Player Matchup

Chiron
Chiron
Gold III
AJDRO123
Chiron
Gold III
Level 108
God Stats
10W - 4L
1,559 SR
Queue Stats
73W - 87L
1,438 MMR
Party 1
Geb
Geb
Silver III
ArcticWoIfAngel
Geb
Silver III
Level 89
God Stats
13W - 6L
1,634 SR
Queue Stats
28W - 31L
1,437 MMR
Solo
Mulan
Mulan
Gold I
KneelB3foreMe
Mulan
Gold I
Level 245
God Stats
12W - 7L
1,644 SR
Queue Stats
194W - 184L
1,402 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MashaWithoutBear
Nu Wa
Gold IV
Level 205
God Stats
29W - 27L
1,567 SR
Queue Stats
514W - 534L
1,459 MMR
Solo
Thor
Thor
Gold IV
orquines
Thor
Gold IV
Level 115
God Stats
7W - 7L
1,451 SR
Queue Stats
89W - 99L
1,392 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,571 SR
1,426 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,443 SR
1,425 MMR
Agni
Agni
Gold IV
Adii11
Agni
Gold IV
Level 130
God Stats
2W - 3L
1,541 SR
Queue Stats
22W - 30L
1,459 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
NeBloX
Cernunnos
Bronze IV
Level 79
God Stats
2W - 4L
1,452 SR
Queue Stats
14W - 15L
1,459 MMR
Solo
Bellona
Bellona
Silver I
Neferupito
Bellona
Silver I
Level 108
God Stats
16W - 20L
1,473 SR
Queue Stats
43W - 40L
1,385 MMR
Solo
He Bo
He Bo
Gold V
alnwimi
He Bo
Gold V
Level 162
God Stats
14W - 10L
1,650 SR
Queue Stats
205W - 218L
1,398 MMR
Solo
Thanatos
Thanatos
Silver I
payrax
Thanatos
Silver I
Level 134
God Stats
6W - 7L
1,100 SR
Queue Stats
27W - 39L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AJDRO123
Chiron
14
2 / 2 / 2
8,348
557
7,795
10,791
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 5
7,578
505
4,169
12,800
8,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
8,388
559
9,777
18,252
13,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 1 / 2
7,547
503
10,296
7,519
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
16
4 / 1 / 4
8,859
591
7,188
13,707
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
MartichorasKaliMorgan Le FayRavana

VS

Bans
SusanoPeleSerqetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Adii11
Agni
14
2 / 3 / 0
7,810
521
9,019
11,056
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
NeBloX
Cernunnos
13
1 / 3 / 3
7,612
507
6,114
12,292
4,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Neferupito
Bellona
15
4 / 1 / 0
9,121
608
11,461
17,298
19,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
alnwimi
He Bo
11
1 / 1 / 2
6,860
457
5,326
7,611
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
payrax
Thanatos
10
0 / 2 / 2
6,552
437
4,066
14,119
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
8
9
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
AJDRO123
Chiron
2
2
2
1.5
L
Agni
Adii11
Agni
2
3
0
0.67
W
1
1
5
3.5
W
1
4
0
0.25
W
2
1
2
3
L
Cernunnos
NeBloX
Cernunnos
1
3
3
0.83
L
Bellona
Neferupito
Bellona
4
1
0
4
L
He Bo
alnwimi
He Bo
1
1
2
2
W
Thor
4
1
4
6
L
Thanatos
payrax
Thanatos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
35,986
63,069
Taken
62,376
35,919
Mitigated
41,267
17,703
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AJDRO123
Chiron
7,795
4,370
404
3,226
10,791
4,432
2,497
2,637
8,132
0
70,533
L
Agni
Adii11
Agni
9,019
829
0
1,929
11,056
3,985
239
3,741
7,315
69,476
0
W
4,169
907
1,874
2,649
12,800
8,867
75
2,120
10,680
16,350
0
W
9,777
963
0
6,979
18,252
13,906
189
694
17,558
355
67,701
W
10,296
3,130
0
1,662
7,519
2,696
310
4,918
2,601
58,710
0
L
Cernunnos
NeBloX
Cernunnos
6,114
2,897
0
3,928
12,292
4,989
0
1,983
10,309
0
51,358
L
Bellona
Neferupito
Bellona
11,461
4,246
0
4,850
17,298
19,774
0
1,891
15,407
388
80,213
L
He Bo
alnwimi
He Bo
5,326
294
0
3,298
7,611
2,275
0
2,880
4,731
43,676
0
W
Thor
7,188
1,059
0
909
13,707
6,018
0
4,314
9,393
0
84,198
L
Thanatos
payrax
Thanatos
4,066
524
0
8,093
14,119
10,244
0
4,249
9,870
0
26,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,720
Gold Earned
37,955
461
Minions Killed
448
0
Camps Cleared
0
1,514,321
Distance Traveled
1,444,133
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,348
557
122
8
0
274,662
2
L
Agni
7,810
521
110
7
0
272,255
0
W
Geb
7,578
505
12
1
0
333,290
4
W
Mulan
8,388
559
121
8
0
299,699
2
W
Nu Wa
7,547
503
94
6
0
278,531
4
L
Cernunnos
7,612
507
96
6
0
299,814
3
L
Bellona
9,121
608
127
8
0
321,720
1
L
He Bo
6,860
457
91
6
0
231,589
2
W
Thor
8,859
591
112
7
0
328,139
1
L
Thanatos
6,552
437
24
2
0
318,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role