Player Matchup

Zhong Kui
Zhong Kui
Ariesx06
Zhong Kui
Level 59
God Stats
108W - 94L
1,511 SR
Queue Stats
465W - 431L
1,460 Elo+
Solo
Ravana
Ravana
Lukenett11-_-
Ravana
Level 63
God Stats
3W - 6L
1,410 SR
Queue Stats
53W - 44L
1,475 Elo+
Solo
Jing Wei
Jing Wei
Trentjh
Jing Wei
Level 88
God Stats
7W - 4L
1,276 SR
Queue Stats
253W - 243L
1,480 Elo+
Solo
Agni
Agni
doznn
Agni
Level 207
God Stats
1W - 1L
1,684 SR
Queue Stats
205W - 220L
1,540 Elo+
Solo
Thor
Thor
mcknickletooke
Thor
Level 153
God Stats
23W - 25L
1,620 SR
Queue Stats
712W - 750L
1,443 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,479 Elo+

VS

Team Averages
Level 108
1,427 SR
1,505 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DioCristo338255
Ymir
Level 23
God Stats
1W - 0L
1,291 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Janus
Janus
SpankieTheElf
Janus
Level 116
God Stats
6W - 2L
1,579 SR
Queue Stats
347W - 317L
1,522 Elo+
Solo
Cliodhna
Cliodhna
TickelMeBlues
Cliodhna
Level 107
God Stats
1W - 2L
1,301 SR
Queue Stats
74W - 70L
1,500 Elo+
Solo
Bacchus
Bacchus
VeryThoreau
Bacchus
Level 134
God Stats
6W - 7L
1,466 SR
Queue Stats
384W - 367L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ariesx06
Zhong Kui
14
1 / 0 / 0
8,113
580
8,001
10,613
9,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 1
6,687
478
7,838
14,888
9,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jing Wei
Trentjh
Jing Wei
2
0 / 1 / 0
4,434
317
0
826
192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
doznn
Agni
14
4 / 1 / 2
8,412
601
12,552
7,278
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 1
7,591
542
6,305
13,450
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 0 / 2
8,193
585
6,290
9,337
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 7
7,800
557
4,633
12,757
11,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 2
8,257
590
3,708
8,272
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
TickelMeBlues
Cliodhna
12
2 / 3 / 4
7,289
521
7,162
12,329
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
VeryThoreau
Bacchus
13
5 / 2 / 2
8,159
583
9,682
12,658
10,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
9
Kills
12
12
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
2
2
L
Zhong Kui
Ariesx06
Zhong Kui
1
0
0
1
W
1
2
7
2.25
L
1
7
1
0.21
W
3
2
2
2
W
Cliodhna
TickelMeBlues
Cliodhna
2
3
4
1.33
L
Jing Wei
Trentjh
Jing Wei
0
1
0
0
W
Bacchus
VeryThoreau
Bacchus
5
2
2
3
L
Agni
doznn
Agni
4
1
2
5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,696
Damage
31,475
47,055
Taken
55,353
28,401
Mitigated
33,876
12,210
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,290
4,277
0
3,107
9,337
4,146
0
4,700
4,637
0
64,913
L
Zhong Kui
Ariesx06
Zhong Kui
8,001
2,711
0
7,975
10,613
9,790
923
1,220
9,319
64,366
9,418
W
4,633
2,102
0
2,914
12,757
11,626
335
6,673
5,838
21,246
0
L
7,838
2,006
0
1,990
14,888
9,984
0
8,336
5,999
114
40,524
W
3,708
185
0
2,250
8,272
3,251
0
4,170
3,880
63,838
0
W
Cliodhna
TickelMeBlues
Cliodhna
7,162
1,255
0
974
12,329
4,499
929
3,144
9,020
0
54,304
L
Jing Wei
Trentjh
Jing Wei
0
0
0
10
826
192
0
287
539
0
1,357
W
Bacchus
VeryThoreau
Bacchus
9,682
1,492
0
4,460
12,658
10,354
319
699
11,875
46,190
107
L
Agni
doznn
Agni
12,552
1,089
0
1,287
7,278
2,753
0
3,480
3,652
67,495
0
L
6,305
1,666
0
948
13,450
5,682
0
3,640
9,630
0
60,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
39,698
414
Minions Killed
410
0
Camps Cleared
0
1,057,392
Distance Traveled
1,382,994
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,193
585
109
8
0
258,056
1
L
Zhong Kui
8,113
580
124
9
0
253,924
0
W
Ymir
7,800
557
19
1
0
276,934
4
L
Ravana
6,687
478
68
5
0
232,255
1
W
Janus
8,257
590
130
9
0
302,521
0
W
Cliodhna
7,289
521
69
5
0
292,190
0
L
Jing Wei
4,434
317
4
0
0
23,996
0
W
Bacchus
8,159
583
83
6
0
253,293
4
L
Agni
8,412
601
128
9
0
284,977
4
L
Thor
7,591
542
90
6
0
262,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role