Player Matchup

King Arthur
King Arthur
STICKYRICE2000
King Arthur
Level 27
God Stats
10W - 9L
1,706 SR
Queue Stats
23W - 21L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
houston150
Yu Huang
Level 28
God Stats
10W - 4L
1,752 SR
Queue Stats
40W - 29L
1,600 Elo+
Party 1
Nike
Nike
rockdropper
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 90L
1,632 Elo+
Party 1
Team Averages
Level 40
1,653 SR
1,598 Elo+

VS

Team Averages
Level 96
1,737 SR
1,541 Elo+
Chronos
Chronos
Exirre
Chronos
Level 131
God Stats
1W - 1L
2,043 SR
Queue Stats
130W - 109L
1,600 Elo+
Party 2
Martichoras
Martichoras
Hydrraa
Martichoras
Level 91
God Stats
11W - 14L
1,553 SR
Queue Stats
75W - 74L
1,501 Elo+
Party 2
Chaac
Chaac
camcamdafam
Chaac
Level 67
God Stats
54W - 39L
1,615 SR
Queue Stats
342W - 297L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
STICKYRICE2000
King Arthur
14
4 / 2 / 5
10,851
775
14,664
20,400
21,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
houston150
Yu Huang
11
1 / 7 / 8
10,023
716
13,435
10,842
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 4 / 4
10,805
772
16,009
17,512
18,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Exirre
Chronos
14
0 / 1 / 10
10,865
776
16,057
12,573
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Hydrraa
Martichoras
15
6 / 3 / 5
12,010
858
13,898
16,627
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 6 / 2
11,926
852
13,672
19,408
17,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
10
Kills
13
13
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chronos
Exirre
Chronos
0
1
10
5
W
Martichoras
Hydrraa
Martichoras
6
3
5
2.83
L
King Arthur
STICKYRICE2000
King Arthur
4
2
5
3.25
W
7
6
2
1.33
L
Yu Huang
houston150
Yu Huang
1
7
8
0.71
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,108
Damage
43,627
48,754
Taken
48,608
44,550
Mitigated
30,851
7,686
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Exirre
Chronos
16,057
5,876
0
3,912
12,573
5,765
2,214
2,390
10,183
52,394
4,329
W
Martichoras
Hydrraa
Martichoras
13,898
4,950
0
3,942
16,627
7,580
489
4,474
12,153
0
52,658
L
King Arthur
STICKYRICE2000
King Arthur
14,664
760
0
4,388
20,400
21,735
0
5,859
14,541
1,016
40,125
W
13,672
1,009
0
5,752
19,408
17,506
0
7,314
12,094
0
28,006
L
Yu Huang
houston150
Yu Huang
13,435
872
0
256
10,842
4,411
0
3,078
7,764
35,316
0
L
16,009
1,560
0
3,042
17,512
18,404
0
6,808
10,704
0
33,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
34,801
127
Minions Killed
166
0
Camps Cleared
0
776,925
Distance Traveled
825,328
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,865
776
70
5
0
268,873
1
W
Martichoras
12,010
858
79
6
0
264,567
2
L
King Arthur
10,851
775
51
4
0
274,280
0
W
Chaac
11,926
852
17
1
0
291,888
2
L
Yu Huang
10,023
716
39
3
0
251,308
0
L
Nike
10,805
772
37
3
0
251,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role