Player Matchup

Zeus
Zeus
GODPOWER1218
Zeus
Level 185
God Stats
281W - 270L
1,529 SR
Queue Stats
1,043W - 1,082L
1,531 Elo+
Party 1
Neith
Neith
MaXgOd18
Neith
Level 66
God Stats
38W - 28L
1,618 SR
Queue Stats
53W - 42L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OdinComic203
Kumbhakarna
Level 149
God Stats
4W - 2L
1,539 SR
Queue Stats
318W - 344L
1,519 Elo+
Solo
Discordia
Discordia
ankit
Discordia
Level 156
God Stats
6W - 6L
1,788 SR
Queue Stats
349W - 351L
1,578 Elo+
Solo
Loki
Loki
electrowill
Loki
Level 83
God Stats
1W - 0L
1,409 SR
Queue Stats
2W - 1L
1,499 Elo+
Solo
Team Averages
Level 128
1,576 SR
1,539 Elo+

VS

Team Averages
Level 116
1,582 SR
1,558 Elo+
Thor
Thor
EndOfMySociaLife
Thor
Level 64
God Stats
14W - 9L
1,676 SR
Queue Stats
206W - 209L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Hoquan
Kukulkan
Level 106
God Stats
6W - 4L
1,657 SR
Queue Stats
177W - 166L
1,650 Elo+
Solo
Charon
Charon
Khamelo22
Charon
Level 142
God Stats
0W - 1L
1,540 SR
Queue Stats
1W - 2L
1,455 Elo+
Solo
Bastet
Bastet
SchnitzelAK47
Bastet
Level 128
God Stats
1W - 3L
1,381 SR
Queue Stats
329W - 311L
1,543 Elo+
Solo
Rama
Rama
Speischi
Rama
Level 142
God Stats
6W - 6L
1,654 SR
Queue Stats
27W - 22L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
10,155
1,016
9,909
2,678
901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MaXgOd18
Neith
15
0 / 1 / 4
9,472
947
6,850
8,554
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
OdinComic203
Kumbhakarna
15
0 / 1 / 4
9,164
916
5,174
12,058
12,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
ankit
Discordia
16
4 / 0 / 2
10,612
1,061
17,833
3,521
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 2 / 4
9,597
960
6,201
8,182
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Team 1 Tickets

265

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,157
916
8,441
10,497
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Hoquan
Kukulkan
14
0 / 0 / 0
8,177
818
0
0
0
Charon
Khamelo22
Charon
16
1 / 0 / 2
10,070
1,007
7,891
14,968
11,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 3
9,201
920
8,554
13,500
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
15
3 / 1 / 0
10,364
1,036
4,638
10,277
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
6
Kills
4
4
Deaths
6
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
2
0
4
4
L
Kukulkan
Hoquan
Kukulkan
0
0
0
0
L
Charon
Khamelo22
Charon
1
0
2
2
W
Neith
MaXgOd18
Neith
0
1
4
2
W
Kumbhakarna
OdinComic203
Kumbhakarna
0
1
4
2
L
0
2
3
0.75
L
Rama
3
1
0
3
W
Discordia
ankit
Discordia
4
0
2
5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,967
Damage
29,524
34,993
Taken
49,242
20,205
Mitigated
25,735
5,960
Healing
3,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,441
410
0
240
10,497
4,684
0
6,782
3,279
0
18,693
W
9,909
307
0
227
2,678
901
0
1,016
1,512
24,357
0
L
Kukulkan
Hoquan
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Charon
Khamelo22
Charon
7,891
1,099
0
370
14,968
11,863
0
9,651
4,419
32,355
643
W
Neith
MaXgOd18
Neith
6,850
3,566
0
3,117
8,554
3,190
0
2,238
6,166
0
33,605
W
Kumbhakarna
OdinComic203
Kumbhakarna
5,174
124
0
1,526
12,058
12,251
0
2,909
8,699
7,403
0
L
8,554
2,370
0
685
13,500
5,349
0
8,560
4,455
0
16,590
L
Rama
4,638
2,644
0
1,913
10,277
3,839
0
6,399
3,041
0
37,302
W
Discordia
ankit
Discordia
17,833
304
0
426
3,521
1,116
0
665
2,856
29,770
0
W
6,201
926
0
664
8,182
2,747
0
1,633
6,249
0
28,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,000
Gold Earned
46,969
241
Minions Killed
218
8
Camps Cleared
5
996,648
Distance Traveled
705,937
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,157
916
20
2
2
129,997
0
W
Zeus
10,155
1,016
75
8
2
174,640
0
L
Kukulkan
8,177
818
0
0
0
9,024
0
L
Charon
10,070
1,007
82
8
0
184,772
2
W
Neith
9,472
947
61
6
2
183,358
0
W
Kumbhakarna
9,164
916
13
1
1
202,058
0
L
Bastet
9,201
920
14
1
2
204,617
0
L
Rama
10,364
1,036
102
10
1
177,527
0
W
Discordia
10,612
1,061
36
4
1
218,817
0
W
Loki
9,597
960
56
6
2
217,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role