Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Halogizt
Thor
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 100L
1,373 Elo+
Solo
Atlas
Atlas
SK1LLTASTROPHE
Atlas
Level 123
God Stats
9W - 7L
1,561 SR
Queue Stats
413W - 427L
1,535 Elo+
Solo
Mulan
Mulan
ValRunecaller
Mulan
Level 127
God Stats
2W - 2L
1,547 SR
Queue Stats
71W - 74L
1,521 Elo+
Solo
Bastet
Bastet
WookTastic
Bastet
Level 147
God Stats
1W - 1L
1,306 SR
Queue Stats
137W - 151L
1,407 Elo+
Solo
Team Averages
Level 132
1,483 SR
1,467 Elo+

VS

Team Averages
Level 110
1,505 SR
1,462 Elo+
Kali
Kali
 
Kali
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GOLF__GANG
Thanatos
Level 158
God Stats
0W - 4L
1,548 SR
Queue Stats
80W - 93L
1,476 Elo+
Party 2
Jing Wei
Jing Wei
Link8007
Jing Wei
Level 107
God Stats
2W - 7L
1,529 SR
Queue Stats
185W - 187L
1,501 Elo+
Solo
Cernunnos
Cernunnos
Mythosaur1
Cernunnos
Level 49
God Stats
0W - 1L
1,464 SR
Queue Stats
2W - 8L
1,263 Elo+
Party 1
Tiamat
Tiamat
unknowngmr013
Tiamat
Level 109
God Stats
0W - 1L
1,485 SR
Queue Stats
12W - 9L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 0 / 10
8,336
834
8,918
5,954
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
15
5 / 1 / 11
8,191
819
7,370
12,170
5,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 1 / 11
8,739
874
13,512
10,644
13,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 2 / 8
7,043
704
5,754
9,340
6,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
WookTastic
Bastet
13
1 / 2 / 13
7,590
759
4,999
11,356
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 3 / 1
7,902
790
5,807
10,190
5,041
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
GOLF__GANG
Thanatos
12
1 / 4 / 3
6,467
647
5,002
8,566
10,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Link8007
Jing Wei
12
0 / 4 / 3
6,680
668
6,852
9,167
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Mythosaur1
Cernunnos
13
0 / 4 / 4
6,608
661
5,469
8,124
3,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 4
6,197
620
8,743
6,999
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
18
Kills
5
6
Deaths
18
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
10
9
L
Kali
 
Kali
4
3
1
1.5
L
Thanatos
GOLF__GANG
Thanatos
1
4
3
0.63
W
Thor
5
1
11
10.5
L
Jing Wei
Link8007
Jing Wei
0
4
3
0.38
L
Cernunnos
Mythosaur1
Cernunnos
0
4
4
0.5
W
7
1
11
12.5
W
1
2
8
2.5
W
Bastet
WookTastic
Bastet
1
2
13
3.75
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,553
Damage
31,873
49,464
Taken
43,046
33,089
Mitigated
27,627
21,489
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,918
2,048
2,473
1,370
5,954
2,707
334
1,300
4,544
0
30,613
L
Kali
 
Kali
5,807
910
714
4,164
10,190
5,041
0
2,335
7,855
0
17,464
L
Thanatos
GOLF__GANG
Thanatos
5,002
159
1,539
3,312
8,566
10,296
0
2,655
5,911
0
6,195
W
Thor
7,370
581
1,585
4,452
12,170
5,843
100
1,237
10,701
0
10,562
L
Jing Wei
Link8007
Jing Wei
6,852
4,459
972
1,605
9,167
3,701
0
3,887
5,280
0
15,090
L
Cernunnos
Mythosaur1
Cernunnos
5,469
2,155
497
1,131
8,124
3,501
0
2,837
5,287
0
12,537
W
13,512
3,180
551
2,286
10,644
13,728
88
1,738
8,674
21,738
0
W
5,754
335
1,573
2,611
9,340
6,087
71
2,281
6,885
0
10,707
W
Bastet
WookTastic
Bastet
4,999
1,318
1,353
3,235
11,356
4,724
166
1,233
9,917
0
12,118
L
8,743
322
104
1,454
6,999
5,088
0
1,798
5,201
13,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,899
Gold Earned
33,854
113
Minions Killed
89
0
Camps Cleared
0
900,494
Distance Traveled
935,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,336
834
50
5
0
163,585
0
L
Kali
7,902
790
21
2
0
208,307
0
L
Thanatos
6,467
647
3
0
0
186,933
0
W
Thor
8,191
819
10
1
0
188,340
0
L
Jing Wei
6,680
668
26
3
0
193,722
0
L
Cernunnos
6,608
661
21
2
0
159,259
0
W
Atlas
8,739
874
13
1
0
157,470
0
W
Mulan
7,043
704
12
1
0
178,432
0
W
Bastet
7,590
759
28
3
0
212,667
0
L
Tiamat
6,197
620
18
2
0
187,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role