Player Matchup

Bacchus
Bacchus
Amorrgeddon
Bacchus
Level 157
God Stats
10W - 3L
1,735 SR
Queue Stats
512W - 537L
1,561 Elo+
Solo
Chiron
Chiron
FlamTheGreat
Chiron
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
142W - 147L
1,551 Elo+
Solo
Skadi
Skadi
martynchev
Skadi
Level 103
God Stats
6W - 0L
1,957 SR
Queue Stats
172W - 163L
1,480 Elo+
Party 1
Geb
Geb
shikespeare
Geb
Level 31
God Stats
3W - 1L
1,660 SR
Queue Stats
136W - 122L
1,487 Elo+
Party 1
Medusa
Medusa
sociopath232
Medusa
Level 67
God Stats
2W - 3L
1,447 SR
Queue Stats
313W - 321L
1,492 Elo+
Solo
Team Averages
Level 97
1,617 SR
1,514 Elo+

VS

Team Averages
Level 130
1,586 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AZJota9495
Surtr
Level 128
God Stats
3W - 6L
1,734 SR
Queue Stats
511W - 523L
1,500 Elo+
Solo
Athena
Athena
KwazyKoala521
Athena
Level 69
God Stats
2W - 2L
1,458 SR
Queue Stats
211W - 198L
1,472 Elo+
Solo
Khepri
Khepri
SerLorisLaxpuss
Khepri
Level 187
God Stats
9W - 5L
1,737 SR
Queue Stats
366W - 379L
1,467 Elo+
Party 2
Skadi
Skadi
Squ0ter
Skadi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amorrgeddon
Bacchus
10
0 / 0 / 5
5,729
1,146
2,826
5,424
5,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chiron
11
4 / 0 / 2
6,368
1,274
5,289
3,480
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
9
0 / 1 / 5
5,219
1,044
2,598
3,524
1,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 4
5,895
1,179
3,444
5,016
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
1 / 0 / 5
5,465
1,093
4,217
3,795
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 2
4,885
977
6,031
2,409
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
10
1 / 2 / 1
4,954
991
3,680
6,225
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
5,182
1,036
2,750
5,516
6,119
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 2
5,051
1,010
1,624
5,272
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Squ0ter
Skadi
6
0 / 0 / 0
4,281
856
1,401
535
264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
6
Kills
2
2
Deaths
6
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
2
1
L
Surtr
1
2
1
0.75
W
Bacchus
Amorrgeddon
Bacchus
0
0
5
2.5
W
Chiron
4
0
2
5
L
1
1
1
1.5
L
0
2
2
0.5
L
Skadi
Squ0ter
Skadi
0
0
0
0
W
Skadi
0
1
5
2.5
W
1
1
4
3
W
Medusa
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
15,486
21,239
Taken
19,957
15,578
Mitigated
18,260
7,852
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,031
376
0
273
2,409
1,300
0
951
1,458
14,805
0
L
Surtr
3,680
1,158
189
1,283
6,225
6,460
0
1,711
4,514
95
3,938
W
Bacchus
Amorrgeddon
Bacchus
2,826
220
258
1,345
5,424
5,916
82
3,199
2,150
4,653
0
W
Chiron
5,289
1,018
792
746
3,480
1,822
403
1,644
1,707
0
12,694
L
2,750
271
362
1,127
5,516
6,119
0
1,954
3,562
4,469
0
L
1,624
0
719
541
5,272
4,117
0
1,303
3,969
3,529
0
L
Skadi
Squ0ter
Skadi
1,401
148
0
0
535
264
0
351
184
0
2,651
W
Skadi
2,598
638
809
408
3,524
1,794
523
1,978
1,508
0
8,817
W
3,444
97
873
1,017
5,016
4,084
24
1,779
3,113
8,141
0
W
Medusa
4,217
1,498
537
1,067
3,795
1,962
640
1,900
1,815
0
9,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
24,353
56
Minions Killed
26
0
Camps Cleared
0
483,877
Distance Traveled
377,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,885
977
12
2
0
88,967
0
L
Surtr
4,954
991
4
1
0
86,659
0
W
Bacchus
5,729
1,146
5
1
0
87,178
0
W
Chiron
6,368
1,274
22
4
0
87,444
0
L
Athena
5,182
1,036
2
0
0
84,712
0
L
Khepri
5,051
1,010
5
1
0
69,616
0
L
Skadi
4,281
856
3
1
0
47,679
0
W
Skadi
5,219
1,044
8
2
0
84,575
0
W
Geb
5,895
1,179
16
3
0
113,629
0
W
Medusa
5,465
1,093
5
1
0
111,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role