Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Sayziel
Artemis
Level 122
God Stats
12W - 5L
1,766 SR
Queue Stats
381W - 354L
1,470 Elo+
Solo
King Arthur
King Arthur
SkunkFace
King Arthur
Level 49
God Stats
12W - 17L
1,315 SR
Queue Stats
165W - 155L
1,435 Elo+
Solo
Cthulhu
Cthulhu
belmaskill
Cthulhu
Level 60
God Stats
45W - 34L
1,519 SR
Queue Stats
47W - 37L
1,434 Elo+
Solo
Anubis
Anubis
danni0104Madsend
Anubis
Level 76
God Stats
26W - 26L
1,411 SR
Queue Stats
98W - 106L
1,403 Elo+
Solo
Team Averages
Level 90
1,502 SR
1,448 Elo+

VS

Team Averages
Level 103
1,424 SR
1,425 Elo+
Anubis
Anubis
B-ALEJANDRO-B
Anubis
Level 147
God Stats
85W - 82L
1,520 SR
Queue Stats
401W - 398L
1,459 Elo+
Solo
Discordia
Discordia
ChrisBeClean215
Discordia
Level 89
God Stats
8W - 9L
1,567 SR
Queue Stats
479W - 478L
1,464 Elo+
Solo
Merlin
Merlin
DonNachho
Merlin
Level 48
God Stats
0W - 1L
1,322 SR
Queue Stats
19W - 26L
1,373 Elo+
Solo
Shiva
Shiva
Warenwolf832
Shiva
Level 96
God Stats
19W - 26L
1,438 SR
Queue Stats
111W - 112L
1,418 Elo+
Solo
Ganesha
Ganesha
ZeroDoesThingz
Ganesha
Level 137
God Stats
4W - 10L
1,271 SR
Queue Stats
454W - 463L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 0 / 0
3,677
735
1,581
2,299
636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Sayziel
Artemis
5
0 / 0 / 0
3,314
663
1,384
988
247
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
SkunkFace
King Arthur
6
0 / 1 / 0
3,303
661
604
3,477
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
belmaskill
Cthulhu
4
0 / 0 / 0
2,879
576
564
3,261
913
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,580
716
1,402
2,447
892
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,861
772
2,179
2,498
840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
ChrisBeClean215
Discordia
6
0 / 1 / 0
3,286
657
1,562
2,767
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
DonNachho
Merlin
1
0 / 0 / 0
906
181
0
0
0
5
0 / 0 / 0
2,906
581
2,073
2,025
596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,000
600
611
2,816
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
0
1
L
2
1
0
2
L
Discordia
ChrisBeClean215
Discordia
0
1
0
0
L
Merlin
DonNachho
Merlin
0
0
0
0
W
Artemis
Sayziel
Artemis
0
0
0
0
W
King Arthur
SkunkFace
King Arthur
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Cthulhu
belmaskill
Cthulhu
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,535
Damage
6,425
12,472
Taken
10,106
3,895
Mitigated
3,634
4,050
Healing
2,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,581
700
0
1,448
2,299
636
0
932
1,181
21,377
0
L
2,179
41
0
872
2,498
840
0
937
1,561
20,575
0
L
Discordia
ChrisBeClean215
Discordia
1,562
47
0
1,085
2,767
830
0
2,046
721
15,197
0
L
Merlin
DonNachho
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Sayziel
Artemis
1,384
762
0
497
988
247
0
137
851
0
14,274
W
King Arthur
SkunkFace
King Arthur
604
82
0
750
3,477
1,207
0
1,630
1,847
0
15,609
L
2,073
524
0
120
2,025
596
0
247
1,778
0
9,161
L
611
27
0
288
2,816
1,368
0
317
2,499
7,930
0
W
Cthulhu
belmaskill
Cthulhu
564
28
0
810
3,261
913
0
474
2,787
7,397
0
W
1,402
0
0
545
2,447
892
0
893
1,454
16,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,753
Gold Earned
13,959
118
Minions Killed
85
0
Camps Cleared
0
476,813
Distance Traveled
392,671
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,677
735
35
7
0
90,146
0
L
Anubis
3,861
772
35
7
0
82,495
0
L
Discordia
3,286
657
27
5
0
95,379
0
L
Merlin
906
181
0
0
0
0
0
W
Artemis
3,314
663
25
5
0
85,519
0
W
King Arthur
3,303
661
24
5
0
114,989
0
L
Shiva
2,906
581
16
3
0
117,653
0
L
Ganesha
3,000
600
7
1
0
97,144
0
W
Cthulhu
2,879
576
9
2
0
90,716
0
W
Anubis
3,580
716
25
5
0
95,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role