Player Matchup

Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DraconicSentinel
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 136L
1,450 Elo+
Party 1
Tiamat
Tiamat
Haplo666
Tiamat
Level 151
God Stats
3W - 2L
1,520 SR
Queue Stats
266W - 280L
1,441 Elo+
Party 1
Charon
Charon
Rygern
Charon
Level 74
God Stats
1W - 1L
1,309 SR
Queue Stats
128W - 144L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
x Antxonio x
Baron Samedi
Level 110
God Stats
2W - 0L
1,755 SR
Queue Stats
273W - 292L
1,422 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,447 Elo+

VS

Team Averages
Level 103
1,562 SR
1,495 Elo+
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Qspac3
Tsukuyomi
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 163L
1,497 Elo+
Solo
Thor
Thor
Spl_winner
Thor
Level 119
God Stats
4W - 6L
1,608 SR
Queue Stats
445W - 471L
1,456 Elo+
Solo
Bastet
Bastet
TBDcommentary
Bastet
Level 108
God Stats
1W - 1L
1,702 SR
Queue Stats
11W - 21L
1,379 Elo+
Party 2
Tiamat
Tiamat
YarHarbinger
Tiamat
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 1 / 6
9,499
864
6,194
7,289
2,669
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 10
8,996
818
5,473
11,149
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Haplo666
Tiamat
17
6 / 2 / 8
9,764
888
13,681
9,616
7,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Rygern
Charon
12
0 / 1 / 8
8,011
728
3,497
6,723
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
x Antxonio x
Baron Samedi
16
2 / 2 / 10
9,231
839
11,539
7,605
4,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 2 / 4
8,292
754
4,757
12,444
12,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Qspac3
Tsukuyomi
16
1 / 3 / 3
8,365
760
12,492
10,297
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 4
7,363
669
6,646
7,064
2,612
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

13
2 / 4 / 2
7,607
692
5,646
8,389
3,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
17
3 / 2 / 1
8,999
818
7,947
9,748
7,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
14
Kills
8
8
Deaths
14
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
6
7
L
Artio
 
Artio
1
2
4
1.5
W
2
2
10
3.5
W
Tiamat
Haplo666
Tiamat
6
2
8
5
L
Tsukuyomi
Qspac3
Tsukuyomi
1
3
3
0.83
W
Charon
Rygern
Charon
0
1
8
4
L
1
3
4
1
L
2
4
2
0.75
L
Tiamat
3
2
1
1.75
W
Baron Samedi
x Antxonio x
Baron Samedi
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,384
Damage
37,488
42,382
Taken
47,942
30,954
Mitigated
31,446
18,645
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,194
2,634
2,424
2,021
7,289
2,669
1,845
2,499
4,790
0
17,745
L
Artio
 
Artio
4,757
337
2,285
3,624
12,444
12,580
0
6,573
5,226
9,524
0
W
5,473
2,878
485
1,798
11,149
11,013
1,058
2,757
8,392
0
6,090
W
Tiamat
Haplo666
Tiamat
13,681
1,105
813
1,916
9,616
7,219
1,163
3,396
6,220
32,566
0
L
Tsukuyomi
Qspac3
Tsukuyomi
12,492
1,620
1,236
1,937
10,297
5,213
0
6,790
3,326
0
29,723
W
Charon
Rygern
Charon
3,497
450
720
1,990
6,723
5,971
228
2,026
4,697
6,532
0
L
6,646
222
529
1,514
7,064
2,612
0
3,363
3,139
0
13,942
L
5,646
1,394
496
1,111
8,389
3,692
0
5,133
3,018
0
8,567
L
Tiamat
7,947
558
814
2,221
9,748
7,349
0
6,858
2,693
28,193
0
W
Baron Samedi
x Antxonio x
Baron Samedi
11,539
600
3,688
2,790
7,605
4,082
0
2,026
5,579
24,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,501
Gold Earned
40,626
134
Minions Killed
129
0
Camps Cleared
0
1,052,309
Distance Traveled
990,847
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,499
864
35
3
0
221,824
2
L
Artio
8,292
754
12
1
0
179,951
0
W
Bakasura
8,996
818
27
2
0
230,961
0
W
Tiamat
9,764
888
41
4
0
225,870
0
L
Tsukuyomi
8,365
760
39
4
0
241,489
0
W
Charon
8,011
728
9
1
0
180,018
0
L
Thor
7,363
669
17
2
0
142,497
0
L
Bastet
7,607
692
6
1
0
212,789
0
L
Tiamat
8,999
818
55
5
0
214,121
0
W
Baron Samedi
9,231
839
22
2
0
193,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role