Player Matchup

Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DarT-606
Bakasura
Level 107
God Stats
8W - 11L
1,388 SR
Queue Stats
105W - 123L
1,358 Elo+
Solo
Artemis
Artemis
Sweetpotatoes
Artemis
Level 174
God Stats
170W - 158L
1,551 SR
Queue Stats
353W - 344L
1,494 Elo+
Solo
Xing Tian
Xing Tian
kokoa_nomuka
Xing Tian
Level 127
God Stats
5W - 4L
1,328 SR
Queue Stats
281W - 305L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
sora-_-420
Ah Puch
Level 107
God Stats
29W - 14L
1,711 SR
Queue Stats
377W - 383L
1,474 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,457 Elo+

VS

Team Averages
Level 137
1,603 SR
1,475 Elo+
Thor
Thor
 
Thor
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AncientGamer384
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,397 Elo+
Solo
Nike
Nike
Brave_Baboon
Nike
Level 197
God Stats
0W - 2L
1,370 SR
Queue Stats
432W - 435L
1,483 Elo+
Solo
Poseidon
Poseidon
LonexWolfxZero
Poseidon
Level 158
God Stats
0W - 2L
1,805 SR
Queue Stats
93W - 94L
1,454 Elo+
Solo
Hou Yi
Hou Yi
Russia_Czar
Hou Yi
Level 109
God Stats
0W - 2L
1,841 SR
Queue Stats
162W - 143L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 2 / 9
6,407
458
6,948
10,638
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
DarT-606
Bakasura
13
4 / 3 / 1
7,698
550
3,594
12,919
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
14
7 / 1 / 1
8,130
581
12,531
6,898
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
kokoa_nomuka
Xing Tian
14
0 / 1 / 5
7,573
541
3,235
9,995
9,591
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ah Puch
sora-_-420
Ah Puch
14
1 / 2 / 4
7,744
553
3,859
7,665
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 3 / 4
7,537
538
5,581
11,369
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
6,139
439
1,717
11,010
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 3
7,280
520
5,669
9,098
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
15
4 / 1 / 1
8,769
626
5,131
4,414
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
10
1 / 4 / 0
5,745
410
3,827
10,531
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
9
9
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
9
2.75
L
Thor
 
Thor
3
3
4
1.67
L
0
2
0
0
L
1
3
3
0.83
W
Bakasura
DarT-606
Bakasura
4
3
1
1.5
L
Poseidon
4
1
1
4.5
L
Hou Yi
1
4
0
0.25
W
Artemis
7
1
1
7.5
W
Xing Tian
kokoa_nomuka
Xing Tian
0
1
5
2.5
W
Ah Puch
sora-_-420
Ah Puch
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,167
Damage
21,925
48,115
Taken
46,422
28,559
Mitigated
23,988
9,905
Healing
9,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,948
2,804
562
2,698
10,638
8,359
166
2,144
8,418
0
21,920
L
Thor
 
Thor
5,581
1,234
0
1,784
11,369
4,321
448
1,344
9,763
0
41,443
L
1,717
368
0
1,864
11,010
7,929
0
626
9,945
16,584
0
L
5,669
653
0
1,170
9,098
6,500
0
3,215
5,487
78
48,424
W
Bakasura
DarT-606
Bakasura
3,594
2,486
0
621
12,919
4,928
0
136
12,749
0
62,145
L
Poseidon
5,131
320
0
1,120
4,414
1,594
0
1,843
2,530
65,825
0
L
Hou Yi
3,827
1,494
0
3,238
10,531
3,644
0
66
10,194
0
35,175
W
Artemis
12,531
5,475
0
2,295
6,898
2,953
851
810
6,046
0
60,834
W
Xing Tian
kokoa_nomuka
Xing Tian
3,235
527
0
1,928
9,995
9,591
0
293
9,668
49,787
0
W
Ah Puch
sora-_-420
Ah Puch
3,859
439
0
1,801
7,665
2,728
26
3,109
4,308
61,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,552
Gold Earned
35,470
410
Minions Killed
356
0
Camps Cleared
0
1,373,524
Distance Traveled
1,397,122
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,407
458
31
2
0
246,867
2
L
Thor
7,537
538
65
5
0
311,223
0
L
Artio
6,139
439
23
2
0
303,985
0
L
Nike
7,280
520
81
6
0
275,196
2
W
Bakasura
7,698
550
98
7
0
331,628
0
L
Poseidon
8,769
626
134
10
0
295,561
0
L
Hou Yi
5,745
410
53
4
0
211,157
2
W
Artemis
8,130
581
81
6
0
241,161
2
W
Xing Tian
7,573
541
78
6
0
273,619
0
W
Ah Puch
7,744
553
122
9
0
280,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role