
Mitigated
14,203
8,750
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
745
104
0
5,206
8,159
2,870
0
370
7,695
0
45,402
L
Fenrir
 
Fenrir
4,367
1,728
0
2,686
8,489
5,425
0
3,837
4,472
0
36,789
W
Loki
 
Loki
4,267
1,384
0
3,184
4,672
1,821
0
945
3,677
0
51,671
W
Bacchus
Bloodywolfis
Bacchus
2,465
261
1,182
1,256
4,100
3,603
0
1,049
2,988
19,787
0
L
1,438
72
0
0
4,595
3,746
0
2,448
2,085
12,781
0
L
Ix Chel
Laagteripper
Ix Chel
1,493
166
128
230
5,150
1,554
0
556
4,594
19,263
0
L
Thoth
Maghruu
Thoth
2,234
42
0
500
7,220
2,629
0
5,178
1,820
33,776
0
W
Serqet
Nissaia
Serqet
2,140
564
0
938
7,190
2,553
0
615
6,575
0
40,627
W
Hades
RoUgFT
Hades
3,875
713
60
4,021
8,751
4,849
548
156
8,557
43,582
0
W
Hera
6,427
891
0
542
4,044
1,377
22
2,102
1,795
52,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
32,622
288
Minions Killed
376
0
Camps Cleared
0
1,118,413
Distance Traveled
1,057,193
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,050
550
97
9
0
236,354
0
L
Fenrir
5,981
544
58
5
0
233,938
0
W
Loki
7,045
640
106
10
0
215,867
0
W
Bacchus
6,335
576
23
2
0
222,497
2
L
Khepri
4,711
428
25
2
0
227,473
0
L
Ix Chel
4,812
437
45
4
0
205,398
0
L
Thoth
5,021
456
63
6
0
215,250
2
W
Serqet
5,809
528
67
6
0
238,703
3
W
Hades
6,482
589
77
7
0
163,916
0
W
Hera
6,951
632
103
9
0
216,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role