Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cookiebossman
Ymir
Level 181
God Stats
2W - 2L
1,635 SR
Queue Stats
229W - 186L
1,559 Elo+
Party 1
Geb
Geb
Jerry3752
Geb
Level 151
God Stats
3W - 0L
1,744 SR
Queue Stats
72W - 66L
1,622 Elo+
Party 1
Tiamat
Tiamat
Moggorn
Tiamat
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
204W - 181L
1,554 Elo+
Solo
Hel
Hel
turboRasmus
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,732 Elo+
Party 1
Team Averages
Level 105
1,576 SR
1,593 Elo+

VS

Team Averages
Level 134
1,501 SR
1,532 Elo+
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Chesnoon
Izanami
Level 104
God Stats
3W - 3L
1,490 SR
Queue Stats
316W - 290L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
KoozyTR
Sun Wukong
Level 146
God Stats
0W - 1L
1,771 SR
Queue Stats
5W - 7L
1,541 Elo+
Solo
Bastet
Bastet
lDevil-Asta
Bastet
Level 125
God Stats
2W - 1L
1,587 SR
Queue Stats
70W - 75L
1,548 Elo+
Solo
Yemoja
Yemoja
xXCubaKingXx730
Yemoja
Level 171
God Stats
0W - 4L
1,157 SR
Queue Stats
188W - 203L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
8 / 2 / 9
9,316
932
14,071
11,364
5,857
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 12
8,165
817
9,254
14,331
17,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 1 / 15
8,806
881
3,727
13,936
10,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Moggorn
Tiamat
16
4 / 1 / 13
8,772
877
14,948
9,597
8,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 12
9,640
964
14,976
9,936
5,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 3 / 1
6,497
650
4,677
9,568
9,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Chesnoon
Izanami
12
0 / 4 / 4
6,757
676
10,632
10,582
5,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
KoozyTR
Sun Wukong
14
5 / 4 / 1
7,914
791
15,080
16,790
18,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
11
0 / 7 / 2
6,526
653
7,473
13,393
6,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 2
7,734
773
5,737
11,303
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
20
Kills
6
6
Deaths
20
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
2
9
6.25
L
Serqet
 
Serqet
0
3
1
0.17
L
Izanami
Chesnoon
Izanami
0
4
4
0.5
W
2
2
12
4
W
1
1
15
8.5
L
Sun Wukong
KoozyTR
Sun Wukong
5
4
1
1.38
W
Tiamat
Moggorn
Tiamat
4
1
13
10.5
L
Bastet
0
7
2
0.14
W
5
0
12
11
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,976
Damage
43,599
59,164
Taken
61,636
48,042
Mitigated
51,938
31,240
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,071
7,327
884
1,391
11,364
5,857
2,316
1,059
10,191
0
32,212
L
Serqet
 
Serqet
4,677
525
0
0
9,568
9,758
0
5,921
3,459
0
8,824
L
Izanami
Chesnoon
Izanami
10,632
7,260
404
1,567
10,582
5,316
0
7,877
2,515
0
22,646
W
9,254
1,432
787
1,687
14,331
17,244
134
1,450
12,786
11,502
0
W
3,727
643
1,103
1,345
13,936
10,812
538
1,301
12,476
6,848
0
L
Sun Wukong
KoozyTR
Sun Wukong
15,080
2,207
484
2,495
16,790
18,832
0
11,417
5,041
0
22,013
W
Tiamat
Moggorn
Tiamat
14,948
1,341
1,197
2,498
9,597
8,833
1,013
1,116
8,301
31,199
0
L
Bastet
7,473
1,138
140
1,744
13,393
6,369
0
8,742
4,397
0
14,028
W
14,976
1,209
12,942
7,406
9,936
5,296
717
811
8,997
23,595
0
L
5,737
1,258
7,069
3,723
11,303
11,663
0
7,780
3,319
12,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
35,428
125
Minions Killed
82
0
Camps Cleared
0
1,050,057
Distance Traveled
819,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,316
932
45
5
0
191,123
0
L
Serqet
6,497
650
7
1
0
175,290
0
L
Izanami
6,757
676
35
4
0
154,575
0
W
Ymir
8,165
817
10
1
0
196,609
0
W
Geb
8,806
881
10
1
0
193,622
0
L
Sun Wukong
7,914
791
11
1
0
164,878
0
W
Tiamat
8,772
877
25
3
0
221,180
0
L
Bastet
6,526
653
13
1
0
172,390
0
W
Hel
9,640
964
35
4
0
247,523
0
L
Yemoja
7,734
773
16
2
0
152,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role