Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum V
 
Cupid
Platinum V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
Edgar-RAS
Horus
Bronze III
Level 105
God Stats
1W - 1L
1,141 SR
Queue Stats
4W - 4L
1,600 MMR
Solo
Discordia
Discordia
Bronze III
Perii420
Discordia
Bronze III
Level 67
God Stats
1W - 0L
1,546 SR
Queue Stats
2W - 2L
1,600 MMR
Solo
Jormungandr
Jormungandr
Gold I
horsale
Jormungandr
Gold I
Level 159
God Stats
10W - 6L
1,559 SR
Queue Stats
126W - 125L
1,626 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,449 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,557 SR
1,616 MMR
Chiron
Chiron
Gold IV
Foushnuka
Chiron
Gold IV
Level 144
God Stats
3W - 5L
1,451 SR
Queue Stats
118W - 127L
1,497 MMR
Party 1
Geb
Geb
Platinum V
Jciiio-II
Geb
Platinum V
Level 156
God Stats
11W - 15L
1,540 SR
Queue Stats
100W - 96L
1,654 MMR
Solo
Zeus
Zeus
Gold II
LaSaumure77
Zeus
Gold II
Level 149
God Stats
3W - 2L
1,728 SR
Queue Stats
56W - 53L
1,698 MMR
Party 1
Hades
Hades
Silver I
RUINA24
Hades
Silver I
Level 69
God Stats
2W - 1L
1,614 SR
Queue Stats
95W - 102L
1,577 MMR
Solo
Thor
Thor
Gold II
丶又十年
Thor
Gold II
Level 149
God Stats
11W - 18L
1,454 SR
Queue Stats
175W - 166L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 0 / 1
7,953
663
7,210
10,621
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
 
Cupid
11
0 / 0 / 0
6,472
539
5,107
6,432
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
Edgar-RAS
Horus
10
1 / 0 / 3
6,561
547
2,733
9,246
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Perii420
Discordia
9
0 / 5 / 0
5,076
423
1,228
6,154
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
horsale
Jormungandr
12
1 / 1 / 1
6,847
571
7,000
10,082
8,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
SusanoMartichoras

VS

Bans
Ao KuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Foushnuka
Chiron
10
0 / 1 / 0
5,596
466
2,929
8,329
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
5,261
438
2,507
6,936
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 1
6,868
572
9,543
6,000
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
RUINA24
Hades
11
1 / 2 / 0
6,641
553
6,530
10,137
4,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
1 / 1 / 1
4,918
410
1,673
4,293
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
6
6
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
1
5.5
W
Cupid
 
Cupid
0
0
0
0
W
Horus
Edgar-RAS
Horus
1
0
3
2.5
L
Chiron
Foushnuka
Chiron
0
1
0
0
L
0
1
0
0
L
4
2
1
2.25
W
Discordia
Perii420
Discordia
0
5
0
0
L
Hades
RUINA24
Hades
1
2
0
0.5
W
Jormungandr
horsale
Jormungandr
1
1
1
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
23,182
42,535
Taken
35,695
23,950
Mitigated
15,510
19,210
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,210
2,132
0
6,414
10,621
4,762
0
2,117
8,504
0
77,412
W
Cupid
 
Cupid
5,107
3,166
78
3,679
6,432
2,458
850
574
5,858
0
55,455
W
Horus
Edgar-RAS
Horus
2,733
1,484
702
4,342
9,246
6,229
0
4,691
4,555
38
13,250
L
Chiron
Foushnuka
Chiron
2,929
1,081
196
2,797
8,329
2,948
0
0
8,329
0
45,661
L
2,507
231
0
2,420
6,936
4,903
0
835
6,101
13,320
0
L
9,543
1,259
0
689
6,000
1,612
54
229
5,771
55,146
0
W
Discordia
Perii420
Discordia
1,228
86
0
564
6,154
1,943
0
4,773
1,381
27,146
0
L
Hades
RUINA24
Hades
6,530
1,858
28
6,174
10,137
4,793
0
6,931
3,206
51,720
0
W
Jormungandr
horsale
Jormungandr
7,000
2,465
0
3,431
10,082
8,558
0
6,425
3,657
59,562
0
L
1,673
507
0
2,012
4,293
1,254
0
271
4,022
0
14,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
29,284
377
Minions Killed
324
0
Camps Cleared
0
1,173,283
Distance Traveled
997,525
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,953
663
133
11
0
263,962
0
W
Cupid
6,472
539
96
8
0
215,340
1
W
Horus
6,561
547
17
1
0
261,677
0
L
Chiron
5,596
466
79
7
0
208,255
0
L
Geb
5,261
438
14
1
0
230,602
4
L
Zeus
6,868
572
101
8
0
228,354
0
W
Discordia
5,076
423
40
3
0
232,655
1
L
Hades
6,641
553
99
8
0
219,589
1
W
Jormungandr
6,847
571
91
8
0
199,649
2
L
Thor
4,918
410
31
3
0
110,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role