Player Matchup

Ishtar
Ishtar
DaZo62
Ishtar
Level 66
God Stats
1W - 10L
1,153 SR
Queue Stats
145W - 176L
1,454 Elo+
Party 1
Athena
Athena
MissMadine
Athena
Level 67
God Stats
35W - 27L
1,612 SR
Queue Stats
137W - 168L
1,454 Elo+
Party 1
Janus
Janus
Thevalcraft86
Janus
Level 61
God Stats
3W - 7L
1,352 SR
Queue Stats
70W - 82L
1,396 Elo+
Party 1
Team Averages
Level 65
1,372 SR
1,435 Elo+

VS

Team Averages
Level 72
1,487 SR
1,461 Elo+
Chang'e
Chang'e
Erza08
Chang'e
Level 111
God Stats
1W - 2L
1,236 SR
Queue Stats
38W - 40L
1,395 Elo+
Party 2
Xing Tian
Xing Tian
Vemporio
Xing Tian
Level 18
God Stats
10W - 5L
1,700 SR
Queue Stats
34W - 36L
1,390 Elo+
Party 2
Ullr
Ullr
dogwatér
Ullr
Level 87
God Stats
4W - 3L
1,525 SR
Queue Stats
16W - 6L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaZo62
Ishtar
14
3 / 4 / 1
11,372
711
17,080
14,515
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
MissMadine
Athena
13
1 / 4 / 3
10,678
667
6,263
18,493
24,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 7 / 2
10,107
632
10,156
11,070
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erza08
Chang'e
16
1 / 0 / 13
12,178
761
8,228
7,618
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
Vemporio
Xing Tian
14
2 / 0 / 7
11,106
694
6,598
17,979
14,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
16
12 / 4 / 3
13,631
852
24,909
20,740
8,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DaZo62
Ishtar
3
4
1
0.88
W
Chang'e
Erza08
Chang'e
1
0
13
7.5
L
Athena
MissMadine
Athena
1
4
3
0.63
L
0
7
2
0.14
W
Xing Tian
Vemporio
Xing Tian
2
0
7
5.5
W
Ullr
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,499
Damage
39,735
44,078
Taken
46,337
35,631
Mitigated
27,012
8,738
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DaZo62
Ishtar
17,080
12,596
0
5,233
14,515
6,440
24
4,704
9,811
0
53,220
W
Chang'e
Erza08
Chang'e
8,228
597
7,005
5,825
7,618
3,493
1,349
3,074
4,374
51,050
0
L
Athena
MissMadine
Athena
6,263
1,349
0
2,720
18,493
24,833
0
8,346
10,147
12,000
0
L
10,156
929
0
785
11,070
4,358
78
2,118
8,952
45,217
0
W
Xing Tian
Vemporio
Xing Tian
6,598
440
0
4,932
17,979
14,872
657
6,196
11,313
18,983
0
W
Ullr
24,909
12,410
0
2,560
20,740
8,647
1,074
6,592
13,868
0
78,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
36,915
149
Minions Killed
160
0
Camps Cleared
0
746,173
Distance Traveled
868,531
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,372
711
74
5
0
237,524
0
W
Chang'e
12,178
761
55
3
0
291,838
0
L
Athena
10,678
667
16
1
0
280,859
0
L
Janus
10,107
632
59
4
0
227,790
3
W
Xing Tian
11,106
694
24
2
0
301,038
0
W
Ullr
13,631
852
81
5
0
275,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role