Player Matchup

Odin
Odin
Meister_Marlo
Odin
Level 47
God Stats
7W - 5L
1,700 SR
Queue Stats
134W - 142L
1,476 Elo+
Party 1
Hachiman
Hachiman
NeverBeBroken1
Hachiman
Level 147
God Stats
14W - 16L
1,457 SR
Queue Stats
224W - 232L
1,423 Elo+
Solo
Persephone
Persephone
Tigerkralle1997
Persephone
Level 46
God Stats
23W - 17L
1,585 SR
Queue Stats
184W - 226L
1,466 Elo+
Party 1
Arachne
Arachne
ZIPFELFROSCH
Arachne
Level 84
God Stats
68W - 50L
1,599 SR
Queue Stats
391W - 430L
1,436 Elo+
Solo
Jormungandr
Jormungandr
lXYourQueenXl
Jormungandr
Level 23
God Stats
5W - 1L
1,803 SR
Queue Stats
119W - 136L
1,474 Elo+
Party 1
Team Averages
Level 69
1,629 SR
1,455 Elo+

VS

Team Averages
Level 117
1,464 SR
1,477 Elo+
Hercules
Hercules
Gk_Prediction
Hercules
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,447 Elo+
Solo
Atlas
Atlas
KetaNieko
Atlas
Level 121
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 3L
1,691 Elo+
Solo
Nu Wa
Nu Wa
MargoJakc
Nu Wa
Level 116
God Stats
34W - 28L
1,552 SR
Queue Stats
251W - 238L
1,437 Elo+
Party 2
Mercury
Mercury
MisterRavio
Mercury
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,313 Elo+
Solo
Discordia
Discordia
Ulwira
Discordia
Level 145
God Stats
121W - 143L
1,464 SR
Queue Stats
345W - 337L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
10,789
1,079
6,302
9,339
8,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
16
3 / 0 / 7
10,401
1,040
9,033
6,803
2,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Tigerkralle1997
Persephone
16
1 / 0 / 11
10,109
1,011
5,456
4,227
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ZIPFELFROSCH
Arachne
16
4 / 1 / 9
10,431
1,043
13,471
15,568
13,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
lXYourQueenXl
Jormungandr
16
0 / 0 / 13
9,795
980
10,377
13,581
14,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

293

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gk_Prediction
Hercules
14
0 / 7 / 1
8,959
896
6,154
19,939
20,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
KetaNieko
Atlas
14
0 / 1 / 1
9,753
975
8,612
12,331
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
MargoJakc
Nu Wa
15
1 / 1 / 0
9,951
995
15,465
4,982
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MisterRavio
Mercury
14
0 / 4 / 1
8,777
878
1,628
9,144
3,644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Ulwira
Discordia
14
0 / 0 / 1
9,176
918
11,886
1,043
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
13
Kills
1
1
Deaths
13
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gk_Prediction
Hercules
0
7
1
0.07
L
Atlas
KetaNieko
Atlas
0
1
1
0.5
L
Nu Wa
MargoJakc
Nu Wa
1
1
0
1
W
5
0
6
8
L
Mercury
MisterRavio
Mercury
0
4
1
0.13
W
Hachiman
3
0
7
6.5
W
Persephone
Tigerkralle1997
Persephone
1
0
11
6.5
L
Discordia
Ulwira
Discordia
0
0
1
0.5
W
Arachne
ZIPFELFROSCH
Arachne
4
1
9
8.5
W
Jormungandr
lXYourQueenXl
Jormungandr
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,639
Damage
43,745
49,518
Taken
47,439
40,961
Mitigated
39,885
11,371
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gk_Prediction
Hercules
6,154
1,059
0
3,305
19,939
20,459
0
6,126
12,457
0
16,037
L
Atlas
KetaNieko
Atlas
8,612
3,591
0
984
12,331
13,445
0
3,890
7,508
21,037
0
L
Nu Wa
MargoJakc
Nu Wa
15,465
3,618
0
97
4,982
2,058
0
1,619
3,182
49,295
0
W
6,302
1,671
0
905
9,339
8,098
0
6,950
2,239
429
22,955
L
Mercury
MisterRavio
Mercury
1,628
1,190
193
638
9,144
3,644
0
3,019
5,646
0
5,490
W
Hachiman
9,033
4,420
0
3,039
6,803
2,784
0
6,375
428
0
46,875
W
Persephone
Tigerkralle1997
Persephone
5,456
192
92
1,319
4,227
1,970
0
2,735
1,492
24,479
0
L
Discordia
Ulwira
Discordia
11,886
50
28
108
1,043
279
0
420
338
33,173
0
W
Arachne
ZIPFELFROSCH
Arachne
13,471
7,303
0
4,735
15,568
13,701
0
11,812
3,606
0
19,255
W
Jormungandr
lXYourQueenXl
Jormungandr
10,377
2,245
0
1,281
13,581
14,408
0
9,710
3,397
27,834
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,525
Gold Earned
46,616
270
Minions Killed
253
7
Camps Cleared
7
1,020,128
Distance Traveled
934,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,959
896
31
3
0
143,107
0
L
Atlas
9,753
975
33
3
1
180,523
0
L
Nu Wa
9,951
995
95
10
1
192,388
0
W
Odin
10,789
1,079
41
4
0
204,281
0
L
Mercury
8,777
878
7
1
3
198,788
0
W
Hachiman
10,401
1,040
94
9
3
189,570
0
W
Persephone
10,109
1,011
48
5
0
208,085
0
L
Discordia
9,176
918
87
9
2
219,417
0
W
Arachne
10,431
1,043
37
4
3
230,212
0
W
Jormungandr
9,795
980
50
5
1
187,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role