Player Matchup

Thor
Thor
Ganekomurloc
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,781 Elo+
Party 3
Awilix
Awilix
JulioJu98
Awilix
Level 88
God Stats
49W - 20L
1,814 SR
Queue Stats
52W - 20L
1,757 Elo+
Party 3
Janus
Janus
JànusOrTróll
Janus
Level 275
God Stats
192W - 161L
1,562 SR
Queue Stats
409W - 393L
1,535 Elo+
Party 1
Atlas
Atlas
PoisonMyda
Atlas
Level 140
God Stats
9W - 5L
1,500 SR
Queue Stats
185W - 178L
1,488 Elo+
Party 1
Chronos
Chronos
salgue2013
Chronos
Level 113
God Stats
1W - 0L
1,667 SR
Queue Stats
77W - 31L
1,759 Elo+
Party 3
Team Averages
Level 129
1,609 SR
1,664 Elo+

VS

Team Averages
Level 123
1,739 SR
1,583 Elo+
Danzaburou
Danzaburou
Galaxir
Danzaburou
Level 123
God Stats
2W - 2L
1,773 SR
Queue Stats
197W - 192L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hortensya
Morgan Le Fay
Level 172
God Stats
33W - 30L
1,906 SR
Queue Stats
317W - 279L
1,642 Elo+
Solo
Thor
Thor
NoobAnubis
Thor
Level 144
God Stats
5W - 4L
1,520 SR
Queue Stats
264W - 269L
1,464 Elo+
Party 2
Atlas
Atlas
PaziDerSchnälle
Atlas
Level 69
God Stats
0W - 1L
1,773 SR
Queue Stats
14W - 7L
1,718 Elo+
Solo
Bastet
Bastet
Pixelthecatgirl
Bastet
Level 107
God Stats
1W - 1L
1,724 SR
Queue Stats
167W - 155L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,308
562
4,243
9,027
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
JulioJu98
Awilix
13
7 / 1 / 2
8,019
617
10,034
10,209
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
6,973
536
4,154
6,783
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
9
0 / 0 / 1
6,090
468
2,659
11,274
6,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
salgue2013
Chronos
13
2 / 1 / 2
7,885
607
8,566
8,074
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Galaxir
Danzaburou
12
0 / 1 / 1
7,041
542
5,693
8,117
3,388
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Hortensya
Morgan Le Fay
13
2 / 2 / 0
7,541
580
8,476
6,623
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 0
6,666
513
4,091
13,385
8,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 3
6,494
500
6,791
6,692
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 0
6,553
504
4,051
12,578
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Galaxir
Danzaburou
0
1
1
0.5
W
1
1
4
3
L
Morgan Le Fay
Hortensya
Morgan Le Fay
2
2
0
1
W
Awilix
JulioJu98
Awilix
7
1
2
8
W
1
2
1
0.75
L
1
4
0
0.25
L
0
0
3
1.5
L
2
4
0
0.5
W
Atlas
0
0
1
0.5
W
Chronos
salgue2013
Chronos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,656
Damage
29,102
45,367
Taken
47,395
19,065
Mitigated
23,207
8,788
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Galaxir
Danzaburou
5,693
3,072
0
4,103
8,117
3,388
950
3,960
4,157
0
57,975
W
4,243
335
0
1,223
9,027
3,479
0
4,809
4,218
0
58,315
L
Morgan Le Fay
Hortensya
Morgan Le Fay
8,476
1,014
0
812
6,623
2,390
0
742
5,881
61,443
0
W
Awilix
JulioJu98
Awilix
10,034
3,815
0
875
10,209
3,812
0
2,608
7,601
0
56,062
W
4,154
394
0
1,113
6,783
2,408
817
1,358
5,425
54,288
0
L
4,091
866
0
2,240
13,385
8,102
0
7,562
5,823
65
39,293
L
6,791
2,764
0
1,754
6,692
5,323
0
2,037
4,655
26,975
0
L
4,051
1,220
0
5,350
12,578
4,004
0
1,078
11,500
0
45,475
W
Atlas
2,659
369
1,625
1,459
11,274
6,682
0
6,354
4,920
11,617
0
W
Chronos
salgue2013
Chronos
8,566
3,556
0
2,493
8,074
2,684
1,477
203
7,871
63,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,275
Gold Earned
34,295
409
Minions Killed
388
0
Camps Cleared
0
1,407,023
Distance Traveled
1,350,447
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,041
542
106
8
0
242,771
2
W
Thor
7,308
562
115
9
0
265,958
1
L
Morgan Le Fay
7,541
580
119
9
0
289,740
0
W
Awilix
8,019
617
73
6
0
336,650
4
W
Janus
6,973
536
99
8
0
254,908
2
L
Thor
6,666
513
75
6
0
241,538
1
L
Atlas
6,494
500
11
1
0
281,750
3
L
Bastet
6,553
504
77
6
0
294,648
0
W
Atlas
6,090
468
19
1
0
282,351
0
W
Chronos
7,885
607
103
8
0
267,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role