Player Matchup

Sun Wukong
Sun Wukong
Botsete13
Sun Wukong
Level 75
God Stats
12W - 4L
1,615 SR
Queue Stats
456W - 441L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NinaKat
Morgan Le Fay
Level 125
God Stats
13W - 11L
1,632 SR
Queue Stats
30W - 26L
1,601 Elo+
Solo
Jormungandr
Jormungandr
SpyZedd
Jormungandr
Level 69
God Stats
3W - 0L
1,699 SR
Queue Stats
41W - 39L
1,433 Elo+
Solo
Fenrir
Fenrir
lolosan3
Fenrir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 35L
1,700 Elo+
Solo
Izanami
Izanami
taytays
Izanami
Level 118
God Stats
45W - 53L
1,488 SR
Queue Stats
187W - 194L
1,433 Elo+
Solo
Team Averages
Level 103
1,587 SR
1,529 Elo+

VS

Team Averages
Level 63
1,567 SR
1,500 Elo+
Merlin
Merlin
Juldol1234
Merlin
Level 117
God Stats
22W - 14L
1,580 SR
Queue Stats
274W - 266L
1,478 Elo+
Party 1
Yemoja
Yemoja
Pizbomba
Yemoja
Level 35
God Stats
0W - 1L
1,286 SR
Queue Stats
8W - 11L
1,493 Elo+
Party 2
Mulan
Mulan
mic-fro
Mulan
Level 94
God Stats
13W - 8L
1,811 SR
Queue Stats
275W - 258L
1,487 Elo+
Party 1
Neith
Neith
razkrut
Neith
Level 24
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 2
Da Ji
Da Ji
unailobo8
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Botsete13
Sun Wukong
14
6 / 1 / 3
9,054
604
10,967
14,356
11,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
NinaKat
Morgan Le Fay
14
1 / 2 / 3
7,990
533
6,164
8,775
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SpyZedd
Jormungandr
12
1 / 0 / 6
7,957
530
6,829
11,382
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
lolosan3
Fenrir
15
4 / 0 / 4
8,889
593
4,021
11,155
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
taytays
Izanami
13
4 / 1 / 3
8,199
547
9,734
8,427
3,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Juldol1234
Merlin
15
0 / 1 / 1
8,429
562
6,504
6,238
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Pizbomba
Yemoja
11
0 / 3 / 0
6,668
445
3,988
11,299
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
mic-fro
Mulan
12
1 / 5 / 1
7,679
512
9,319
17,864
10,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
razkrut
Neith
11
0 / 3 / 2
6,401
427
4,470
8,840
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
unailobo8
Da Ji
12
3 / 4 / 0
7,380
492
6,643
12,209
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
4
4
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Botsete13
Sun Wukong
6
1
3
7.5
L
Merlin
Juldol1234
Merlin
0
1
1
0.5
W
Morgan Le Fay
NinaKat
Morgan Le Fay
1
2
3
1.25
L
Yemoja
Pizbomba
Yemoja
0
3
0
0
W
Jormungandr
SpyZedd
Jormungandr
1
0
6
4
W
Fenrir
lolosan3
Fenrir
4
0
4
6
L
Mulan
mic-fro
Mulan
1
5
1
0.3
L
Neith
razkrut
Neith
0
3
2
0.33
W
Izanami
taytays
Izanami
4
1
3
5.5
L
Da Ji
unailobo8
Da Ji
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
30,924
54,095
Taken
56,450
34,485
Mitigated
28,199
13,652
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Botsete13
Sun Wukong
10,967
2,839
0
3,716
14,356
11,867
110
114
14,242
0
63,743
L
Merlin
Juldol1234
Merlin
6,504
179
0
1,591
6,238
2,412
611
3,367
2,871
74,897
0
W
Morgan Le Fay
NinaKat
Morgan Le Fay
6,164
565
0
551
8,775
3,275
0
4,632
4,143
63,617
0
L
Yemoja
Pizbomba
Yemoja
3,988
908
1,620
1,956
11,299
7,429
0
3,624
7,675
22,817
0
W
Jormungandr
SpyZedd
Jormungandr
6,829
1,692
0
2,299
11,382
10,355
89
3,955
7,427
41,559
0
W
Fenrir
lolosan3
Fenrir
4,021
878
0
3,542
11,155
5,347
0
415
10,740
0
76,385
L
Mulan
mic-fro
Mulan
9,319
2,103
0
5,738
17,864
10,308
0
1,837
16,027
0
59,005
L
Neith
razkrut
Neith
4,470
1,419
0
950
8,840
3,256
504
1,277
7,563
0
38,777
W
Izanami
taytays
Izanami
9,734
7,083
0
3,544
8,427
3,641
563
1,376
7,051
0
63,571
L
Da Ji
unailobo8
Da Ji
6,643
1,130
0
1,021
12,209
4,794
0
2,888
9,321
0
54,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
36,557
500
Minions Killed
400
0
Camps Cleared
0
1,523,369
Distance Traveled
1,452,398
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,054
604
112
7
0
287,976
4
L
Merlin
8,429
562
138
9
0
279,083
0
W
Morgan Le Fay
7,990
533
124
8
0
304,347
6
L
Yemoja
6,668
445
39
3
0
274,520
2
W
Jormungandr
7,957
530
49
3
0
311,786
2
W
Fenrir
8,889
593
115
8
0
345,313
0
L
Mulan
7,679
512
94
6
0
295,970
2
L
Neith
6,401
427
56
4
0
265,655
0
W
Izanami
8,199
547
100
7
0
273,947
0
L
Da Ji
7,380
492
73
5
0
337,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role