Player Matchup

Cthulhu
Cthulhu
AltoSharkiez
Cthulhu
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 109L
1,409 Elo+
Party 1
Hachiman
Hachiman
CookïePüffz
Hachiman
Level 155
God Stats
9W - 12L
1,637 SR
Queue Stats
748W - 634L
1,582 Elo+
Solo
Ares
Ares
Determined_hero
Ares
Level 86
God Stats
1W - 1L
1,721 SR
Queue Stats
19W - 27L
1,368 Elo+
Party 1
Scylla
Scylla
OmarSoaD15
Scylla
Level 125
God Stats
5W - 4L
1,322 SR
Queue Stats
114W - 147L
1,427 Elo+
Solo
Aphrodite
Aphrodite
Patterboy09
Aphrodite
Level 113
God Stats
3W - 2L
1,912 SR
Queue Stats
231W - 204L
1,586 Elo+
Solo
Team Averages
Level 124
1,618 SR
1,474 Elo+

VS

Team Averages
Level 145
1,567 SR
1,520 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Fredo on TV
Nemesis
Level 149
God Stats
4W - 2L
1,584 SR
Queue Stats
236W - 234L
1,596 Elo+
Solo
Discordia
Discordia
IntricateLotus
Discordia
Level 117
God Stats
5W - 2L
1,619 SR
Queue Stats
257W - 240L
1,534 Elo+
Solo
Merlin
Merlin
Johnnyxbxnswch
Merlin
Level 125
God Stats
9W - 6L
1,633 SR
Queue Stats
621W - 642L
1,446 Elo+
Solo
Hel
Hel
OROZCO GAMER
Hel
Level 190
God Stats
2W - 2L
1,500 SR
Queue Stats
730W - 702L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AltoSharkiez
Cthulhu
14
2 / 4 / 4
7,990
799
7,913
14,101
11,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
CookïePüffz
Hachiman
15
4 / 3 / 1
8,158
816
9,840
9,076
3,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 4
7,010
701
3,700
12,016
12,268
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
OmarSoaD15
Scylla
12
0 / 3 / 4
6,864
686
3,506
6,905
2,830
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Patterboy09
Aphrodite
15
0 / 1 / 4
7,361
736
7,831
11,146
10,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
6 / 2 / 4
8,926
893
5,256
4,750
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Fredo on TV
Nemesis
14
3 / 0 / 9
8,338
834
9,971
11,421
11,723
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Discordia
IntricateLotus
Discordia
15
2 / 3 / 7
8,422
842
13,498
9,677
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 9
8,468
847
10,261
8,761
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 12
8,421
842
8,475
9,752
9,261
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
6
Kills
14
14
Deaths
7
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
2
4
4
L
Cthulhu
AltoSharkiez
Cthulhu
2
4
4
1
L
Hachiman
CookïePüffz
Hachiman
4
3
1
1.5
L
0
3
4
0.67
W
Nemesis
Fredo on TV
Nemesis
3
0
9
7.5
W
Discordia
IntricateLotus
Discordia
2
3
7
1.83
W
2
2
9
3.25
W
1
0
12
7
L
Scylla
OmarSoaD15
Scylla
0
3
4
0.67
L
Aphrodite
Patterboy09
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
47,461
53,244
Taken
44,361
41,489
Mitigated
32,134
23,457
Healing
27,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,256
541
0
640
4,750
2,679
636
1,608
3,142
17,924
0
L
Cthulhu
AltoSharkiez
Cthulhu
7,913
149
1,780
3,142
14,101
11,623
0
8,164
5,596
27,154
0
L
Hachiman
CookïePüffz
Hachiman
9,840
3,983
806
1,188
9,076
3,851
0
6,554
2,380
0
29,927
L
3,700
0
579
1,076
12,016
12,268
0
7,523
4,121
6,544
0
W
Nemesis
Fredo on TV
Nemesis
9,971
1,803
1,645
4,406
11,421
11,723
348
4,963
6,458
0
12,937
W
Discordia
IntricateLotus
Discordia
13,498
877
0
1,216
9,677
4,497
312
5,925
3,752
23,471
0
W
10,261
149
899
1,132
8,761
3,974
76
4,686
4,075
25,775
0
W
8,475
194
10,015
7,639
9,752
9,261
172
5,768
3,984
16,942
0
L
Scylla
OmarSoaD15
Scylla
3,506
52
701
914
6,905
2,830
0
5,225
1,466
13,786
0
L
Aphrodite
Patterboy09
Aphrodite
7,831
1,053
6,776
6,495
11,146
10,917
0
8,538
2,191
15,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,383
Gold Earned
42,575
122
Minions Killed
123
0
Camps Cleared
0
888,907
Distance Traveled
1,053,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,926
893
24
2
0
171,590
0
L
Cthulhu
7,990
799
33
3
0
181,961
0
L
Hachiman
8,158
816
31
3
0
161,177
0
L
Ares
7,010
701
10
1
0
190,717
0
W
Nemesis
8,338
834
12
1
0
275,661
0
W
Discordia
8,422
842
40
4
0
180,063
0
W
Merlin
8,468
847
28
3
0
192,670
0
W
Hel
8,421
842
19
2
0
233,565
0
L
Scylla
6,864
686
25
3
0
168,695
0
L
Aphrodite
7,361
736
23
2
0
186,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role