Player Matchup

Ix Chel
Ix Chel
Dark-orrore
Ix Chel
Level 103
God Stats
5W - 1L
1,653 SR
Queue Stats
236W - 215L
1,539 Elo+
Solo
Neith
Neith
IGodlyGZ
Neith
Level 106
God Stats
3W - 2L
1,607 SR
Queue Stats
50W - 47L
1,605 Elo+
Party 1
Zhong Kui
Zhong Kui
RahulEZ28
Zhong Kui
Level 127
God Stats
89W - 85L
1,596 SR
Queue Stats
361W - 333L
1,558 Elo+
Solo
Achilles
Achilles
Roxitas
Achilles
Level 103
God Stats
1W - 0L
1,486 SR
Queue Stats
36W - 33L
1,547 Elo+
Party 1
Serqet
Serqet
alexian00
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 72L
1,521 Elo+
Party 1
Team Averages
Level 105
1,568 SR
1,554 Elo+

VS

Team Averages
Level 68
1,520 SR
1,451 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Matio133
Shiva
Level 50
God Stats
5W - 6L
1,568 SR
Queue Stats
65W - 68L
1,403 Elo+
Party 3
Hades
Hades
Rqzsn
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Vivu464
Kukulkan
Level 77
God Stats
7W - 3L
1,633 SR
Queue Stats
136W - 123L
1,522 Elo+
Party 2
Hachiman
Hachiman
iFl4shLiight
Hachiman
Level 22
God Stats
3W - 7L
1,397 SR
Queue Stats
22W - 33L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dark-orrore
Ix Chel
12
2 / 3 / 3
7,509
501
8,899
10,343
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
IGodlyGZ
Neith
14
2 / 1 / 2
8,881
592
8,647
9,279
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RahulEZ28
Zhong Kui
11
1 / 4 / 1
7,160
477
9,458
13,613
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Roxitas
Achilles
13
4 / 3 / 4
8,595
573
9,094
14,387
17,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
alexian00
Serqet
14
2 / 2 / 2
8,190
546
3,938
10,505
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 2 / 7
7,645
510
12,062
12,826
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Matio133
Shiva
11
3 / 1 / 6
7,117
474
10,592
16,586
15,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Rqzsn
Hades
5
0 / 2 / 0
5,120
341
1,880
4,256
1,349
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Vivu464
Kukulkan
12
2 / 5 / 5
6,918
461
4,982
9,867
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
iFl4shLiight
Hachiman
14
5 / 1 / 3
8,047
536
8,799
9,488
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
11
Kills
13
13
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
7
3.25
W
Ix Chel
Dark-orrore
Ix Chel
2
3
3
1.17
W
Neith
IGodlyGZ
Neith
2
1
2
3
L
Shiva
Matio133
Shiva
3
1
6
6
W
Zhong Kui
RahulEZ28
Zhong Kui
1
4
1
0.38
W
Achilles
Roxitas
Achilles
4
3
4
2
L
Hades
Rqzsn
Hades
0
2
0
0
L
Kukulkan
Vivu464
Kukulkan
2
5
5
0.9
W
Serqet
alexian00
Serqet
2
2
2
1.5
L
Hachiman
iFl4shLiight
Hachiman
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
38,315
58,127
Taken
53,023
43,542
Mitigated
31,553
16,006
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,062
2,248
0
3,561
12,826
5,892
0
2,896
9,702
0
56,024
W
Ix Chel
Dark-orrore
Ix Chel
8,899
393
603
2,771
10,343
3,785
275
1,269
9,074
57,034
0
W
Neith
IGodlyGZ
Neith
8,647
4,680
0
5,573
9,279
3,912
372
357
8,922
0
75,878
L
Shiva
Matio133
Shiva
10,592
1,881
860
2,859
16,586
15,982
0
8,182
7,951
0
29,637
W
Zhong Kui
RahulEZ28
Zhong Kui
9,458
346
308
4,276
13,613
14,218
0
1,611
12,002
28,841
0
W
Achilles
Roxitas
Achilles
9,094
1,436
0
1,528
14,387
17,268
781
2,841
11,546
0
50,696
L
Hades
Rqzsn
Hades
1,880
564
40
1,954
4,256
1,349
0
0
4,256
19,007
0
L
Kukulkan
Vivu464
Kukulkan
4,982
1,128
0
500
9,867
4,472
0
4,933
4,710
42,109
0
W
Serqet
alexian00
Serqet
3,938
755
0
947
10,505
4,359
0
784
9,721
0
60,002
L
Hachiman
iFl4shLiight
Hachiman
8,799
6,351
0
4,112
9,488
3,858
0
1,729
7,581
0
56,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
34,847
424
Minions Killed
306
0
Camps Cleared
0
1,443,022
Distance Traveled
1,246,827
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,645
510
77
5
0
318,493
0
W
Ix Chel
7,509
501
97
6
0
274,726
2
W
Neith
8,881
592
132
9
0
260,201
0
L
Shiva
7,117
474
18
1
0
297,130
6
W
Zhong Kui
7,160
477
37
2
0
273,593
0
W
Achilles
8,595
573
72
5
0
287,724
1
L
Hades
5,120
341
24
2
0
81,183
1
L
Kukulkan
6,918
461
89
6
0
277,074
0
W
Serqet
8,190
546
86
6
0
346,778
0
L
Hachiman
8,047
536
98
7
0
272,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role