Player Matchup

Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BillyYaMan
Zeus
Level 22
God Stats
4W - 3L
1,582 SR
Queue Stats
51W - 42L
1,442 Elo+
Party 1
Rama
Rama
HBhachu
Rama
Level 118
God Stats
12W - 15L
1,293 SR
Queue Stats
185W - 187L
1,427 Elo+
Solo
Bellona
Bellona
baskan_north
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,691 Elo+
Party 1
Nemesis
Nemesis
Ρrey
Nemesis
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 7L
1,566 Elo+
Solo
Team Averages
Level 82
1,475 SR
1,525 Elo+

VS

Team Averages
Level 127
1,468 SR
1,485 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Egoy_Raul
Kali
Level 156
God Stats
28W - 17L
1,529 SR
Queue Stats
568W - 588L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Emperor_Lucian
Danzaburou
Level 103
God Stats
6W - 9L
1,617 SR
Queue Stats
513W - 491L
1,511 Elo+
Party 3
Mulan
Mulan
Zretrer
Mulan
Level 68
God Stats
4W - 9L
1,319 SR
Queue Stats
273W - 279L
1,481 Elo+
Party 2
Sobek
Sobek
black_lampard800
Sobek
Level 149
God Stats
3W - 3L
1,377 SR
Queue Stats
397W - 371L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 3
5,484
548
3,190
7,351
4,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,902
590
4,690
2,862
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
HBhachu
Rama
10
1 / 0 / 2
5,563
556
2,413
4,937
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
baskan_north
Bellona
11
3 / 1 / 1
6,548
655
5,163
9,312
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nemesis
Ρrey
Nemesis
12
4 / 0 / 2
6,566
657
7,305
7,757
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 2 / 0
5,277
528
470
5,077
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
8
0 / 2 / 1
4,786
479
2,271
9,521
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Emperor_Lucian
Danzaburou
7
0 / 2 / 0
4,678
468
3,568
5,117
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Zretrer
Mulan
10
1 / 4 / 0
5,575
558
5,401
10,632
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,601
460
1,734
6,008
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
3
2.5
L
Kukulkan
 
Kukulkan
1
2
0
0.5
W
2
1
1
2.5
L
Kali
0
2
1
0.25
L
Danzaburou
Emperor_Lucian
Danzaburou
0
2
0
0
W
Rama
HBhachu
Rama
1
0
2
2
L
Mulan
Zretrer
Mulan
1
4
0
0.25
W
Bellona
baskan_north
Bellona
3
1
1
3.5
L
0
1
0
0
W
Nemesis
Ρrey
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
13,444
32,219
Taken
36,355
18,031
Mitigated
17,527
9,688
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,190
851
1,154
2,151
7,351
4,379
0
469
6,882
16,746
0
L
Kukulkan
 
Kukulkan
470
46
0
909
5,077
2,034
0
3,548
1,529
32,248
0
W
4,690
910
0
480
2,862
748
0
636
2,226
42,383
0
L
Kali
2,271
1,153
0
1,521
9,521
3,360
0
1,098
8,423
0
33,513
L
Danzaburou
Emperor_Lucian
Danzaburou
3,568
1,305
0
843
5,117
1,756
0
1,549
3,568
0
30,568
W
Rama
HBhachu
Rama
2,413
1,753
0
1,676
4,937
1,824
105
1,053
3,884
0
41,545
L
Mulan
Zretrer
Mulan
5,401
1,236
0
2,705
10,632
6,086
0
0
10,632
0
38,243
W
Bellona
baskan_north
Bellona
5,163
1,605
0
3,424
9,312
8,456
0
0
9,312
0
40,306
L
1,734
203
0
2,655
6,008
4,291
0
1,685
4,323
13,825
0
W
Nemesis
Ρrey
Nemesis
7,305
4,304
0
803
7,757
2,624
28
46
7,711
0
56,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
24,917
337
Minions Killed
260
0
Camps Cleared
0
933,420
Distance Traveled
965,398
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,484
548
20
2
0
179,005
0
L
Kukulkan
5,277
528
66
7
0
173,910
2
W
Zeus
5,902
590
75
8
0
172,802
0
L
Kali
4,786
479
59
6
0
215,951
0
L
Danzaburou
4,678
468
48
5
0
171,682
0
W
Rama
5,563
556
76
8
0
178,054
0
L
Mulan
5,575
558
69
7
0
201,351
2
W
Bellona
6,548
655
73
7
0
175,617
0
L
Sobek
4,601
460
18
2
0
202,504
0
W
Nemesis
6,566
657
93
9
0
227,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role