Player Matchup

Chaac
Chaac
BossPrincess813
Chaac
Level 83
God Stats
11W - 13L
1,433 SR
Queue Stats
167W - 260L
1,330 Elo+
Party 1
Geb
Geb
JAMES101201
Geb
Level 100
God Stats
0W - 2L
1,363 SR
Queue Stats
124W - 194L
1,388 Elo+
Party 1
Fenrir
Fenrir
Tr2BuC
Fenrir
Level 86
God Stats
3W - 3L
1,671 SR
Queue Stats
10W - 11L
1,348 Elo+
Solo
Team Averages
Level 90
1,489 SR
1,355 Elo+

VS

Team Averages
Level 53
1,435 SR
1,288 Elo+
Ymir
Ymir
Ante1983
Ymir
Level 16
God Stats
1W - 2L
1,253 SR
Queue Stats
8W - 17L
1,183 Elo+
Party 2
Rama
Rama
CaptnKush4208
Rama
Level 25
God Stats
7W - 7L
1,426 SR
Queue Stats
58W - 54L
1,160 Elo+
Party 2
Agni
Agni
Jlandry99
Agni
Level 118
God Stats
13W - 11L
1,627 SR
Queue Stats
197W - 200L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
7,724
772
10,593
12,353
10,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 3
6,911
691
3,400
8,693
7,329
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Tr2BuC
Fenrir
11
4 / 1 / 2
8,257
826
5,221
9,488
8,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 2
7,586
759
3,583
10,466
9,723
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 4 / 2
7,859
786
8,934
8,016
2,896
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
11
2 / 0 / 2
7,918
792
11,085
6,584
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
4
4
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
2
1
L
2
1
2
3
W
1
4
2
0.5
L
0
2
3
0.75
W
Agni
2
0
2
3
L
Fenrir
Tr2BuC
Fenrir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
23,602
30,534
Taken
25,066
25,925
Mitigated
14,837
3,588
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,583
1,138
0
990
10,466
9,723
50
1,234
9,232
8,047
0
L
10,593
1,756
0
2,005
12,353
10,424
0
6,697
5,656
0
30,129
W
8,934
8,377
0
651
8,016
2,896
990
1,292
6,724
0
25,169
L
3,400
333
0
0
8,693
7,329
0
4,168
4,525
11,375
0
W
Agni
11,085
923
0
1,850
6,584
2,218
506
1,078
5,506
34,450
0
L
Fenrir
Tr2BuC
Fenrir
5,221
1,556
0
1,583
9,488
8,172
0
4,444
5,044
0
21,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,892
Gold Earned
23,363
73
Minions Killed
88
0
Camps Cleared
0
521,592
Distance Traveled
528,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,586
759
20
2
0
174,874
0
L
Chaac
7,724
772
26
3
0
178,784
0
W
Rama
7,859
786
29
3
0
156,513
0
L
Geb
6,911
691
19
2
0
153,015
0
W
Agni
7,918
792
39
4
0
196,700
0
L
Fenrir
8,257
826
28
3
0
189,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role