Player Matchup

Chang'e
Chang'e
Rahh Berto
Chang'e
Level 122
God Stats
6W - 3L
1,681 SR
Queue Stats
40W - 35L
1,617 Elo+
Solo
Kuzenbo
Kuzenbo
TheRicanDeacon
Kuzenbo
Level 64
God Stats
0W - 1L
1,494 SR
Queue Stats
5W - 10L
1,247 Elo+
Party 1
Chernobog
Chernobog
kyojuro_Renguko
Chernobog
Level 129
God Stats
0W - 1L
1,751 SR
Queue Stats
25W - 22L
1,631 Elo+
Party 1
Team Averages
Level 105
1,642 SR
1,499 Elo+

VS

Team Averages
Level 122
1,444 SR
1,497 Elo+
Cerberus
Cerberus
Afflict3d Trikz
Cerberus
Level 88
God Stats
5W - 8L
1,483 SR
Queue Stats
334W - 325L
1,435 Elo+
Solo
Bastet
Bastet
Andog499
Bastet
Level 126
God Stats
14W - 6L
1,653 SR
Queue Stats
22W - 20L
1,510 Elo+
Solo
Chang'e
Chang'e
arthurwolf1
Chang'e
Level 153
God Stats
1W - 1L
1,197 SR
Queue Stats
76W - 66L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rahh Berto
Chang'e
12
0 / 6 / 2
9,050
646
14,484
19,262
6,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
9,063
647
4,834
14,603
17,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
kyojuro_Renguko
Chernobog
12
2 / 6 / 0
9,639
689
10,211
15,167
6,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 1 / 7
10,575
755
9,738
16,630
10,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Andog499
Bastet
14
5 / 1 / 9
11,531
824
17,733
14,888
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
arthurwolf1
Chang'e
15
6 / 1 / 9
11,525
823
17,342
15,274
8,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
7
7.5
W
Bastet
Andog499
Bastet
5
1
9
9.5
L
Chang'e
Rahh Berto
Chang'e
0
6
2
0.17
L
0
3
3
0.5
W
Chang'e
arthurwolf1
Chang'e
6
1
9
10.5
L
Chernobog
kyojuro_Renguko
Chernobog
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,529
Damage
44,813
49,032
Taken
46,792
29,461
Mitigated
26,059
10,306
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,738
205
131
3,546
16,630
10,050
214
5,100
11,136
43,003
0
W
Bastet
Andog499
Bastet
17,733
3,437
0
3,020
14,888
7,776
785
6,948
7,436
0
50,823
L
Chang'e
Rahh Berto
Chang'e
14,484
604
2,039
5,164
19,262
6,358
0
8,789
10,473
37,274
0
L
4,834
1,957
0
1,410
14,603
17,000
0
9,833
4,770
17,046
0
W
Chang'e
arthurwolf1
Chang'e
17,342
1,170
3,527
8,931
15,274
8,233
1,668
6,382
8,424
57,713
0
L
Chernobog
kyojuro_Renguko
Chernobog
10,211
5,502
0
1,693
15,167
6,103
0
8,758
6,409
0
44,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,752
Gold Earned
33,631
139
Minions Killed
230
0
Camps Cleared
0
706,463
Distance Traveled
847,296
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,575
755
101
7
0
282,528
4
W
Bastet
11,531
824
54
4
0
295,139
0
L
Chang'e
9,050
646
52
4
0
241,775
0
L
Kuzenbo
9,063
647
20
1
0
251,418
3
W
Chang'e
11,525
823
75
5
0
269,629
1
L
Chernobog
9,639
689
67
5
0
213,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role