Player Matchup

Achilles
Achilles
Forbrust
Achilles
Level 26
God Stats
1W - 5L
1,250 SR
Queue Stats
170W - 177L
1,417 Elo+
Party 2
Eset
Eset
Minotavrio
Eset
Level 91
God Stats
1W - 2L
1,207 SR
Queue Stats
79W - 84L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Obnimonster
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,481 SR
Queue Stats
28W - 29L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
ReeDBooL83pl
Nu Wa
Level 159
God Stats
4W - 2L
1,328 SR
Queue Stats
107W - 122L
1,399 Elo+
Solo
Nox
Nox
karakarton
Nox
Level 126
God Stats
2W - 1L
1,475 SR
Queue Stats
58W - 64L
1,440 Elo+
Party 2
Team Averages
Level 106
1,348 SR
1,418 Elo+

VS

Team Averages
Level 126
1,487 SR
1,478 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Askanter73
Susano
Level 153
God Stats
7W - 4L
1,649 SR
Queue Stats
662W - 648L
1,462 Elo+
Solo
Raijin
Raijin
bou790
Raijin
Level 66
God Stats
3W - 6L
1,285 SR
Queue Stats
645W - 666L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Forbrust
Achilles
14
7 / 3 / 10
8,955
814
5,459
13,330
13,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 2 / 13
8,523
775
8,067
7,045
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Obnimonster
Morgan Le Fay
16
6 / 0 / 15
9,367
852
12,658
8,750
4,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 1 / 15
9,689
881
13,565
7,339
2,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 15
8,975
816
8,217
7,481
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 3 / 1
7,765
706
11,854
8,731
3,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
14
2 / 5 / 3
7,634
694
2,684
12,941
14,530
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
 
Eset
12
0 / 8 / 5
7,002
637
6,085
10,318
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Askanter73
Susano
12
0 / 6 / 5
6,816
620
5,858
11,739
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
bou790
Raijin
15
2 / 2 / 3
7,853
714
5,955
9,022
3,461
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
24
Kills
7
7
Deaths
24
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
1
1.17
L
Cabrakan
 
Cabrakan
2
5
3
0.7
L
Eset
 
Eset
0
8
5
0.31
L
Susano
Askanter73
Susano
0
6
5
0.42
W
Achilles
Forbrust
Achilles
7
3
10
4
W
3
2
13
4.75
W
Morgan Le Fay
Obnimonster
Morgan Le Fay
6
0
15
13.5
W
5
1
15
12.5
L
Raijin
bou790
Raijin
2
2
3
1.75
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,966
Damage
32,436
43,945
Taken
52,751
29,258
Mitigated
30,550
18,366
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,854
2,572
26
919
8,731
3,233
560
7,335
1,292
0
34,329
L
Cabrakan
 
Cabrakan
2,684
146
747
864
12,941
14,530
200
9,467
2,949
13,732
0
L
Eset
 
Eset
6,085
260
502
209
10,318
3,787
0
8,525
1,549
17,120
0
L
Susano
Askanter73
Susano
5,858
758
975
1,373
11,739
5,539
252
9,373
2,103
0
11,985
W
Achilles
Forbrust
Achilles
5,459
808
1,143
3,658
13,330
13,967
338
2,886
9,961
0
8,705
W
8,067
370
1,531
1,151
7,045
3,525
425
1,883
5,076
11,775
0
W
Morgan Le Fay
Obnimonster
Morgan Le Fay
12,658
484
1,187
3,016
8,750
4,540
924
3,641
4,930
25,958
0
W
13,565
5,084
814
1,624
7,339
2,933
2,293
2,440
4,673
31,720
0
L
Raijin
bou790
Raijin
5,955
1,051
994
1,197
9,022
3,461
0
6,992
1,889
20,909
0
W
8,217
586
2,591
1,651
7,481
4,293
261
3,192
4,079
22,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,509
Gold Earned
37,070
113
Minions Killed
127
0
Camps Cleared
0
1,084,525
Distance Traveled
914,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,765
706
39
4
0
182,895
0
L
Cabrakan
7,634
694
17
2
0
194,405
0
L
Eset
7,002
637
23
2
0
165,869
0
L
Susano
6,816
620
11
1
0
185,939
0
W
Achilles
8,955
814
10
1
0
235,981
0
W
Eset
8,523
775
16
1
0
208,037
0
W
Morgan Le Fay
9,367
852
20
2
0
224,915
0
W
Nu Wa
9,689
881
36
3
0
210,256
0
L
Raijin
7,853
714
37
3
0
185,366
0
W
Nox
8,975
816
31
3
0
205,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role