Player Matchup

Kuzenbo
Kuzenbo
HIDDEN9ASSASSIN
Kuzenbo
Level 143
God Stats
1W - 0L
1,868 SR
Queue Stats
42W - 43L
1,438 Elo+
Party 1
Ullr
Ullr
OM3GA81
Ullr
Level 66
God Stats
4W - 4L
1,498 SR
Queue Stats
9W - 16L
1,369 Elo+
Party 1
Fenrir
Fenrir
PandoraQuestion
Fenrir
Level 58
God Stats
2W - 0L
1,768 SR
Queue Stats
16W - 18L
1,360 Elo+
Party 1
Team Averages
Level 89
1,711 SR
1,389 Elo+

VS

Team Averages
Level 111
1,509 SR
1,477 Elo+
Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
xPlayer1
Zeus
Level 71
God Stats
145W - 118L
1,528 SR
Queue Stats
476W - 487L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,679
698
4,748
11,992
14,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
OM3GA81
Ullr
11
1 / 1 / 1
7,996
727
3,955
5,966
2,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 1
8,372
761
5,748
10,123
8,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 2 / 3
8,135
740
9,509
8,621
3,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
 
Thor
10
1 / 1 / 4
8,050
732
3,890
4,869
1,997
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
3 / 0 / 2
9,115
829
9,088
4,762
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
2
3
1.75
L
Thor
 
Thor
1
1
4
3
W
0
3
3
0.5
W
Ullr
OM3GA81
Ullr
1
1
1
1.5
W
2
2
1
1.25
L
Zeus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,451
Damage
22,487
28,081
Taken
18,252
24,940
Mitigated
6,937
1,527
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,509
7,270
113
1,157
8,621
3,199
0
1,965
6,656
0
22,743
L
Thor
 
Thor
3,890
1,560
266
383
4,869
1,997
0
1,349
3,520
0
21,270
W
4,748
1,761
439
337
11,992
14,198
44
3,349
8,643
14,715
305
W
Ullr
OM3GA81
Ullr
3,955
2,166
129
155
5,966
2,301
0
2,009
3,957
0
32,480
W
5,748
1,100
0
467
10,123
8,441
0
4,120
6,003
0
20,377
L
Zeus
9,088
1,157
0
1,385
4,762
1,741
0
1,568
3,194
48,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,047
Gold Earned
25,300
80
Minions Killed
130
0
Camps Cleared
0
622,881
Distance Traveled
564,921
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,135
740
21
2
0
177,557
0
L
Thor
8,050
732
25
2
0
166,423
0
W
Kuzenbo
7,679
698
9
1
0
207,957
0
W
Ullr
7,996
727
41
4
0
191,304
2
W
Fenrir
8,372
761
30
3
0
223,620
0
L
Zeus
9,115
829
84
8
0
220,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role