Player Matchup

Hercules
Hercules
HeavyHeartless
Hercules
Level 107
God Stats
32W - 72L
1,317 SR
Queue Stats
77W - 125L
1,207 Elo+
Party 1
Kukulkan
Kukulkan
Katykat5570
Kukulkan
Level 126
God Stats
636W - 607L
1,473 SR
Queue Stats
1,077W - 1,149L
1,324 Elo+
Solo
Artio
Artio
pikken2
Artio
Level 177
God Stats
59W - 86L
1,280 SR
Queue Stats
76W - 109L
1,223 Elo+
Party 1
Team Averages
Level 137
1,356 SR
1,251 Elo+

VS

Team Averages
Level 43
1,538 SR
1,392 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Alv1ss
Rama
Level 48
God Stats
6W - 4L
1,613 SR
Queue Stats
45W - 53L
1,316 Elo+
Solo
Sobek
Sobek
Genakrokodil
Sobek
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 18L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
9 / 1 / 5
9,108
911
10,775
10,680
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Katykat5570
Kukulkan
10
1 / 0 / 7
7,514
751
3,684
3,290
1,363
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
pikken2
Artio
11
4 / 1 / 9
8,402
840
8,255
12,398
9,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 6 / 1
6,532
653
4,334
7,107
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Alv1ss
Rama
9
0 / 6 / 1
6,440
644
3,984
9,263
3,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 0
7,937
794
4,070
10,762
8,249
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
6
1
0.08
W
Rama
Alv1ss
Rama
0
6
1
0.08
W
2
2
0
1
L
Hercules
9
1
5
11.5
L
Kukulkan
Katykat5570
Kukulkan
1
0
7
4.5
L
Artio
pikken2
Artio
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
12,388
26,368
Taken
27,132
18,237
Mitigated
14,234
9,679
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,334
504
0
0
7,107
2,640
0
1,917
4,919
15,319
0
W
Rama
Alv1ss
Rama
3,984
3,555
0
1,439
9,263
3,345
0
4,716
4,283
0
16,217
W
4,070
236
0
1,077
10,762
8,249
0
3,870
6,584
11,309
249
L
Hercules
10,775
3,224
599
2,592
10,680
7,600
189
4,341
6,339
0
31,317
L
Kukulkan
Katykat5570
Kukulkan
3,684
360
0
0
3,290
1,363
386
1,734
1,556
27,940
0
L
Artio
pikken2
Artio
8,255
712
1,658
4,830
12,398
9,274
25
3,230
9,168
19,418
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,024
Gold Earned
20,909
102
Minions Killed
47
0
Camps Cleared
0
578,452
Distance Traveled
454,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,532
653
19
2
0
124,629
0
W
Rama
6,440
644
22
2
0
146,726
0
W
Sobek
7,937
794
6
1
0
182,717
0
L
Hercules
9,108
911
46
5
0
201,829
0
L
Kukulkan
7,514
751
43
4
0
177,349
0
L
Artio
8,402
840
13
1
0
199,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role