Player Matchup

Gilgamesh
Gilgamesh
Dimon22rus
Gilgamesh
Level 156
God Stats
5W - 3L
1,580 SR
Queue Stats
843W - 878L
1,455 Elo+
Solo
Freya
Freya
HonkTheTonk
Freya
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,468 Elo+
Solo
Vamana
Vamana
Safcmc
Vamana
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
356W - 322L
1,653 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alikh
Ah Muzen Cab
Level 128
God Stats
6W - 12L
1,244 SR
Queue Stats
697W - 675L
1,544 Elo+
Party 1
Yemoja
Yemoja
khashool
Yemoja
Level 121
God Stats
5W - 7L
1,354 SR
Queue Stats
766W - 773L
1,541 Elo+
Party 1
Team Averages
Level 105
1,436 SR
1,532 Elo+

VS

Team Averages
Level 129
1,472 SR
1,512 Elo+
Set
Set
CERAMICZNYLESZEK
Set
Level 98
God Stats
3W - 0L
1,502 SR
Queue Stats
171W - 155L
1,539 Elo+
Solo
Hercules
Hercules
LuKe99MuRpHy
Hercules
Level 128
God Stats
8W - 2L
1,667 SR
Queue Stats
176W - 183L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Plantovic
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,536 Elo+
Party 2
Vamana
Vamana
TuFangYa
Vamana
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 142L
1,500 Elo+
Solo
Yemoja
Yemoja
tsukuyomee11
Yemoja
Level 155
God Stats
3W - 9L
1,190 SR
Queue Stats
857W - 873L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dimon22rus
Gilgamesh
17
4 / 3 / 10
10,070
775
12,473
18,357
16,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
1 / 5 / 10
8,952
689
18,018
17,113
7,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Safcmc
Vamana
18
6 / 5 / 8
10,666
820
16,282
16,850
13,081
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
alikh
Ah Muzen Cab
17
5 / 4 / 9
9,808
754
19,658
14,362
6,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
khashool
Yemoja
15
1 / 6 / 13
8,881
683
3,808
16,329
14,250
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 11
9,403
723
13,495
15,142
10,238
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
LuKe99MuRpHy
Hercules
20
8 / 3 / 12
11,612
893
14,913
28,671
39,809
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Plantovic
Zhong Kui
17
11 / 4 / 10
11,507
885
33,589
22,535
22,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
TuFangYa
Vamana
16
2 / 5 / 18
9,871
759
9,829
22,311
25,490
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
15
0 / 2 / 16
10,077
775
3,123
10,984
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
90
17
Kills
23
23
Deaths
18
50
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
L
Gilgamesh
Dimon22rus
Gilgamesh
4
3
10
3
L
1
5
10
1.2
W
Hercules
LuKe99MuRpHy
Hercules
8
3
12
4.67
W
Zhong Kui
Plantovic
Zhong Kui
11
4
10
4
L
Vamana
Safcmc
Vamana
6
5
8
2
W
Vamana
TuFangYa
Vamana
2
5
18
2.2
L
Ah Muzen Cab
alikh
Ah Muzen Cab
5
4
9
2.38
L
Yemoja
khashool
Yemoja
1
6
13
1.25
W
Yemoja
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,239
Damage
74,949
83,011
Taken
99,643
58,545
Mitigated
106,826
27,523
Healing
55,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,495
4,789
1,336
2,942
15,142
10,238
3,042
2,469
12,673
0
30,690
L
Gilgamesh
Dimon22rus
Gilgamesh
12,473
2,952
1,499
2,523
18,357
16,624
579
7,383
10,974
0
20,204
L
18,018
4,794
536
3,355
17,113
7,810
243
7,365
9,748
32,937
0
W
Hercules
LuKe99MuRpHy
Hercules
14,913
2,940
1,783
13,530
28,671
39,809
480
4,034
24,637
0
28,005
W
Zhong Kui
Plantovic
Zhong Kui
33,589
2,523
2,746
9,992
22,535
22,115
1,912
5,466
17,069
54,806
0
L
Vamana
Safcmc
Vamana
16,282
8,248
150
3,000
16,850
13,081
122
6,257
10,593
0
22,217
W
Vamana
TuFangYa
Vamana
9,829
3,908
1,077
3,386
22,311
25,490
1,412
6,176
16,135
0
23,658
L
Ah Muzen Cab
alikh
Ah Muzen Cab
19,658
9,952
861
1,739
14,362
6,780
962
7,589
6,773
0
41,543
L
Yemoja
khashool
Yemoja
3,808
1,943
11,721
2,139
16,329
14,250
109
8,118
8,211
6,378
0
W
Yemoja
3,123
520
14,743
3,547
10,984
9,174
1,185
3,681
7,303
7,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,377
Gold Earned
52,470
129
Minions Killed
169
0
Camps Cleared
0
1,108,488
Distance Traveled
1,206,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,403
723
40
3
0
242,087
0
L
Gilgamesh
10,070
775
23
2
0
217,893
0
L
Freya
8,952
689
45
3
0
213,979
0
W
Hercules
11,612
893
32
2
0
303,359
0
W
Zhong Kui
11,507
885
53
4
0
214,536
0
L
Vamana
10,666
820
17
1
0
242,883
0
W
Vamana
9,871
759
27
2
0
245,838
0
L
Ah Muzen Cab
9,808
754
40
3
0
230,041
0
L
Yemoja
8,881
683
4
0
0
203,692
0
W
Yemoja
10,077
775
17
1
0
200,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role