Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FireBenderFred
Thor
Level 160
God Stats
2W - 0L
1,534 SR
Queue Stats
9W - 2L
1,726 Elo+
Party 3
Ra
Ra
GravelMuncher
Ra
Level 75
God Stats
1W - 0L
1,714 SR
Queue Stats
6W - 1L
1,813 Elo+
Party 3
Sun Wukong
Sun Wukong
JacerOK
Sun Wukong
Level 82
God Stats
3W - 0L
1,828 SR
Queue Stats
395W - 363L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
KaleriXXX
Aphrodite
Level 68
God Stats
53W - 32L
1,598 SR
Queue Stats
269W - 264L
1,557 Elo+
Party 1
Team Averages
Level 109
1,635 SR
1,631 Elo+

VS

Team Averages
Level 127
1,627 SR
1,517 Elo+
Xbalanque
Xbalanque
AllionSteid
Xbalanque
Level 126
God Stats
14W - 4L
1,775 SR
Queue Stats
84W - 57L
1,599 Elo+
Party 2
Ra
Ra
Xicari
Ra
Level 109
God Stats
9W - 8L
1,625 SR
Queue Stats
537W - 514L
1,464 Elo+
Solo
Odin
Odin
erayberg
Odin
Level 154
God Stats
1W - 1L
1,732 SR
Queue Stats
77W - 71L
1,475 Elo+
Solo
Fenrir
Fenrir
mrTupas
Fenrir
Level 125
God Stats
1W - 1L
1,780 SR
Queue Stats
58W - 43L
1,566 Elo+
Party 2
Athena
Athena
tanounnet
Athena
Level 123
God Stats
3W - 4L
1,223 SR
Queue Stats
238W - 217L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 1
5,326
592
4,447
5,423
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 1 / 3
6,854
762
4,097
6,378
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
3 / 2 / 3
6,275
697
5,382
4,589
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JacerOK
Sun Wukong
10
1 / 0 / 2
5,569
619
6,264
8,765
6,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
KaleriXXX
Aphrodite
8
0 / 1 / 3
5,057
562
1,586
4,485
1,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AllionSteid
Xbalanque
9
0 / 1 / 3
4,974
553
4,325
6,727
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
10
2 / 4 / 1
5,873
653
2,042
6,324
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
9
0 / 2 / 0
5,219
580
3,765
7,517
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
mrTupas
Fenrir
9
2 / 3 / 2
5,089
565
3,326
8,747
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
tanounnet
Athena
5
1 / 2 / 1
4,297
477
870
4,724
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
5
5
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Xbalanque
AllionSteid
Xbalanque
0
1
3
1.5
W
8
1
3
9.5
W
3
2
3
2.25
W
Sun Wukong
JacerOK
Sun Wukong
1
0
2
2
W
Aphrodite
KaleriXXX
Aphrodite
0
1
3
1.5
L
Ra
2
4
1
0.63
L
Odin
0
2
0
0
L
Fenrir
mrTupas
Fenrir
2
3
2
1
L
Athena
tanounnet
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
14,328
29,640
Taken
34,039
14,861
Mitigated
16,627
9,454
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,447
1,766
0
1,228
5,423
2,027
0
352
5,071
0
40,721
L
Xbalanque
AllionSteid
Xbalanque
4,325
1,980
0
2,557
6,727
2,250
0
342
6,385
0
37,593
W
4,097
1,483
0
483
6,378
2,343
0
504
5,874
0
39,237
W
5,382
925
494
1,441
4,589
1,740
268
1,402
3,187
55,334
0
W
Sun Wukong
JacerOK
Sun Wukong
6,264
1,292
0
2,278
8,765
6,925
0
739
8,026
0
35,798
W
Aphrodite
KaleriXXX
Aphrodite
1,586
318
1,354
2,176
4,485
1,826
162
530
3,955
13,581
0
L
Ra
2,042
298
100
1,780
6,324
2,168
0
2,894
3,309
41,397
0
L
Odin
3,765
1,219
0
1,160
7,517
6,063
0
119
7,398
974
30,969
L
Fenrir
mrTupas
Fenrir
3,326
879
0
2,226
8,747
3,342
0
2,853
5,839
0
25,157
L
Athena
tanounnet
Athena
870
198
0
1,564
4,724
2,804
0
584
4,140
8,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,081
Gold Earned
25,452
299
Minions Killed
274
0
Camps Cleared
0
986,162
Distance Traveled
826,572
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,326
592
71
8
0
163,266
1
L
Xbalanque
4,974
553
70
8
0
182,263
0
W
Thor
6,854
762
59
7
0
227,124
0
W
Ra
6,275
697
93
10
0
209,640
1
W
Sun Wukong
5,569
619
58
6
0
195,935
0
W
Aphrodite
5,057
562
18
2
0
190,197
6
L
Ra
5,873
653
85
9
0
186,332
0
L
Odin
5,219
580
68
8
0
173,554
2
L
Fenrir
5,089
565
41
5
0
189,943
0
L
Athena
4,297
477
10
1
0
94,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role