Player Matchup

Terra
Terra
Platinum IV
Bigglesworth8
Terra
Platinum IV
Level 100
God Stats
1W - 2L
1,782 SR
Queue Stats
319W - 313L
1,726 MMR
Solo
Agni
Agni
Platinum II
Ketomix
Agni
Platinum II
Level 159
God Stats
53W - 31L
1,783 SR
Queue Stats
220W - 216L
1,744 MMR
Solo
Izanami
Izanami
Gold IV
PhatRoller
Izanami
Gold IV
Level 155
God Stats
0W - 1L
1,395 SR
Queue Stats
21W - 14L
1,734 MMR
Solo
Cliodhna
Cliodhna
Gold I
ZuluMandel17
Cliodhna
Gold I
Level 156
God Stats
2W - 8L
1,473 SR
Queue Stats
287W - 284L
1,677 MMR
Solo
Bakasura
Bakasura
Gold II
丶又十年
Bakasura
Gold II
Level 149
God Stats
3W - 3L
1,620 SR
Queue Stats
175W - 166L
1,745 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,611 SR
1,725 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,663 SR
1,633 MMR
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Knight to S4
Kuzenbo
Platinum V
Level 59
God Stats
7W - 3L
1,794 SR
Queue Stats
425W - 437L
1,732 MMR
Solo
Hercules
Hercules
Platinum V
Ovisy_
Hercules
Platinum V
Level 159
God Stats
9W - 5L
1,678 SR
Queue Stats
328W - 322L
1,668 MMR
Solo
Janus
Janus
Platinum V
Theprats
Janus
Platinum V
Level 155
God Stats
7W - 3L
1,843 SR
Queue Stats
117W - 121L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,286
460
3,288
11,855
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
Ketomix
Agni
15
5 / 1 / 2
9,798
544
14,151
7,155
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
PhatRoller
Izanami
16
0 / 3 / 2
9,862
548
5,672
11,765
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
ZuluMandel17
Cliodhna
16
0 / 3 / 4
9,738
541
10,675
17,379
14,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
丶又十年
Bakasura
16
8 / 1 / 2
10,143
564
10,049
12,275
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoThorMartichoras

VS

Bans
Ao KuangSun WukongFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 2 / 1
10,772
598
8,085
9,267
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
 
Ravana
15
1 / 5 / 2
8,919
496
6,160
12,964
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Knight to S4
Kuzenbo
13
1 / 2 / 5
8,456
470
4,790
13,094
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Ovisy_
Hercules
18
4 / 2 / 0
11,599
644
12,876
20,070
17,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
Theprats
Janus
15
1 / 3 / 2
9,347
519
6,809
10,671
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
10
10
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
1
1.75
W
Ravana
 
Ravana
1
5
2
0.4
L
1
2
6
2
L
Agni
Ketomix
Agni
5
1
2
6
W
Kuzenbo
Knight to S4
Kuzenbo
1
2
5
1.75
W
Hercules
Ovisy_
Hercules
4
2
0
2
L
Izanami
PhatRoller
Izanami
0
3
2
0.33
W
Janus
Theprats
Janus
1
3
2
0.67
L
Cliodhna
ZuluMandel17
Cliodhna
0
3
4
0.67
L
Bakasura
丶又十年
Bakasura
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,835
Damage
38,720
60,429
Taken
66,066
38,038
Mitigated
43,287
19,325
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,085
1,550
0
1,312
9,267
3,805
1,287
1,398
7,514
103,787
0
W
Ravana
 
Ravana
6,160
1,513
0
2,315
12,964
5,099
0
4,785
7,339
0
83,521
L
3,288
517
595
2,225
11,855
10,378
87
5,686
6,008
13,810
0
L
Agni
Ketomix
Agni
14,151
614
0
861
7,155
2,652
280
2,121
4,866
83,884
0
W
Kuzenbo
Knight to S4
Kuzenbo
4,790
2,243
0
1,982
13,094
13,204
0
4,288
8,350
27,756
0
W
Hercules
Ovisy_
Hercules
12,876
4,773
0
8,149
20,070
17,282
0
1,412
17,971
0
105,955
L
Izanami
PhatRoller
Izanami
5,672
4,297
0
2,464
11,765
4,780
0
7,950
3,798
0
94,543
W
Janus
Theprats
Janus
6,809
483
0
830
10,671
3,897
0
5,942
4,286
78,357
0
L
Cliodhna
ZuluMandel17
Cliodhna
10,675
1,847
0
7,943
17,379
14,082
0
592
16,787
664
87,550
L
Bakasura
丶又十年
Bakasura
10,049
6,946
0
5,237
12,275
6,146
1,029
2,813
9,286
0
77,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
49,093
635
Minions Killed
659
0
Camps Cleared
0
1,761,945
Distance Traveled
1,870,409
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,772
598
176
10
0
353,107
1
W
Ravana
8,919
496
124
7
0
394,368
1
L
Terra
8,286
460
19
1
0
365,711
4
L
Agni
9,798
544
147
8
0
349,358
7
W
Kuzenbo
8,456
470
23
1
0
366,638
4
W
Hercules
11,599
644
186
10
0
342,066
1
L
Izanami
9,862
548
170
9
0
345,433
5
W
Janus
9,347
519
150
8
0
414,230
2
L
Cliodhna
9,738
541
165
9
0
349,034
1
L
Bakasura
10,143
564
134
7
0
352,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role