Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Luca_Bong7
Medusa
Level 142
God Stats
7W - 3L
1,357 SR
Queue Stats
269W - 336L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
SOLCHAN03
Zhong Kui
Level 81
God Stats
23W - 19L
1,581 SR
Queue Stats
155W - 165L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
dinamity223
Ratatoskr
Level 68
God Stats
19W - 23L
1,461 SR
Queue Stats
446W - 444L
1,526 Elo+
Solo
Team Averages
Level 128
1,480 SR
1,481 Elo+

VS

Team Averages
Level 115
1,404 SR
1,459 Elo+
Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ahszimmohv
Achilles
Level 159
God Stats
21W - 22L
1,577 SR
Queue Stats
161W - 161L
1,499 Elo+
Solo
Yemoja
Yemoja
BSimend
Yemoja
Level 107
God Stats
10W - 14L
1,429 SR
Queue Stats
343W - 318L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
DominicTeam
Ao Kuang
Level 108
God Stats
0W - 2L
1,258 SR
Queue Stats
12W - 17L
1,266 Elo+
Solo
Skadi
Skadi
PatoLoko394425
Skadi
Level 86
God Stats
4W - 5L
1,254 SR
Queue Stats
385W - 384L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 0 / 4
9,640
603
11,917
7,060
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
 
Bacchus
12
1 / 1 / 9
8,110
507
8,683
11,961
12,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Luca_Bong7
Medusa
14
4 / 1 / 4
8,254
516
10,195
9,207
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SOLCHAN03
Zhong Kui
14
4 / 4 / 5
8,821
551
10,553
12,780
8,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
dinamity223
Ratatoskr
14
4 / 1 / 7
8,729
546
8,329
13,135
5,435
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 2 / 2
8,419
526
8,102
10,863
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Ahszimmohv
Achilles
13
5 / 5 / 1
7,848
491
12,977
21,027
20,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
BSimend
Yemoja
9
0 / 2 / 3
6,793
425
5,342
9,819
7,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
DominicTeam
Ao Kuang
11
1 / 5 / 2
7,254
453
5,100
13,579
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 6 / 0
5,814
363
3,334
13,082
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
7
7
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
4
9
W
Bacchus
 
Bacchus
1
1
9
5.5
L
Ra
 
Ra
1
2
2
1
L
Achilles
Ahszimmohv
Achilles
5
5
1
1.1
L
Yemoja
BSimend
Yemoja
0
2
3
0.75
L
Ao Kuang
DominicTeam
Ao Kuang
1
5
2
0.4
W
Medusa
Luca_Bong7
Medusa
4
1
4
6
L
0
6
0
0
W
Zhong Kui
SOLCHAN03
Zhong Kui
4
4
5
1.63
W
Ratatoskr
dinamity223
Ratatoskr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,677
Damage
34,855
54,143
Taken
68,370
33,541
Mitigated
42,672
12,553
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,917
1,962
0
723
7,060
2,831
552
3,879
3,112
90,644
0
W
Bacchus
 
Bacchus
8,683
1,233
1,892
2,119
11,961
12,347
60
4,762
7,119
27,749
0
L
Ra
 
Ra
8,102
857
560
2,785
10,863
5,049
318
4,138
6,725
91,653
0
L
Achilles
Ahszimmohv
Achilles
12,977
1,996
0
2,704
21,027
20,037
0
10,095
10,932
0
54,624
L
Yemoja
BSimend
Yemoja
5,342
983
3,810
2,231
9,819
7,557
156
4,563
5,256
18,214
0
L
Ao Kuang
DominicTeam
Ao Kuang
5,100
989
0
1,265
13,579
5,260
0
5,373
8,206
46,753
0
W
Medusa
Luca_Bong7
Medusa
10,195
3,452
0
867
9,207
4,154
780
4,948
4,259
0
69,193
L
3,334
1,314
0
668
13,082
4,769
0
6,984
6,098
0
30,899
W
Zhong Kui
SOLCHAN03
Zhong Kui
10,553
1,799
0
4,696
12,780
8,774
289
1,768
11,012
50,924
0
W
Ratatoskr
dinamity223
Ratatoskr
8,329
2,701
0
2,256
13,135
5,435
212
3,038
10,097
0
61,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,554
Gold Earned
36,128
449
Minions Killed
363
0
Camps Cleared
0
1,615,093
Distance Traveled
1,533,219
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,640
603
154
10
0
356,339
7
W
Bacchus
8,110
507
24
2
0
308,872
4
L
Ra
8,419
526
150
9
0
332,712
2
L
Achilles
7,848
491
62
4
0
291,521
5
L
Yemoja
6,793
425
19
1
0
303,061
4
L
Ao Kuang
7,254
453
82
5
0
341,305
2
W
Medusa
8,254
516
106
7
0
306,004
0
L
Skadi
5,814
363
50
3
0
264,620
0
W
Zhong Kui
8,821
551
86
5
0
261,843
4
W
Ratatoskr
8,729
546
79
5
0
382,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role