Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ferati1998
Neith
Level 73
God Stats
6W - 5L
1,549 SR
Queue Stats
501W - 473L
1,445 Elo+
Solo
Apollo
Apollo
Zavreses
Apollo
Level 202
God Stats
2W - 2L
1,823 SR
Queue Stats
150W - 46L
1,761 Elo+
Party 1
Chaac
Chaac
brocoolne
Chaac
Level 145
God Stats
2W - 1L
1,720 SR
Queue Stats
304W - 304L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
semsos
Zhong Kui
Level 200
God Stats
1W - 1L
1,281 SR
Queue Stats
249W - 78L
1,747 Elo+
Party 1
Team Averages
Level 173
1,574 SR
1,609 Elo+

VS

Team Averages
Level 111
1,498 SR
1,529 Elo+
Hachiman
Hachiman
DJCooper20
Hachiman
Level 66
God Stats
10W - 13L
1,541 SR
Queue Stats
302W - 281L
1,550 Elo+
Party 2
Vulcan
Vulcan
Savemegod
Vulcan
Level 109
God Stats
38W - 32L
1,552 SR
Queue Stats
391W - 360L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
TheDominator89
Ao Kuang
Level 148
God Stats
1W - 4L
1,309 SR
Queue Stats
172W - 160L
1,512 Elo+
Party 2
Awilix
Awilix
ThePenetrator89
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 144L
1,522 Elo+
Party 2
Ares
Ares
zikutomoto
Ares
Level 105
God Stats
19W - 17L
1,589 SR
Queue Stats
27W - 31L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
6 / 3 / 5
7,065
642
5,876
10,192
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
11
3 / 0 / 5
6,464
588
7,161
4,674
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Zavreses
Apollo
13
4 / 2 / 2
7,310
665
8,212
10,841
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
brocoolne
Chaac
12
3 / 1 / 1
7,254
659
7,830
14,345
8,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
semsos
Zhong Kui
12
2 / 1 / 4
6,884
626
4,153
8,827
6,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJCooper20
Hachiman
9
0 / 4 / 1
5,057
460
4,467
7,223
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
Savemegod
Vulcan
11
2 / 4 / 1
6,403
582
5,549
5,842
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
11
2 / 2 / 0
5,995
545
6,242
10,531
7,124
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 5 / 3
5,904
537
4,138
11,105
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 2
6,206
564
2,628
8,931
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
7
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
3
5
2.83
L
Hachiman
DJCooper20
Hachiman
0
4
1
0.13
W
Neith
3
0
5
5.5
L
Vulcan
Savemegod
Vulcan
2
4
1
0.63
L
Ao Kuang
2
2
0
1
L
1
5
3
0.5
W
Apollo
Zavreses
Apollo
4
2
2
2.5
W
Chaac
brocoolne
Chaac
3
1
1
3.5
W
Zhong Kui
semsos
Zhong Kui
2
1
4
4
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
23,024
48,879
Taken
43,632
25,693
Mitigated
21,195
20,772
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,876
3,715
0
1,676
10,192
4,928
0
1,875
8,317
0
44,181
L
Hachiman
DJCooper20
Hachiman
4,467
2,385
0
1,099
7,223
2,188
0
0
7,223
0
28,974
W
Neith
7,161
3,202
0
1,315
4,674
1,539
0
1,307
3,367
0
37,629
L
Vulcan
Savemegod
Vulcan
5,549
1,074
0
240
5,842
2,310
0
1,982
3,860
42,502
0
L
Ao Kuang
6,242
1,114
0
5,350
10,531
7,124
0
114
10,417
42,704
0
L
4,138
1,187
0
2,191
11,105
3,821
0
1,812
9,293
0
29,299
W
Apollo
Zavreses
Apollo
8,212
6,201
0
5,250
10,841
4,369
936
1,741
9,100
0
62,801
W
Chaac
brocoolne
Chaac
7,830
1,626
0
7,596
14,345
8,624
0
6,554
7,791
0
58,878
W
Zhong Kui
semsos
Zhong Kui
4,153
834
0
4,935
8,827
6,233
0
2,942
5,885
58,714
0
L
2,628
238
19
1,292
8,931
5,752
0
245
8,686
12,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,977
Gold Earned
29,565
425
Minions Killed
258
0
Camps Cleared
0
1,110,434
Distance Traveled
1,112,118
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,065
642
64
6
0
253,318
0
L
Hachiman
5,057
460
48
4
0
185,998
3
W
Neith
6,464
588
57
5
0
193,964
0
L
Vulcan
6,403
582
82
7
0
223,787
3
L
Ao Kuang
5,995
545
61
6
0
232,544
2
L
Awilix
5,904
537
55
5
0
257,860
0
W
Apollo
7,310
665
113
10
0
191,099
0
W
Chaac
7,254
659
86
8
0
242,144
0
W
Zhong Kui
6,884
626
105
10
0
229,909
1
L
Ares
6,206
564
12
1
0
211,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role