Player Matchup

Nu Wa
Nu Wa
AkaLicheBin
Nu Wa
Level 86
God Stats
6W - 4L
1,613 SR
Queue Stats
17W - 15L
1,562 Elo+
Party 1
Cupid
Cupid
FelixGuardado
Cupid
Level 67
God Stats
3W - 0L
1,830 SR
Queue Stats
26W - 19L
1,643 Elo+
Party 1
Kuzenbo
Kuzenbo
XxMajorRoxorxX
Kuzenbo
Level 66
God Stats
4W - 0L
1,910 SR
Queue Stats
26W - 18L
1,613 Elo+
Party 1
Team Averages
Level 73
1,785 SR
1,606 Elo+

VS

Team Averages
Level 105
1,633 SR
1,489 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ARedHueHue
Horus
Level 87
God Stats
9W - 5L
1,841 SR
Queue Stats
37W - 27L
1,452 Elo+
Solo
Nox
Nox
buttface555
Nox
Level 144
God Stats
7W - 7L
1,558 SR
Queue Stats
152W - 145L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
9,361
851
7,209
5,911
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 3 / 2
10,971
997
12,538
12,058
4,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 7
9,122
829
6,064
13,040
15,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
3
0 / 0 / 1
5,317
483
0
1,018
168
Horus
12
3 / 5 / 3
8,769
797
8,137
16,961
11,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 4 / 3
8,715
792
11,052
12,312
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
6
7
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
1
0.5
L
Horus
3
5
3
0.9
W
1
0
6
4
W
7
3
2
2.67
W
1
4
7
1.13
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
19,189
31,009
Taken
30,291
21,397
Mitigated
16,953
8,352
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
1,018
168
0
1,018
0
0
0
L
Horus
8,137
3,410
480
2,202
16,961
11,610
0
7,779
9,182
0
33,219
W
7,209
1,629
0
509
5,911
1,851
257
3,868
2,043
41,681
0
W
12,538
7,720
1,584
5,384
12,058
4,416
2,246
4,565
7,493
0
54,182
W
6,064
2,501
0
875
13,040
15,130
696
3,177
9,863
16,191
0
L
11,052
321
0
2,264
12,312
5,175
0
4,784
7,528
49,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
22,801
131
Minions Killed
95
0
Camps Cleared
0
619,187
Distance Traveled
441,163
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,317
483
0
0
0
2,192
0
L
Horus
8,769
797
34
3
0
224,636
0
W
Nu Wa
9,361
851
42
4
0
210,987
0
W
Cupid
10,971
997
77
7
0
196,049
0
W
Kuzenbo
9,122
829
12
1
0
212,151
0
L
Nox
8,715
792
61
6
0
214,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role