Player Matchup

Ymir
Ymir
Gold I
Cоdy
Ymir
Gold I
Level 170
God Stats
18W - 13L
1,478 SR
Queue Stats
860W - 696L
1,695 MMR
Party 2
Martichoras
Martichoras
Gold V
TimeToTroll9079
Martichoras
Gold V
Level 45
God Stats
8W - 8L
1,538 SR
Queue Stats
141W - 97L
1,305 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
xChaacolateRain
Baba Yaga
Gold III
Level 35
God Stats
9W - 5L
1,674 SR
Queue Stats
27W - 15L
1,711 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,563 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,568 SR
1,497 MMR
Cerberus
Cerberus
Gold V
IDntPlayYmir
Cerberus
Gold V
Level 129
God Stats
5W - 4L
1,655 SR
Queue Stats
133W - 141L
1,329 MMR
Party 1
Fenrir
Fenrir
Platinum V
Watertakeallair
Fenrir
Platinum V
Level 214
God Stats
391W - 310L
1,523 SR
Queue Stats
793W - 725L
1,680 MMR
Party 1
Janus
Janus
Gold II
lucas02
Janus
Gold II
Level 49
God Stats
37W - 39L
1,526 SR
Queue Stats
139W - 159L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cоdy
Ymir
15
2 / 3 / 6
12,557
698
8,860
19,948
20,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Martichoras
TimeToTroll9079
Martichoras
16
5 / 3 / 3
13,409
745
17,380
15,911
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
xChaacolateRain
Baba Yaga
16
2 / 1 / 7
13,228
735
22,121
11,200
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboCharonAchillesNoxNe Zha

VS

Bans
HachimanGebHeraBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IDntPlayYmir
Cerberus
14
2 / 4 / 2
11,674
649
11,941
19,843
19,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 1 / 2
12,757
709
7,066
22,581
15,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
lucas02
Janus
15
0 / 4 / 2
12,051
670
9,796
11,948
4,862
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
9
Kills
7
7
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cоdy
Ymir
2
3
6
1.67
L
Cerberus
IDntPlayYmir
Cerberus
2
4
2
0.75
W
Martichoras
TimeToTroll9079
Martichoras
5
3
3
2.17
L
5
1
2
6
L
Janus
lucas02
Janus
0
4
2
0.25
W
Baba Yaga
xChaacolateRain
Baba Yaga
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,361
Damage
28,803
47,059
Taken
54,372
34,173
Mitigated
39,769
12,389
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cоdy
Ymir
8,860
2,120
0
4,346
19,948
20,601
90
7,391
11,008
15,821
653
L
Cerberus
IDntPlayYmir
Cerberus
11,941
272
0
2,822
19,843
19,680
0
9,000
10,028
36,786
0
W
Martichoras
TimeToTroll9079
Martichoras
17,380
6,250
0
5,940
15,911
6,329
2,278
9,132
6,779
0
67,404
L
7,066
2,007
0
2,128
22,581
15,227
0
12,608
9,368
0
44,058
L
Janus
lucas02
Janus
9,796
262
0
230
11,948
4,862
0
7,516
4,174
66,956
0
W
Baba Yaga
xChaacolateRain
Baba Yaga
22,121
191
0
2,103
11,200
7,243
566
6,054
5,146
89,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,194
Gold Earned
36,482
199
Minions Killed
212
0
Camps Cleared
0
1,055,916
Distance Traveled
1,012,940
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,557
698
13
1
0
338,544
3
L
Cerberus
11,674
649
55
3
0
320,136
0
W
Martichoras
13,409
745
86
5
0
339,631
0
L
Fenrir
12,757
709
44
2
0
360,282
0
L
Janus
12,051
670
113
6
0
332,522
0
W
Baba Yaga
13,228
735
100
6
0
377,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role