Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aftermaph
Neith
Level 123
God Stats
66W - 39L
1,701 SR
Queue Stats
551W - 545L
1,524 Elo+
Solo
Janus
Janus
Datree111
Janus
Level 129
God Stats
4W - 2L
1,614 SR
Queue Stats
30W - 20L
1,637 Elo+
Solo
Amaterasu
Amaterasu
ILLUMAZOTTI
Amaterasu
Level 149
God Stats
4W - 2L
1,586 SR
Queue Stats
128W - 136L
1,512 Elo+
Solo
Nemesis
Nemesis
wtfislettuce
Nemesis
Level 122
God Stats
1W - 4L
1,247 SR
Queue Stats
320W - 312L
1,499 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,534 Elo+

VS

Team Averages
Level 151
1,638 SR
1,515 Elo+
Hel
Hel
 
Hel
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Genbushin
Geb
Level 156
God Stats
20W - 16L
1,563 SR
Queue Stats
201W - 204L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
Rostock1
Nu Wa
Level 127
God Stats
13W - 6L
1,702 SR
Queue Stats
855W - 910L
1,493 Elo+
Solo
Medusa
Medusa
SERVILFIRE
Medusa
Level 149
God Stats
5W - 1L
1,852 SR
Queue Stats
30W - 25L
1,544 Elo+
Solo
Martichoras
Martichoras
xRAUL14
Martichoras
Level 90
God Stats
4W - 2L
1,572 SR
Queue Stats
113W - 112L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 0 / 0
5,733
1,147
1,586
3,797
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Aftermaph
Neith
10
0 / 1 / 0
5,483
1,097
4,595
3,043
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Datree111
Janus
10
0 / 1 / 0
5,134
1,027
150
1,177
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ILLUMAZOTTI
Amaterasu
10
0 / 2 / 1
5,591
1,118
2,228
7,231
5,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Nemesis
wtfislettuce
Nemesis
10
1 / 1 / 0
5,771
1,154
3,427
5,765
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

364

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 4
5,874
1,175
3,689
1,759
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 0 / 5
6,102
1,220
1,317
4,581
3,570
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Rostock1
Nu Wa
11
2 / 0 / 3
6,293
1,259
7,790
1,728
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
SERVILFIRE
Medusa
11
1 / 1 / 4
6,010
1,202
3,857
4,319
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
xRAUL14
Martichoras
11
1 / 0 / 4
6,123
1,225
2,498
1,367
511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
5
5
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
Hel
 
Hel
1
0
4
3
L
Neith
Aftermaph
Neith
0
1
0
0
L
Janus
Datree111
Janus
0
1
0
0
W
0
0
5
2.5
L
Amaterasu
ILLUMAZOTTI
Amaterasu
0
2
1
0.25
W
Nu Wa
Rostock1
Nu Wa
2
0
3
3.5
W
Medusa
SERVILFIRE
Medusa
1
1
4
3
L
Nemesis
wtfislettuce
Nemesis
1
1
0
1
W
Martichoras
xRAUL14
Martichoras
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,986
Damage
19,151
21,013
Taken
13,754
10,820
Mitigated
7,044
1,392
Healing
5,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,586
31
0
0
3,797
1,482
0
2,090
1,707
20,584
0
W
Hel
 
Hel
3,689
24
1,936
1,264
1,759
696
0
132
1,477
12,190
0
L
Neith
Aftermaph
Neith
4,595
984
0
315
3,043
1,266
0
1,689
1,354
0
15,446
L
Janus
Datree111
Janus
150
0
0
0
1,177
382
0
555
622
586
0
W
1,317
121
1,002
749
4,581
3,570
0
349
3,782
2,650
0
L
Amaterasu
ILLUMAZOTTI
Amaterasu
2,228
362
0
739
7,231
5,496
0
4,171
2,910
0
5,927
W
Nu Wa
Rostock1
Nu Wa
7,790
3,838
0
0
1,728
595
0
296
1,432
15,575
0
W
Medusa
SERVILFIRE
Medusa
3,857
2,227
0
375
4,319
1,672
0
163
4,156
0
14,611
L
Nemesis
wtfislettuce
Nemesis
3,427
829
0
338
5,765
2,194
0
4,291
1,474
0
10,750
W
Martichoras
xRAUL14
Martichoras
2,498
586
0
157
1,367
511
0
496
871
0
18,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
30,402
102
Minions Killed
108
3
Camps Cleared
8
443,401
Distance Traveled
510,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,733
1,147
37
7
0
107,754
0
W
Hel
5,874
1,175
27
5
0
111,205
0
L
Neith
5,483
1,097
30
6
1
92,712
0
L
Janus
5,134
1,027
5
1
0
12,810
0
W
Geb
6,102
1,220
8
2
0
112,115
0
L
Amaterasu
5,591
1,118
3
1
1
119,019
0
W
Nu Wa
6,293
1,259
18
4
2
97,351
0
W
Medusa
6,010
1,202
23
5
3
95,960
0
L
Nemesis
5,771
1,154
27
5
1
111,106
0
W
Martichoras
6,123
1,225
32
6
3
93,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role