Player Matchup

Geb
Geb
Mewsyra
Geb
Level 172
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 309L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
OGSmexySimba5618
Erlang Shen
Level 67
God Stats
1W - 2L
1,487 SR
Queue Stats
37W - 58L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oz_Flexington14
Cu Chulainn
Level 94
God Stats
5W - 5L
1,460 SR
Queue Stats
242W - 232L
1,445 Elo+
Solo
Yemoja
Yemoja
bobross 445
Yemoja
Level 48
God Stats
0W - 2L
1,285 SR
Queue Stats
83W - 101L
1,444 Elo+
Solo
Kali
Kali
ipodfrog
Kali
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 353L
1,512 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,444 Elo+

VS

Team Averages
Level 107
1,625 SR
1,462 Elo+
Yemoja
Yemoja
Eyes4Eternity
Yemoja
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,484 Elo+
Solo
Charybdis
Charybdis
MadMenDie1st
Charybdis
Level 117
God Stats
4W - 4L
1,455 SR
Queue Stats
343W - 358L
1,456 Elo+
Solo
Hera
Hera
SeanPCannon
Hera
Level 108
God Stats
3W - 0L
1,933 SR
Queue Stats
63W - 67L
1,476 Elo+
Solo
Ymir
Ymir
innoc3ntv1rg1nz
Ymir
Level 69
God Stats
2W - 1L
1,472 SR
Queue Stats
211W - 245L
1,396 Elo+
Solo
Anubis
Anubis
nipzynapzY
Anubis
Level 108
God Stats
9W - 3L
1,766 SR
Queue Stats
405W - 423L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
0 / 5 / 3
6,563
656
5,302
12,962
12,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
OGSmexySimba5618
Erlang Shen
14
3 / 6 / 3
8,451
845
7,376
14,057
7,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Oz_Flexington14
Cu Chulainn
13
0 / 5 / 1
6,709
671
9,036
12,517
12,046
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
15
1 / 2 / 3
7,745
775
5,297
10,562
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kali
13
2 / 5 / 3
7,789
779
4,678
10,157
5,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 17
8,597
860
4,943
6,949
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
MadMenDie1st
Charybdis
16
6 / 1 / 16
8,827
883
10,754
6,890
3,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 20
8,330
833
14,451
7,289
3,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 18
8,203
820
8,884
12,695
13,656
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
nipzynapzY
Anubis
16
8 / 0 / 14
9,503
950
16,236
8,893
5,176
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
108
6
Kills
23
23
Deaths
6
13
Assists
85
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
Charybdis
MadMenDie1st
Charybdis
6
1
16
14
L
Geb
0
5
3
0.3
L
Erlang Shen
OGSmexySimba5618
Erlang Shen
3
6
3
0.75
L
Cu Chulainn
Oz_Flexington14
Cu Chulainn
0
5
1
0.1
W
3
1
20
13
L
Yemoja
1
2
3
1.25
W
3
3
18
4
L
Kali
2
5
3
0.7
W
Anubis
nipzynapzY
Anubis
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
55,268
60,255
Taken
42,716
44,329
Mitigated
29,991
15,180
Healing
22,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,943
734
7,031
2,509
6,949
4,786
501
1,519
5,430
8,548
0
W
Charybdis
MadMenDie1st
Charybdis
10,754
4,392
1,291
728
6,890
3,262
723
1,924
4,966
0
21,270
L
Geb
5,302
33
335
948
12,962
12,440
0
8,886
4,076
16,486
0
L
Erlang Shen
OGSmexySimba5618
Erlang Shen
7,376
2,626
1,332
2,733
14,057
7,591
0
10,690
3,367
0
17,107
L
Cu Chulainn
Oz_Flexington14
Cu Chulainn
9,036
202
945
1,046
12,517
12,046
0
8,407
4,110
0
22,257
W
14,451
5,005
2,031
1,135
7,289
3,111
603
1,124
6,165
26,746
0
L
Yemoja
5,297
566
3,053
2,468
10,562
7,249
0
8,271
2,291
13,023
0
W
8,884
422
1,058
1,825
12,695
13,656
384
4,268
8,427
16,883
0
L
Kali
4,678
1,829
648
1,672
10,157
5,003
0
8,260
1,897
0
9,685
W
Anubis
nipzynapzY
Anubis
16,236
492
1,268
3,675
8,893
5,176
234
1,764
7,129
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
43,460
82
Minions Killed
120
0
Camps Cleared
0
887,184
Distance Traveled
891,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,597
860
12
1
0
194,470
0
W
Charybdis
8,827
883
28
3
0
180,059
0
L
Geb
6,563
656
13
1
0
173,989
0
L
Erlang Shen
8,451
845
16
2
0
175,208
0
L
Cu Chulainn
6,709
671
32
3
0
175,067
0
W
Hera
8,330
833
23
2
0
163,823
0
L
Yemoja
7,745
775
9
1
0
190,347
0
W
Ymir
8,203
820
22
2
0
155,346
0
L
Kali
7,789
779
12
1
0
172,573
0
W
Anubis
9,503
950
35
4
0
198,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role